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Hell Hath No Fury...



...Like an A.I. Scorned

A huge 4K poster for Star Trek: Theurgy, featuring four of the ship models of ours. The models were made in either Blender or Cinema 4D and here rendered in Thea Render, which is quite apt given that the A.I. of the ship is named Thea. Logo design by me, edits and add-ons to the 3D render of the ships were made by yours truly in Photoshop CS5, and the scene was built using stock images from Shutterstock.

USS Theurgy NX-79854

The 3D model of the Theurgy was a commissioning by Omar Tavera (Omardex) here on DeviantArt ( The model and its concept is owned by me, but this project could not have turned out the way it did without Omardex. 

USS Allegiant 

The Captain's Yacht of the USS Theurgy can be seen aft of the starship. She is the USS Allegiant, a Manta-class Advanced Scout, reminiscent of the Talon-class aero-shuttle in regard to the deflector array and the warp system assembly. The re-design is, however, much larger and wider, which should be plain in this image. This scout ship also functions as the Captain's yacht. Re-design by Auctor Lucan and Bc4284 (, 3D model a commissioning by Omar Tavera (Omardex) here on DeviantArt ( 

Mk III Valkyrie Federation Warp Fighters

The Mk III Valkyrie Federation Warp Fighters are those that the Lone-Wolves Squadron use in Star Trek: Theurgy. While they were inspired by the old Gryphon-class fighters originally designed by Andrew Gillespie (KadenDark), the 3D model of my design was a commissioning by Pinarci here on DeviantArt (

AC-477 Valravn-class Warp Fighters

These are the newest Warp Fighters in the Star Trek: Theurgy story. The original design was inspired by a sketch made by David Heidhoff (, and with his and his client Brian Choi's consent, I had this fighter commissioned by Kalashnikov 3D (

This was the first iteration of the '''Valravn-class Warp Fighter'''. With origins in the Interceptor Program, this fighter was designed to make the interceptor role in Starfleet obsolete. This, in how it was the perfect combination between an space superiority fighter and a fast response interceptor. The Valravn were capable of fast response, territorial defence, but also prolonged engagements. They could strike fast, hard and then regroup for another pass if so necessary, and like traditional space superiority fighters - like the Valkyries - their high manoeuvrability could also hold their own in a dogfight. 

Star Trek: Theurgy functions solely as non-profit entertainment for writers where no economic gain is perceived by any of its members as a result of the available media. Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, the Star Trek movies, etc. are © Copyright Paramount Pictures and CBS Studios.

Main Forum page: Star Trek: Theurgy

Star Trek: Theurgy is kind of a progressive novel, composed of large long-lasting story arcs that can go on through several Episodes, as well as the more common plots produced by character interaction. All of this is written cohesively by the writers, edited and corrected by the group and the Game Moderator to assure a consolidated storyline. Other terms for this kind of community are "sim" or "play-by-post/forum roleplaying". 

"What kind of writers are we looking for at Star Trek: Theurgy?"

We're looking for good, descriptive and creative writers that can handle English well. You should also know enough about the Star Trek Universe to be able to partake in creating intense, interesting storylines together with the other writers. We are a very literate group, with a minimum posting requirement of 200 words per post, and the commitment to the story is long-term. We have been running the story actively for five years, and we will continue for many years to come. Therefore, we are not interested in casual, brief commitments, but something that will last for many years.

"What's the nature of the story?"

Star Trek: Theurgy is a detailed, quite dark, story-driven and long-term roleplay and while it's rated 18+, it is not some shoe-horned excuse to write Star Trek smut scenes. If that's what you are looking for, you can look elsewhere since you'll be really disappointed.

It is not expected of any of our writers to detail the intimate relations of their characters with others, even if it's allowed. Several writers among us have an aversion to writing graphic sexual scenes, so if that's not what you care for, then that's no problem at all. The story revolves around a ship and a crew in dire straits, against impossible odds, and with a lot of intrigue and mystery to it. We just don't enforce limits on what you care to write, like explicit scenes of violence or intimacy, as long you adhere to our General Rules and all writers consent to the specific scene their characters are in.

"How do I join the story?"

This page should serve quite well for an answer, but it's recommended you contact the Game Moderator if you have any questions: Joining the Crew.

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