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MoM_Chasm wo Fire

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DJ Pon3_comp

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Artist // Hobbyist // Digital Art
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Super Llama: Llamas are awesome! (48)
My Bio
20% cooler in 10 seconds flat.

Current Residence: Livermore, CA
Favourite genre of music: Trance/ Dance/ Techno
Favourite style of art: CG
Operating System: Windows 7 64-bit
MP3 player of choice: My phone
Shell of choice: Red Turtle
Skin of choice: Uuuuh? Mine?
Favourite cartoon character: Freakazoid
Personal Quote: F*ck it! It's done!

Favourite Movies
Jurassic Park/ Aliens/ How to Train Your Dragon/ Tangled
Favourite TV Shows
MLP:FiM, Freakazoid, most 80's- 90's chartoons, Friends
Favourite Bands / Musical Artists
Paul Van Dyk/ ATB/ Infected Mushroom/ Benni Benassi/ Tiesto
Favourite Books
Jurassic Park 1/2
Favourite Writers
Michael Crichton
Favourite Games
Trespasser, Xenogears, Legend of Dragoon, Bioshock, Dead Space and so many more
Favourite Gaming Platform
PSWii60 and DSPSP
Tools of the Trade
Maya, 3DS Max, Photoshop, Crazybump, Unreal ED 2-3/ UDK, CryEngine 1-2
Other Interests
Video Games/ Movies/ Disney-Pixar Movies/ Disneyland-world

Little update to the MoM Webplayer.

Little update to the MoM Webplayer.

Made some changes to my MoM tiles. Chasm: Fixed the Particles on the torch. Now it looks more like fire though I may want to add smoke or distortion to them. Particles are Diffuse/Alpha/Self-Illumination with an animation. Hallway2: Deleted the Moth cards around the lamp. Re-UV'd the lamp. Re-worked the texture. Now it's a Diffuse/Self-Illumination though I turned off the illumination because it was blowing out the material. Moved the lights a bit. Added particles around the lamp. Animated moth sprites are a Diffuse/Alpha. Garden: Added a white boxed version of the Garden to the webplayer. This has a few lights placed in the scene.
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Check out my Mansions of Madness models in game

Check out my Mansions of Madness models in game

Yaaaay! Here are my models in the Unity engine and they're playable! Thanks to my buddy Doug for getting this stuff to work. Just saying again that what ever tiles I'm building I'm kicking to Doug for use in his programming project. http://alexissaravia.blogspot.com/p/arkham-horror-mansions-of-madness.html Here is a link to my friends website and his "haunted house" programming project. http://www.dougomite.com/blog/ Unity web player plugin is required.
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What's up

What's up

It's been awhile since I've written here so I figured I'd post a little update. I'm still working on the Chasm piece of my Arkham Horror: Mansions of Madness line. I've modeled it in 3DS Max, UV'd it then broke it into pieces that I exported out to ZBrush. I worked on the base texture in Photoshop and I exported that out to ZBrush also so I can fix up some seams and re-export that out to Photoshop to finish. In Zbrush I'm working on the normal map of each piece, along with fixing any texture seams, then exporting out the high res model out to a new program that I'm trying out called XNormal. Once I get the  normal map and AO pass I take it ba
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Comments 45

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AsaravHobbyist Digital Artist
WHO ARE YOOOOOUUUUU???!?!?!?!?!!?!1 :D
WHO ARE YOU! D:
AnkoArtProfessional Traditional Artist
<3 (^w^)
Thanks for adding my work to your collection.
AsaravHobbyist Digital Artist
No prob. I'm always looking for good figure drawing reference. Just +watched you too. :D
Thank you very much for the watch.