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ArthurBn

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Artist // Hobbyist // Digital Art
  • Feb 28
  • France
  • Deviant for 8 years
  • He / Him
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My Bio

Hello. I'm ArthurBn, a hobbyist who have been creating Minecraft related creations since the start of 2011. With first of all skins. Begining first with skins by creating some on the server where I played, and in parelle ones that I make for everybody and that I post on my Planet Minecraft page: www.planetminecraft.com/member…).

Since 2016, I've bee doing 3d creations too. And ... well, let's say that as with the skins I have been very productiv since on that front too. All 3d creation are posted directly here, and on my Twitter and Tumblr page as well.


Also if you're looking for someone to make you a personnal skin I do tae Minecraft Skin commission. So he you feel like it, I invite you to go to this link [Currently closed]:


Favourite Books
Brave New World / Le Meilleur des Mondes
Favourite Gaming Platform
PC

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Comments

Yep, tho it kinda drag on unnecessarily with the point of crab being possible elsewhere in space a bit too much I think.

That said the very last point was a very good observation.

Myr - Obsidiant, passenger transportation kit

Wow, you're the first person to ask me a lore thingy on one of my personal project's post, that's nice.


So, to answer your question, saddly it not really an aspect that I have set in stone lorewise.

Overall I would see it as doing it using sets of lungs, helpt in an undertimined measure by the magic drain (depending on the need) the construct has on its progenitor/linked individual.

Some context to the answer.


At the base it's kind of a flesh golem made throught two things:

- a mixed of conjuration and a lot of alchimical processes

- and flesh growth like you can see with artificial cells growth akin to artifical meat, but here stimulate throught low-telepathie (which come also to play on the conjuration part to get around some stuff).


So it's not at all "arthropodal-ish beasties" in fact but more so a full grown organism that have been contructed following a decided template. The shape is more for cultural reason .. and to have someting less scary than a featureless ball of flesh.


If you want to learn more about it and the processus you can read more here: https://www.wikifield.fr/wiki/Alchimie_organique, tho you'll ave to use the automated translation as it's in french. Also some aspects could be lacking/not presented as I'm not sure about them (and that some stuff is old ... and that I'm lazy), for exemple the breathing mecanism.

Myr - Obsidiant, passenger transportation kit

Ahah well I don't.


While the models and texture are made in blocbench, the renders themselves are made in a different software.

Morrowind - Dagoth Ur and some cliff racers

There is no download since there's no mod/texture pack with them.

DOOM ETERNAL - Crucible Sword and Axe

Well well well. I didn't add it to the description - no sure why not in retrospective, but on that subject I (naturally) did this https://twitter.com/ArthurBn5/status/1334183393043640321.

Half-Life 2 - Strider close-ups