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Stars in Shadow: Population Icons III
By AriochIV   |   Watch
78 23 4K (3 Today)
Published: August 15, 2016
© 2016 - 2019 AriochIV
This is an additional set of Population Icons to cover the new features in the game, including ground combat, population morale and slavery. The smaller icons are currently used for moving populations around (discontent population can't be moved, and so don't require them).

More population icons:

Stars in Shadow: Population Icons II by AriochIV  Stars in Shadow: Population Icons IV by AriochIV 

Stars in Shadow is a space 4X strategy game currently under development. 
Steam Early Access is planned for next month!
Image size
1123x1160px 389.3 KB
IMAGE DETAILS
Software
Adobe Photoshop CC 2015 (Windows)
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Comments (20)
Ixante's avatar
Ixante|Hobbyist General Artist
I've never played this, or looked at it but the Phidi, Gremak and Yoral are definite Favorites. 
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Deviator101's avatar
So the mech and tanks represent all races?
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AriochIV's avatar
AriochIV|Professional Digital Artist
Yes.
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Balduranne's avatar
BalduranneEdited |Hobbyist Digital Artist
Well now I want a game where tanks are a playable race. Are hovertanks the females? LOL 'Cuz that thicc exhaust
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Imperator-Zor's avatar
Slaves don't deserve tailored garments!
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AriochIV's avatar
AriochIV|Professional Digital Artist
I guess that depends on what you're using them for. :D
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spacewolflord's avatar
From what I see of the game its basically Master of Orion but with your wonderful art.  How is it different from the new MoO, which I already have and enjoy.  Please sell this to me.
This piece is quite neat and I love the easy you know generally want it going on at a glance aspect of it.
Thank you for sharing.
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AriochIV's avatar
AriochIV|Professional Digital Artist
I would say the two biggest differences are in the diplomacy/event system and the way the various factions are differentiated from one another.

Many things you do in the game create "Issues" with the other factions, which not only affect their attitudes towards you but can also be actionable items that you can interact with the faction over, to either resolve the issue (or inflame it, if that is your desire). For example, if you colonize a planet that a faction had planned for colonization themselves, this creates an Issue which is then visible in the diplomacy screen; you can view it to see the effect (a reputation hit), and you can click on it to start a conversation with the faction leader about the issue, to possibly eliminate the penalty by offering compensation, etc. We are trying to add enough faction-specific dialogue options to make these interactions feel engaging and to immerse you in the world of the galaxy, and we have events firing off in the background to insure that there are always incidents which will create issues even if you are not actively creating them yourself.

Each faction has a set of custom ship hulls (with different component slots) and some unique technologies, some of which can alter gameplay in significant ways. The Gremak, for example, have access to Marauders which allow them to raid colonies for slaves (rather than simply invade or destroy the colony), and the ability to trade slaves and use them in their local economies opens up new gameplay options.
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spacewolflord's avatar
Okay more reactive and expanded Diplomacy.  And each specie has their own ships that can be noticeably different from one another.  Okay sold.
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AriochIV's avatar
AriochIV|Professional Digital Artist
:D
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Deviator101's avatar
The armored vehicles are human I take it? Where can I find human warships?
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psiandco's avatar
psiandco|Student Writer
I spy something that begins with "Flumph"...
opps.
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Avarus-Lux's avatar
Avarus-Lux|Hobbyist General Artist
the enslaved Orthin looks like a keychain figure... lol.

nicely done, this gives a good overview :).
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silverhorde's avatar
silverhorde|Hobbyist Digital Artist
several creatures are flying?
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silverhorde's avatar
silverhorde|Hobbyist Digital Artist
Oh, ok. That's acceptable. I was like "is this psyonic shit?"
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AriochIV's avatar
AriochIV|Professional Digital Artist
Aquatic, yeah.
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SonicbolttheLatios's avatar
Actually it's more like floating; Phidi, Orthin and Thresher are aquatic species and thus live underwater
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AlexRaccoonGlider's avatar
AlexRaccoonGlider|Hobbyist General Artist
I almost feel bad for the discontent and enslaved chars like the Phidi and the Ashdars.. if I ever got this game, I'd make sure those populations will always be happy and content.
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