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Artistboy360

Would you kindly...
74 Watchers17.5K Page Views127 Deviations
Artist // Student // Traditional Art
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Super Albino: Llamas are awesome! (137)
My Bio
I'm a game development major from the USA with a knack for drawing squiggly lines and stuff from video games.
Currently working on the bullet hell shooter games "TimeTekker" and "SpaceViking", which are slated for release on Steam on June 7th, 2018! Check them out on my site linked below:

Favourite Visual Artist
Salvador Dali.
Favourite Movies
Inception, Shutter Island.
Favourite TV Shows
Forensic Files, The Twilight Zone.
Favourite Bands / Musical Artists
Hitoshi Sakimoto, Anamanaguchi, Martin O'Donnell.
Favourite Books
The Pendragon series, 1984, It.
Favourite Writers
D.J. MacHale.
Favourite Games
Undertale, Ikaruga, Radiant Silvergun, Touhou, Jamestown, Minecraft, Terraria, Super Mario 64 (and too many more to list.)
Favourite Gaming Platform
Nintendo 64.
Tools of the Trade
A Wacom Intuos 4 Tablet.
Other Interests
Gaming, engineering, philosophy.

Statistics

Page Views17.5K
Deviations127
Watchers74
Watching58
Favourites2.6K
Comments Made130
Comments Received122

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Comments

Thanks for the critique! This will help quite a lot when doing other characters from this series. I'm not particularly good with lighting, so those tutorials you recommend would definitely help me out, this site has a lot of great tutorial pics, but I often forget to use them. Also the whole issue of anatomy is a constant problem for me...that left leg is actually supposed to be thicker than the other because the bottom of it is encased in stone. :/

But yeah, thanks so much for critiquing this, it's the first one I've ever received!
Utsuho Reiuji- Hell's Artificial Sun
Yeah, sure!
I'm working on 2 main projects right now, and both are bullet hell shooters. You can check em' out at my website here: www.artii.net/

The first one is "TimeTekker", an arena based shmup where you slow down time when you don't move (similar to the game SuperHot). You play as a ninja who has limited ammo and needs to keep killing monsters to power her shots, and you can also deflect enemy bullets with melee attacks. Overall it's kinda like a bullet hell - strategy game because you have so much control over the pace of everything.

The second one is "SpaceViking", which is a top down horde survival - bullet hell mashup sorta like CoD's Nazi Zombies mode. You fight waves of monsters and use the score you get to buy upgrades to your 3 main abilities, which let you kinda fork off into your own mini character build during each run. It's like a more traditional bullet hell, but with tons of wave-based survival game inspiration and lots of customization for your character.

They're coming to Steam on June 7th this year, and we're just putting the finishing touches on them now!
Ikaruga- Eboshidori
Oh yeah, I've seen his stuff- he's the developer of FINAL BOSS, right?
Pretty sure his name comes from this boss's name in Ikaruga. We make similar kinds of games so I watch his stuff for inspiration sometimes. :>
Ikaruga- Eboshidori
Thank you so much! It's always encouraging to get a comment like yours, it makes the time put into working worthwhile.
My City Isn't Kind, and Neither am I
I think it's around 120 beads in length plus the backdrop, so the entire thing is probably 2 and a half feet across or so. It's not with me right now, so I can't be totally sure.
Roller Coaster Tycoon Shrine