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Description
Here are the settings for the render engine and the mirrors in Vue, for the chamber scene.
The max value (in my version anyway) is 16, which means that it will trace the reflection 16 times, and then it will just be haze. (not infinitely like a real mirror... because that would turn the computer into a glowing lump of melted metal )
Here is how the mirrors are placed
The max value (in my version anyway) is 16, which means that it will trace the reflection 16 times, and then it will just be haze. (not infinitely like a real mirror... because that would turn the computer into a glowing lump of melted metal )
Here is how the mirrors are placed
Image size
1448x622px 309.18 KB
© 2014 - 2024 Ariel-X
Comments12
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Awesome stuff! I'll have to try this out. I wonder if the Bryce technique would also work in Vue... hmmm