Previously I had shown a blank card for a game I had designed. I recently had a play test of that game at the Origins Game Fair in Columbus Ohio. People offered some great feedback, and some suggestions.
There's still plenty to do before the game can be published though.
I do need illustrations, which I could do myself, but that's a lot to do considering I also have to write the rules and I will probably have to create even more cards before the game can be published.
After discovering that the colors of my cards (for the card game I'm making) were printed darker than they appeared on my screen I wrote a post for The Game Crafter's forums. It turns out that I should have used the same color (RGB/CMYK) profiles that they are using.
After I had installed them I loaded a test image into GIMP and found that the colors that showed up on screen were a lot closer than what had been printed by The Game Crafter.
Which brings up a bit of advice that if you want artwork, that you had created digitally (2D*), to be produced accurately in a physical way (paper, canvas, etc*) you should find out what color profiles th
The cards for my game arrived today and they look good with the exception that the colors are darker than in the digital proof. Now I know that along with any other changes I need to make to the colors lighter.