Principality of Zeon Prototype Assault use Mobile Suit
weight: 72 t
thrust : 101.2 t
armor : Super-hard Steel Alloy with anti-beam coating
2x 40mm vulcan
1x high output beam saber / heat wire
optional hand armament:
= 4x 200mm rocket propelled needler grenade launcher (outer tubes)
= 4x 200mm canister shock guns (inner tubes)
= 120mm 6-barrel minigun
1x 380mm giant bazooka
developed towards the end of the war but never put into official use, the Geofon was designed as a high speed shock attack mobile suit. it was built along similar lines to both the gouf and gyan, combining aspects of both. this makes the suit an extremely potent melee and close quarters combatant.
a versatile unit, it can be used in both land and space conditions without much preparation. the high output beam saber by necessity needs to be tethered to the unit to achieve full output for continuous periods and so it was connected to the gouf's heat rod system. the saber combined with the heat rod wire allows the Geofon to launch the saber from its under fore-arm holster and into targets. the heat rod can also be heated up to slice or be charged electrically to damage enemy mobile suit systems. the saber may be fired out with the saber active in order to pierce a nearby target with the saber.
rounding out the Geofon's weaponry is a mid-to-short range weapons combi-shield. the minigun allows the Geofon to engage enemies at mid-range with enough firepower to suppress or shred them. Needler rocket grenades are rockets with a hardened penetrator head that explode after penetrating a certain amount of armor. A simple weapons system, the Needler rocket grenades rely on an impact fuze within the penetrator head to ignite the explosive package in the middle of the rocket. this does mean that if the Needler overpenetrates a target, it may not detonate. This however, makes the Needler a good anti-ship weapon. For closer targets, the combi-shield is equipped with 4 canister shock guns that function like shotguns with a flechette load. Intended to be a last-ditch weapon, the shock guns fire an extremely dense spray of metal spikes into a target at close range, shredding or otherwise blasting the target backwards. the shock guns can be fired individually to conserve ammo or altogether for a very forceful blast. even if the spikes fail to penetrate the target, the cloud of spikes is dense enough that errant rounds will likely penetrate or destroy sensors, thrusters or even jam up limb joints.
for longer range fights, the Geofon relies on the ever reliable giant bazooka from the Dom line. This giant bazooka has been modified with a larger ammo magazine with spare magazines being clipped onto the Geofon's rear skirt armor. Each magazine can hold up to 8 rounds. The Geofon's giant bazooka fires a specialized anti-mobile suit round which can damage even gundalium armor. the round has an initial charge at the head to defeat reactive armor and a larger explosive charge behind it to penetrate the armor.
to deal with incoming missiles, infantry and light armor, the Geofon's head contains a pair of 40mm vulcans. the vulcans can also be used to damage or destroy the sensors of enemy MS.
/ loose tangent