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U.S.S. Theurgy NX-79854 | LCARS MSD by Auctor-Lucan U.S.S. Theurgy NX-79854 | LCARS MSD by Auctor-Lucan
An MSD view of the Theurgy, made by Alexander Richardson (LCARSgfx) for Star Trek: Theurgy. We are really grateful that this fantastic artist - who's craft is unchallenged - did this for us. Given the size of the ship, it took a great many hours to finish, and we are so happy he followed through. Starship design by me, MSD done in vector graphics by Alexander Richardson.



Star Trek: Theurgy functions solely as non-profit entertainment for writers where no economic gain is perceived by any of its members as a result of the available media. Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, the Star Trek movies, etc. are © Copyright Paramount Pictures and CBS Studios.

Main Forum page: Star Trek: Theurgy

Star Trek: Theurgy is kind of a progressive novel, composed of large long-lasting story arcs that can go on through several Episodes, as well as the more common plots produced by character interaction. All of this is written cohesively by the writers, edited and corrected by the group and the Game Moderator to assure a consolidated storyline. Other terms for this kind of community are "sim" or "play-by-post/forum roleplaying". 

"What kind of writers are we looking for at Star Trek: Theurgy?"

We're looking for good, descriptive and creative writers that can handle English well. You should also know enough about the Star Trek Universe to be able to partake in creating intense, interesting storylines together with the other writers. We are a very literate group, with a minimum posting requirement of 200 words per post, and the commitment to the story is long-term. We have been running the story actively for five years, and we will continue for many years to come. Therefore, we are not interested in casual, brief commitments, but something that will last for many years.

"What's the nature of the story?"

Star Trek: Theurgy is a detailed, quite dark, story-driven and long-term roleplay and while it's rated 18+, it is not some shoe-horned excuse to write Star Trek smut scenes. If that's what you are looking for, you can look elsewhere since you'll be really disappointed.

It is not expected of any of our writers to detail the intimate relations of their characters with others, even if it's allowed. Several writers among us have an aversion to writing graphic sexual scenes, so if that's not what you care for, then that's no problem at all. The story revolves around a ship and a crew in dire straits, against impossible odds, and with a lot of intrigue and mystery to it. We just don't enforce limits on what you care to write, like explicit scenes of violence or intimacy, as long you adhere to our General Rules and all writers consent to the specific scene their characters are in.

"How do I join the story?"

This page should serve quite well for an answer, but it's recommended you contact the Game Moderator if you have any questions: Joining the Crew.

Add a Comment:
 
:iconavarus-lux:
Avarus-Lux Featured By Owner May 1, 2017  Hobbyist General Artist
that is one big MSD....


dangit, i want to design my own ship lol, i suck at art XD

are there resources you can find and use to make MSD or is it cut,paste and recolor from existing ones until your ship is done and complete?
Reply
:iconrookbytes:
RookBytes Featured By Owner May 31, 2016
How does that landing gear reach the ground with those two enormous lower warp nacelles taking up every bit of the secondary hull's ground clearance? Some sort of X-Wing maneuver that brings those two lower nacelles up to meet the upper two nacelles? Or maybe just some incredible telescoping landing gear ah la Inspector Gadget?? Maybe you can find a mesa to land it on that would allow the lower nacelles to just hang out in mid air while the secondary hull squats like a pigeon!!!
Reply
:iconauctor-lucan:
Auctor-Lucan Featured By Owner May 31, 2016  Hobbyist Digital Artist
Heh, yeah, the landing gears are telescopic for usage when landing on a docking pylon with the lower nacelles out in the air on either side of it, but the nacelles are used for landing too. In that case, only the forward gears might be needed for sake of support.

Personally, I find the need for landing gears to be a bit obsolete if utilising anti-grav tech, but I suppose they come with the package...
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:iconnategold0410:
Nategold0410 Featured By Owner May 9, 2016
A true colossus!
Reply
:iconauctor-lucan:
Auctor-Lucan Featured By Owner May 9, 2016  Hobbyist Digital Artist
Indeed!

Ship-size-comparison by Auctor-Lucan  

She is a Multivector Dreadnought, used for Exploration, Diplomacy & Deterrence.
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:iconnategold0410:
Nategold0410 Featured By Owner May 9, 2016
Awesome indeed!
Reply
:iconjackhologram:
JackHologram Featured By Owner May 9, 2016
OMG
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:iconauctor-lucan:
Auctor-Lucan Featured By Owner May 9, 2016  Hobbyist Digital Artist
Indeed!
Reply
:iconvakarian301:
Vakarian301 Featured By Owner May 9, 2016  Student Artist
great job! do you have it in higher resolution? 
Reply
:iconauctor-lucan:
Auctor-Lucan Featured By Owner May 9, 2016  Hobbyist Digital Artist
Yes, but not here. LCARSgfx did it for us in Adobe Illustrator using vectors, so the resolution is infinite in the original file, which I won't be sharing though, sorry. Here is a slightly larger resolution, though: uss-theurgy.com/mediawiki-1.26…
Reply
:iconwoodgnome01:
Woodgnome01 Featured By Owner May 9, 2016
Great work.
Reply
:iconauctor-lucan:
Auctor-Lucan Featured By Owner May 9, 2016  Hobbyist Digital Artist
Indeed, he did a great job rationalising the design. I could not be more happy.
Reply
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May 8, 2016
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