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Description
A recent sculpt to see how far I could pushing Blender's sculpting tools. Sculpting these scales took it to around 7million polys.
Textured in Substance Painter.
If you're interested, I recorded the whole process and turned it into a timelapse:
Time taken: ~ 9 hours
Software: Blender and Substance Painter.
Image size
1920x1080px 875.98 KB
© 2021 - 2025 ArchDragon
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