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Upper Shuttle Bay | Star Trek: Theurgy

By Auctor-Lucan
This is the Theurgy's Upper Shuttle Bay. It was created in collaboration with Bobye here on DA as a visual guide for the Star Trek: Theurgy writers. The raw base image was made by Bobye2 for Star Trek: Theurgy in Zoner Calisto 4, and then expanded and edited by yours truly in Zoner Calisto 5 and Photoshop CS5. 

I love the images in Star Trek Fact Files showing the interiors of the ships on the shows, and I noticed how they conveyed a sense of scale by adding officers to them. With this in mind, I have now done so for our own interior images as well, and along with that, I have also hidden a few easter eggs for you all to find. :) Some of Bobye's interior details are unknown to me, but I have identified 3D warehouse models from Colin E and Borgman so far.

Other cut-away interiors:

Star Trek: Theurgy | Sickbay by Auctor-Lucan  Captain's Quarters | Star Trek: Theurgy by Auctor-Lucan  Departmental Heads' Quarters | Star Trek: Theurgy by Auctor-Lucan  Senior Officers' Quarters | Star Trek: Theurgy by Auctor-Lucan  Junior Officers' Quarters | Star Trek: Theurgy by Auctor-Lucan  NCO Quarters | Star Trek: Theurgy by Auctor-Lucan       

Star Trek: Theurgy functions solely as non-profit entertainment for writers where no economic gain is perceived by any of its members as a result of the available media. Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, the Star Trek movies, etc. are © Copyright Paramount Pictures and CBS Studios.

Main Forum page: Star Trek: Theurgy

Star Trek: Theurgy is kind of a progressive novel, composed of large long-lasting story arcs that can go on through several Episodes, as well as the more common plots produced by character interaction. All of this is written cohesively by the writers, edited and corrected by the group and the Game Moderator to assure a consolidated storyline. Other terms for this kind of community are "sim" or "play-by-post/forum roleplaying". 

"What kind of writers are we looking for at Star Trek: Theurgy?"

We're looking for good, descriptive and creative writers that can handle English well. You should also know enough about the Star Trek Universe to be able to partake in creating intense, interesting storylines together with the other writers. We are a very literate group, with a minimum posting requirement of 200 words per post, and the commitment to the story is long-term. We have been running the story actively for five years, and we will continue for many years to come. Therefore, we are not interested in casual, brief commitments, but something that will last for many years.

"What's the nature of the story?"

Star Trek: Theurgy is a detailed, quite dark, story-driven and long-term roleplay and while it's rated 18+, it is not some shoe-horned excuse to write Star Trek smut scenes. If that's what you are looking for, you can look elsewhere since you'll be really disappointed.

It is not expected of any of our writers to detail the intimate relations of their characters with others, even if it's allowed. Several writers among us have an aversion to writing graphic sexual scenes, so if that's not what you care for, then that's no problem at all. The story revolves around a ship and a crew in dire straits, against impossible odds, and with a lot of intrigue and mystery to it. We just don't enforce limits on what you care to write, like explicit scenes of violence or intimacy, as long you adhere to our General Rules and all writers consent to the specific scene their characters are in.

"How do I join the story?"

This page should serve quite well for an answer, but it's recommended you contact the Game Moderator if you have any questions: Joining the Crew.

Image details
Image size
2500x1389px 3.23 MB
© 2018 - 2021 Auctor-Lucan
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What are landing work bays size dimensions? Thanks!

Thomas150's avatar
Nice work. I can see this on a Jupiter Class from Star Trek Online or a Typhon Class from Star Trek Invasion.
Cain1241's avatar
Your art is totally magnificent, and a very worthy addition to the Star Trek universe.
Auctor-Lucan's avatar
Aww, thank you, that’s the kindest someone has said all day! :)
Cain1241's avatar
I didn't even know this existed until finding you today on the DA Popular 24 Hours list; then I was totally hooked on this.
The Star Trek: Theurgy universe is incredible, the sheer amount of detail really is magnificent.
The crew list alone is the largest and most detailed I have ever seen on any fan site. Better than the last movie. :-)
Auctor-Lucan's avatar
Thanks! Well, it's not like it happened overnight. It's been over 7 years of writing a continuous story. Gradual buildup in a unbroken IC continuity.

We counted some time back, with a minimum of 200 words per post and subtracting the posts on the OOC boards, we ended up with 25 novels worth of content (if counting by paperback standards).

Glad you like our venue of escapism! :)
DarthLangdon's avatar
Would you...
a star destroyer?
Auctor-Lucan's avatar
With endless time, $ 5000 on my hands and no life, I might. :)
DarthLangdon's avatar
jigsawkill's avatar
jigsawkill's avatar
Love the Danube class.
ParryLost's avatar
Uh, that jerk with the Sabine double-parked again...

(Also, this is awesome and very well done :) )
Auctor-Lucan's avatar
LOL! Thank you! :)
falke2009's avatar
Impressive shuttle bay. Great work to the both of you!
Auctor-Lucan's avatar
Thanks! Bobye's shuttle bay was an awesome start.
bubagumpshrmp's avatar
can u do snor wars
Without-Emotion's avatar
Gosh its amazing i would love to be that capable of doing a ships interior. So i can finaly start to design the outer hull for my ideas.
Love it.
Auctor-Lucan's avatar
Honor-ra's avatar
Very nice!  I do have a question considering the size of the bay, why is there only one spot for the anti-grav sleds?  
Auctor-Lucan's avatar
Thank you! There are two areas visible, the other on the opposite side, same location. Moreover, I would think there is an adjacent maintenance area too, with more space.
Peter-117's avatar
Woah, how long did it take you to design this hangar? It's impressive.
Auctor-Lucan's avatar
Might have worked on this for 10 hours or so. Glad you like it!
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