Some people have asked me why I spend so much time on the Theurgy project. The simple answer is that it's fun, and I love both writing and making graphics. But besides this, I have a story to tell, and I want a rewarding way to tell it. Perhaps it’s a bit selfish in the context of a role-playing group, but I am merely referring to the major plot-line. The big brush strokes, because the plot must always leave enough room for all our writers to add upon the story in their own unique ways so that we are all enjoying ourselves. It must be an equal win-win rule to the development, because the creative input of our writers adds upon the story in a way that I could never have done if I wrote this story by myself.
These are my biggest motivators: Our writers; with their unique characters; the way they write them; the opportunity to depict them visually with character images; how they make the major storyline come to life in a way I never would have managed on my own, and because they enrich the story with their own desire to make their characters come to life.
This is the DeviantArt profile page for Star Trek: Theurgy. Please see links below the trailer to find the actual sim.
Star Trek: Theurgy functions solely as non-profit entertainment for writers where no economic gain is perceived by any of its members as a result of the available media. Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, Star Trek: Discovery, Star Trek: Picard, the Star Trek movies, etc. are © Copyright Paramount Pictures and CBS Studios.
None of my artwork is available for usage on any other sites/sims than Star Trek: Theurgy, nor do I do any commissions.
Main Forum page: Star Trek: Theurgy
The year is 2381. They have been betrayed. Outlawed and alienated by Starfleet Command. Yet in times of war and uncertainty, the persecuted must endure. Ready to answer the urgent call for truth, justice and freedom. They are that crew.
After returning to base in San Francisco after a long diplomatic mission to Romulus, it was due to pure happenstance that the crew of the USS Theurgy managed to pick up transmissions that detailed a horrifying change to Starfleet Command. The senior positions of Starfleet Command - Starfleet's operational authority - included the Commander in Chief, the Chief of Staff and the Chief of Starfleet Operations. These three individuals, along with an unknown number of others in the organisation, were revealed through the transmissions to be impersonators of the people they once were; replaced by an unknown enemy.
Before the truth came out, the crew's secretive efforts to meet this threat was compromised, and they had to flee Earth in order to save their own lives. The USS Theurgy was hunted by their former collective fleet - the pursuers merely following orders and whatever fabricated truth Command had given them. The Theurgy escaped after an enduring two months gruesome chase through the Alpha Quadrant. Yet the truth be their witness, they would restore Starfleet to the Federation and the President, and enlighten their fellow brothers and sisters in the fleet about the immediate danger they unknowingly were in by carrying out the orders of Starfleet Command. Yet the Theurgy also had to protect the truth they carried at all cost...
Our story develop at uss-theurgy.com, wherever it might lead our crew...
Season 2 have begun with the new episode "Advent of War". Read our joining information and make sure you understand the requirements in our General Rules. We are a very literate group, with a 200 words minimum posting requirement, and a minimum response time to all the threads you are active in within 7 days. Looking forward to hearing from you if you are interested in contributing to our story!