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Description
This texture of Phobos was made by combining two maps of different approaches: a relief phobos_cyl_cor_control.jpg and an albedo palbedo.jpg from [1]. Color and contrast are close to real ones (yes, Phobos is almost gray, not brown, the color index (page 10) and true color processing (example) confirm this).
The creation took more time than expected at the end of 2018 (and, unfortunately, a couple of tiny flaws remained after the maps merging), but I think it's the most realistic texture for visualizing the inner Martian moon for now (if you find better, write below 👀).
On this map, I first tried manual deformation. Neither the albedo map corresponded to the relief map nor the relief map corresponded to the most detailed reliable model (Gaskell one on [2]). The missing areas and hundreds of black dots on the albedo map… But in the end, the result looks good and photo-realistic; you can try it out in Celestia.
The creation took more time than expected at the end of 2018 (and, unfortunately, a couple of tiny flaws remained after the maps merging), but I think it's the most realistic texture for visualizing the inner Martian moon for now (if you find better, write below 👀).
On this map, I first tried manual deformation. Neither the albedo map corresponded to the relief map nor the relief map corresponded to the most detailed reliable model (Gaskell one on [2]). The missing areas and hundreds of black dots on the albedo map… But in the end, the result looks good and photo-realistic; you can try it out in Celestia.
Info
Simple cylindrical projection, planetocentric coordinate system, center longitude 0°.
Simple cylindrical projection, planetocentric coordinate system, center longitude 0°.
Gamma corrected, not albedo corrected, colorized.
Source
Reference
Image size
4096x2048px 8.49 MB
Comments9
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Faved this one and the Deimos map, awesome. Can I make a deviation using them rendered on a model? Of course I'll credit you