"Liberty in dignity. Strength in cleanliness. Power through order."
I am one of many insignificant pieces of this greater whole, which does not function as it should or contribute much of anything. A hermit that few know or care of. All I do is create my own world.
Artist, crystal lover, and obsessed with the color red. These things describe me best.
Here is some information regarding my art:
- I am quite the flighty individual and draw whatever I want, whenever I want. It isn't always fandom specific. If I feel like drawing a random character from something you've never seen me draw before, I'll do it. It all depends on my mood. Consistency may only occur a few weeks/months at a time.
- I'm technically not a "student" because I don't go to school. Just self-taught. But I feel that's a better description than "Professional" or "Hobbyist." I'm far too passionate about my work for this merely to be a hobby, and I'm not good enough to be a professional.
- I can be very slow. I try my best to draw things in a timely manner, but sometimes I get caught up in perfectionism. Either that or my hand just falls off with pain. Or both, and that's when we're really screwed.
- Aelita Crystal is my main project at this time. This is the world that I am creating. It is a story series I have been working on for several years. So you may see some art for it. Gallery here.
- Speaking of that, I am notoriously picky about the worldbuilding and in particular, the designs of the main characters. (One of which is my fursona, which I've been trying to perfect since the day I was born.) So prepare to see many drafts until I am satisfied. If that ever happens. (I'm really trying to settle down and keep things as consistent as possible nowadays though.)
- Socializing isn't really my thing. I'm just here to show you my art and get your reactions.
- For criticizing my work: Just be as clear as possible about how to fix whatever problem you think is there, since it's quite likely that I already know what the issue is and I just am not sure how to get rid of it. However, I don't usually fix issues on finished pieces. I prefer to move on rather than dwelling. So I'll just keep it in mind for next time. (And when I say that, I am absolutely serious. I do not dismiss any criticism I consider legitimate.)
- Known problem areas: Perspective, dynamic poses, stiffness, clothing folds, humanoid anatomy. I am working on these as I can,
but it won't be too active at the moment as I am focusing on drafting new character designs than polishing my technique for my project. So my art may be a little sloppy and conceptual for a while.
Updated: August 31st 2018