The well lit sections in the middle there go to the cargo bay to the right and the crew quarters to the left. I need to model up a different section there with different doors for that as well as to the cockpit and Engineering.
Side note, the only parts here I did use from the YT-1300 are the floor panels and the round bulkheads. Everything else is new.
Looking neat. Here's a thought, how about an astromech shaped slot in a wall where the astro goes and plugs into everything.
How are you getting on with Blender? I've been playing with it myself, but I've got a long way to go.
Yeah, I just thought as I was reading your description, a sort of astromech silloette in the wall, the astro slots in maybe half-way, plugs into the ships systems, plus their heads are round so they could still spin.