ShopDreamUp AI ArtDreamUp
Deviation Actions
Literature Text
[17:46:58] <Platinus> Create a blank flame
[17:48:49] <Platinus> Alright, now that we have our blank flame, move this red triangle up 1 and to the right 1 using the move buttons in the triangle tab
[17:49:40] <Platinus> (Not .1 or .01, but 1)
[17:50:12] <Platinus> next, add another triangle
[17:50:38] <Platinus> And move this triangle DOWN 1 and to the RIGHT 1
[17:51:18] <Platinus> next, create a third triangle and move it DOWN 1 and to the LEFT 1
[17:52:17] <jars7> ok
[17:52:46] <Platinus> And by process of elimination, you can tell where the fourth transform is gunna go,right?
[17:53:02] *Annushkka has her four triangles ready
[17:53:03] <Platinus> create a fourth transform and move it UP 1 and to the LEFT 1
[17:53:35] <Platinus> Now, this part is where we start adding the details to the tiles
[17:54:03] <Platinus> these four linear triangles that you just created are what's gunna REPEAT your details and what makes the pattern tile
[17:54:21] <Platinus> DO NOT TOUCH THESE LINEAR TRIANGLES
[17:54:29] <Annushkka> ok
[17:55:09] <Platinus> now, add a fifth transform and TAKE LINEAR OFF
[17:55:22] <Platinus> you will now notice a bunch of dots arranged in a pattern
[17:55:41] <Annushkka> 5
[17:56:19] <Platinus> At this point, I suggest setting your MASTER SCALE to 15 so that you can see how your pattern will start to look in its entirety once we start adding variations
[17:56:33] <L33tM0b1l3> lol, make sure your gradient isn't black
[17:56:48] <Annushkka> was, now is colorful
[17:56:48] <Platinus> oh yes, pick a nice gradient too XD
[17:57:30] <Platinus> ok,now, go back to your editor window and go back to the fifth xform
[17:57:51] <Platinus> let's add 1 to BUBBLE
[18:00:43] *L33tM0b1l3 sees doughtnuts :drools:
[18:01:40] *petdragon doesn't eat his donuts...cause they're radioactive blue.
[18:01:41] <Platinus> brb, I'm switching computers, mine is making me cranky
[18:11:06] <Platinus> I got it
[18:12:24] <Platinus> alrighty, so, now, we have donuts XD
[18:13:16] <Platinus> alright, activate the POST TRANSFORM for the dark blue triangle (Xform 5)
[18:13:39] <Platinus> you can do this by pressing the PX button by the FX button after selecting the fifth triangle
[18:14:39] <Platinus> and go to the triangle tab and SHRINK it by 200 TWICE
[18:15:08] <Platinus> so now we have little circles made out of other little circles
[18:15:41] <jars7> explain shrink
[18:16:36] <jars7> oh, scale triangle down, right?
[18:16:51] <LonesomeFaery>
[18:16:53] <Platinus> select 200 from the drop down menu between the two little triangles in the TRIANGLE tab and hit the smaller triangle on the left
[18:17:05] <Platinus> now
[18:17:33] <Platinus> DEACTIVATE the post transform for triangle 5 so that we're back on the normal transform and shrink this by 200 TWICE
[18:18:13] <monochromatic-stains> Platinus: so both the transform and post transform are scaled down by 200?
[18:18:20] <jars7> yes
[18:18:48] <petdragon> when we're done, someone mind telling me exactly what that post transform thing does? Looking nice so far, Plat, and thanks
[18:18:52] <Platinus> monochromatic-stains: twice fopr each
[18:19:20] <Platinus> petdragon: there's a link in thetopic that leads to the post transform chat log
[18:19:23] <monochromatic-stains>
[18:19:34] <petdragon> well yes there is! *hides*
[18:19:36] <Platinus> now
[18:19:52] *monochromatic-stains can't apo without yogurt (inside joke for anyone who remembers)
[18:19:54] <Platinus> add another transform
[18:20:51] <Platinus> take off the linear and add a 1 to CYLINDAR
[18:22:06] <jars7> I've never used this many triangles before without a big blur.
[18:22:10] <Platinus> activate the post transform and shrink it by 200 3 TIMES
[18:22:34] <Platinus> jars7: this is what tiling is all about
[18:22:55] <monochromatic-stains> >100 transforms
[18:23:13] <Platinus> then, ROTATE the POST TRANSFORM by 45* COUNTER CLOCKWISE
[18:23:32] <jars7> 100, whew!
[18:23:57] <Platinus> MOVE the POST TRANSFORM UP .5 and to the LEFT .5
[18:24:26] <monochromatic-stains> it looks good now. like teh dna
[18:24:31] <LonesomeFaery> ooohhh
[18:24:37] <Platinus> then DEACTIVATE the post transform so that we're back on the regulat transform
[18:24:52] <Platinus> SHRINK the normal transform by 200 ONCE
[18:25:16] <monochromatic-stains>
[18:25:33] <Platinus> DUPLICATE XFORM 6
[18:26:35] <Platinus> activate the post transform for triangle 7, rotate it 90* CLOCKWISE
[18:26:42] <Platinus> And move it to the RIGHT 1
[18:28:09] <Platinus> alright, you should have something that looks pretty much like this (it'll look different depending on your gradient)
[18:28:12] <Platinus> IWOT
[18:28:23] <Platinus> <flame name="Janu-080120-1" version="Apophysis 2.07 beta" size="800 600" center="0 0" scale="120" oversample="1" filter="0.57" quality="1" background="0 0 0" brightness="8" gamma="4" >
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 1 -1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 1 1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 -1 1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 -1 -1" />
<xform weight="0.5" color="0" bubble="1" coefs="0.25 0 0 0.25 0 0" post="0.25 0 0 0.25 0 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.5 0 0 0.5 0 0" post="0.088388 -0.088388 0.088388 0.088388 -0.5 -0.5" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.5 0 0 0.5 0 0" post="0.088388 0.088388 -0.088388 0.088388 0.5 -0.5" />
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</flame>
[18:28:47] <Platinus> Does everyone have that?
[18:28:50] <monochromatic-stains>
mines right, cept blue
[18:28:59] <Meckie> errr...nope
[18:29:00] *Annushkka had is almost identical
[18:29:03] <Annushkka> same color
[18:29:06] <LonesomeFaery> Mines blue too, lol
[18:29:14] <Marsille> so is mine
[18:29:37] <monochromatic-stains> im sticking with the param color
[18:29:39] <Platinus> Meckie: what did you miss?
[18:30:00] <Meckie> moving post transforms of 6/7 I guess...
[18:30:02] <CVaznis> hmmm ... my cyl are horiz and vert not diag.
[18:30:19] <jars7> I can't copy your param
[18:30:33] <Platinus> jars7: highlight it and hit ctrl+c
[18:30:35] ** Lostmemorys has joined
[18:31:14] <Platinus> CVaznis: that's ok, I suppose
[18:31:25] <Lostmemorys> Platinus: im rendering something for my bf and i put it on highquality rendering and it still came out a bit grainy should i change the filter radius?
[18:31:41] <CVaznis> Platinus: I fixed it
[18:31:50] <Platinus> CVaznis: did you rotate the POST transforms for xforms 6 and 7?
[18:32:03] <CVaznis> Platinus: yes
[18:32:04] <monochromatic-stains> Lostmemorys: render at q 10000 filter 0.2 and os 1, you wont get any graina at all
[18:32:09] <Lostmemorys> Platinus: its on like 0.4
[18:32:14] <Platinus> Lostmemorys: use a filter radius of .6 and an oversample of 2 plus a quallity of 400+
[18:32:22] <Platinus> Lostmemorys: *4000+
[18:32:24] <jars7> Mine did not criss cross like yours
[18:32:29] <monochromatic-stains>
[18:32:39] <Platinus> jars7: rotate the post transforms XD
[18:32:55] <i-has-a> mine turned out good 8D
[18:33:10] *petdragon hasn't screwed it up...yet!
[18:33:18] <Platinus> ok, if yours didn't looks like mine, copy my params and use them, ok? XD
[18:33:28] <jars7> ok
[18:33:44] <Lostmemorys> Platinus: xp thanks
[18:34:00] <Platinus> ok, now, this is where it gets fun
[18:34:10] <Platinus> add yet another transform
[18:34:15] <Platinus> LEAVE THE LINEAR ON
[18:36:00] <Platinus> on this pink linear transform, shrink the normal transform by 200 TWICE and the POST TRANSFORM by 200 TWICE
[18:37:20] <Platinus> ok, now, move the POST TRANSFORM UP 1
[18:37:51] <Platinus> so that the pattern now lies in between the cylinders and the bubbles
[18:37:58] <Platinus> and fills up that empty space
[18:38:07] <Annushkka> nice
[18:38:15] <LonesomeFaery>
[18:38:16] <Platinus> now, let's color this bad boy
[18:38:25] <jars7> ooo,, 3D
[18:38:42] <Platinus> go back to xform 1 and go to the colors tab
[18:39:02] <Platinus> type a 1 into the SYMMETRY
[18:39:46] <Platinus> repeat this step THREE more times so that xforms 1-4 have a color symmetry of 1
[18:40:32] <jars7> do you adjust the slider bar
[18:40:53] <Platinus> jars7: you don't need to on xforms with a symmetry of 1
[18:41:09] <Platinus> if you have an xform with a color symmetry of 1, using the slider doesn't affect it
[18:41:27] <jars7> thanks
[18:42:32] <Platinus> now
[18:43:04] <Platinus> on Xform 5, set the color symmetry to -1 (using the minus button up by the backspace button) and slide the color slider
[18:43:44] <Platinus> I moved my slider to about .286
[18:44:09] <Platinus> now, let's go to xform 6, set the symmetry to -1 and move the slider
[18:44:17] <jars7> pretty
[18:44:43] <monochromatic-stains> 0.234 makes it blueish on Platinus' params
[18:44:58] <monochromatic-stains> make that greyish
[18:45:08] <Platinus> now, do the same thing to xform 7 and move the slider to the exact same place as you did on xform 6 so they look the same
[18:45:17] <Annushkka> done
[18:45:43] <Platinus> now, you can go one of two ways with xform 8
[18:46:05] <Platinus> change the symmetry to 1 and leave it alone and the inside pattern will looks like the whole thing
[18:46:07] <Platinus> or
[18:46:19] <Platinus> you can put the symmetry at -1 and move the slider
[18:46:53] <L33tM0b1l3> / me likes the -1 with moving slider xP
[18:47:09] <CVaznis> L33tM0b1l3: mee too!
[18:47:32] <Platinus> now, time for some finishing touches
[18:47:38] <Platinus> go back to xform one
[18:47:49] <Platinus> go to the TRANSFORM tab
[18:48:00] <Platinus> and change the WEIGHT to 2
[18:48:14] <Platinus> to this three more times so that xforms 1-4 have a weight of 2
[18:48:46] <Platinus> after that, go to the adjustment window and head to the RENDERING tab
[18:48:49] <monochromatic-stains> warpspeed
[18:48:56] <Platinus> make the gamma 2
[18:49:32] <Platinus> and this is how you make a generic square tile!
[18:49:44] <L33tM0b1l3>
[18:49:51] <petdragon> Thanks, Platinus!
[18:49:54] *monochromatic-stains saves the aprams
[18:49:55] <Platinus> you can easily use different variations and move them around using the post transforms
[18:49:59] <i-has-a> :smile:
[18:50:03] <monochromatic-stains> params*
[18:50:05] <Marsille> Wheeeeeeeee
[18:50:11] <Platinus> now, who wants to learn how to make a hex tile?
[18:50:12] <LonesomeFaery> Platinus:
[18:50:19] <L33tM0b1l3> me!
[18:50:21] <Meckie>
[18:50:24] <i-has-a> i do XD
[18:50:29] <monochromatic-stains> memememe
[18:50:30] ** petdragon has left (connection closed)
[18:50:31] <Platinus> platinus.deviantart.com/art/Em…
[18:50:48] ** petdragon has joined
[18:50:48] <Platinus>
[18:50:48] <CVaznis> Platinus: Thanks so much!
[18:50:49] <jars7> That is so neat, thanks
[18:50:58] <Platinus> CVaznis: you get to learn how to hex now!
[18:51:08] <CVaznis>
[18:51:23] <petdragon> oh that looks awesome, Plat
[18:51:25] <CVaznis> Platinus: I am multi tasking ... making meatloaf too
[18:51:30] <monochromatic-stains> i think i know how to do it already, a little
[18:51:46] <Platinus> ok, let's start with a blankflame again
[18:52:25] <Platinus> on the first transform, take off the linear and add .25 to BLUR
[18:52:37] <Platinus> this will make it easy for us to see how the pattern is being made
[18:53:42] <jars7> don't forget to add the params of your finished hex
[18:53:53] <Platinus> I won't
[18:53:56] ** xero-sama has joined
[18:54:04] *blazer-flamewing has returned from his evil doings
[18:54:08] <Platinus> now, add a another transform ( so now we have 2)
[18:54:32] <Platinus> move this transform over to the RIGHT 2
[18:55:02] <Platinus> next
[18:55:14] <jars7> on transform 1, which blur
[18:55:15] <Platinus> ROTATE xform 2 60* COUNTER CLOCKWISE
[18:55:23] <Platinus> jars7: just blur
[18:56:11] <Platinus> now, if you zoom out and move the flame around a bit in the main window
[18:56:32] <Platinus> you will notive we have six dots places into a hex pattern
[18:56:35] <Kyogo> dAmncolors blazer-flamewing
[18:56:53] <blazer-flamewing> 8D
[18:57:38] *L33tM0b1l3 tries to connect the dots lol
[18:57:59] <Platinus> don't do that yet XD
[18:58:22] *Druideacht is away: out to dinner with family
[18:58:23] <Platinus> create another transform ( so now we have 3)
[18:58:29] <Platinus> and move it to the left 2
[18:58:44] ** monochromatic-stains has left (timed out)
[18:58:45] <Platinus> you don't needto rotate this one, so, now that we dealt with it, leave it alone
[18:59:05] <xero-sama>
[18:59:34] <Platinus> now, go back to xform 1,take off the blur and replace it with a 1 on BUBBLE
[19:00:12] <Platinus> shrink both the normal and post transforms by 200 TWICE
[19:00:28] ** ledrif has joined
[19:00:40] <Platinus> so now we have little bubbles made of bubbles in a triangular pattern
[19:00:52] <petdragon> I recognize this!
[19:01:14] <jars7> shrink which triangle
[19:01:19] <L33tM0b1l3> 1
[19:01:24] <jars7> ok
[19:01:56] <Platinus> jars7: the first one
[19:02:06] <Platinus> now, before we move on
[19:02:17] <Platinus> go back to xforms 2 and 3 and increase their weights to 5
[19:02:54] <Platinus> after you do that, add a fourth transform, take off linear, add 1 to cylinder
[19:03:42] ** ledrif has left (connection closed)
[19:03:50] <Platinus> shrink the normal transform by 200 twice and the post transform by 200 three times
[19:04:21] <Platinus> then move the post transform UP by 1 and RIGHT by one
[19:04:56] <petdragon> heck yeah...
[19:05:01] <Platinus> now, this next part is really tricky, so, I want you to follow my directions EXACTLY
[19:05:16] <Marsille> yes sir
[19:05:19] <Platinus>
[19:05:27] <Platinus> create another transform
[19:05:39] <Platinus> take off linear and put a 1 onto Sinusoidal
[19:06:16] <Platinus> and scale the triangle up by 200 twice so that now the triangle is four times its original size
[19:06:40] <Platinus> activate the post transform
[19:06:54] <Platinus> and rotate it by 30* CLOCKWISE
[19:07:20] <Platinus> if the triangle happens to stretch when you select a degree,just right click and reset the the triangle, then rotatwe
[19:07:42] <Platinus> now, go to the transform tab
[19:07:55] <Platinus> and find the second set of coordinates on the bottom of the tab
[19:08:02] <Platinus> and hit the Y button
[19:08:13] ** xero-sama has left (connection closed)
[19:08:48] *L33tM0b1l3 sees diamonds in the rough
[19:08:55] <Annushkka> Platinus: what does that do??
[19:09:17] <Platinus> what this did was reset the Y point of the triangle and skewed the transform into the proper proportions for a diamond
[19:09:25] <L33tM0b1l3> reset the post xform location for the y point
[19:09:26] <Annushkka>
[19:10:02] <jars7> reset to 0
[19:10:02] <Platinus> now shrink the post xform by 200 ONCE
[19:10:09] <Platinus> then shrink it by 150 ONCE
[19:10:31] <Platinus> you should have something that looks like this
[19:10:32] <Platinus> IWOT
[19:10:40] <Platinus> <flame name="Janu-080120-1" version="Apophysis 2.07 beta" size="800 600" center="1.06573317775185 -1.75029171528588" scale="120" oversample="1" filter="0.57" quality="1" background="0 0 0" brightness="8" gamma="2" >
<xform weight="0.5" color="0" bubble="1" coefs="0.125 0 0 0.125 0 0" post="0.25 0 0 0.25 0 0" />
<xform weight="5" color="0" linear="1" coefs="0.5 -0.866025 0.866025 0.5 2 0" />
<xform weight="5" color="0" linear="1" coefs="1 0 0 1 -2 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.25 0 0 0.25 0 0" post="0.125 0 0 0.125 1 -1" />
<xform weight="0.5" color="0" sinusoidal="1" coefs="4 0 0 4 0 0" post="0.288675 0.166667 0 0.333333 0 0" />
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</flame>
[19:11:35] <Annushkka> close
[19:11:53] <CVaznis> close here too
[19:11:55] ** CoRayBee has left
[19:11:55] <Platinus> ok, if it's not like mine, again, use mine
[19:12:12] <Annushkka> I most have skipped something.... regarding weights...
[19:12:19] <CVaznis> I think my color is brighter and can see more detail
[19:12:32] <jars7> I did not have stars
[19:12:50] <Annushkka> I have fading stars inside a dull bubble
[19:12:53] <i-has-a> where do you put the params
[19:12:56] <Platinus> ok, no, if you want to put the diamond into the diamond shaped hole, you need to move it by hand so that everything matches up
[19:13:00] <cmptrwhz> sweet
[19:13:23] <Platinus> i-has-a: just select them, hit ctrl+c and then in the main window of apo, hit ctrl+v
[19:13:55] <Platinus> ok, now, using the same method of coloring as I showed you earlier, you can color this bad boy up
[19:14:12] <Platinus> just make sure that the two linear transforms are at a color symmetry of 1
[19:14:34] <Platinus> and that is how you make a hex tile!
[19:14:43] <petdragon> Thanks so much! )
[19:14:47] <Platinus> are there any questions?
[19:15:08] <cmptrwhz> I have one, oh oh I have one
[19:15:13] <Annushkka> Here is where I got lost IWoT</i>
[19:15:16] <Meckie> weee!
I got some nice shtuff!
[19:15:30] <Platinus> cmptrwhz: let's go alphabetically XD
[19:15:33] <Platinus> Annushkka: ok
[19:15:34] <cmptrwhz> Platinus: are you awesome or what!!
[19:15:36] <Annushkka>
<flame name="LTS 1" version="Apophysis 2.07 beta" size="391 277" center="1.0840108401084 -1.59891598915989" scale="39.1" oversample="1" filter="0.2" quality="15" background="0 0 0" brightness="4" gamma="2" >
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<xform weight="5" color="0" linear="1" coefs="0.5 -0.866025 0.866025 0.5 2 0" />
<xform weight="5" color="0" linear="1" coefs="1 0 0 1 -2 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.25 0 0 0.25 0 0" post="0.125 0 0 0.125 1 -1" />
<xform weight="0.5" color="0" sinusoidal="1" coefs="4 0 0 4 0 0" post="0.288675 0.166667 0 0.333333 0 0" />
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</flame>
</Flames>
[19:16:16] <L33tM0b1l3> Nice work, Thanks Platinus
[19:16:22] <Platinus> Annushkka: A) you forgot to shrink the post transforms on your bubbles
[19:16:27] <Platinus> L33tM0b1l3: thank you very much
[19:16:45] <petdragon> Thanks for your time, Platinus--it's most appreciated
[19:16:55] <Platinus> Annushkka: B) just move the post transforms on the sinusoidal transform until it's in the diamond shaped hole
[19:16:59] <Platinus> petdragon: more than welcome
[19:17:04] <BCNIKO> Thank you Platinus , Very informative
[19:17:12] <Marsille> Platinus:
ssssssss
[19:17:16] <Platinus> Guys, I hope I was able to shed some light on the mysteries of tiling for you all
[19:17:31] <jars7> Thank you for sharing
[19:17:32] <i-has-a> Platinus: thx
[19:17:33] <Platinus> I hope to see some lovely experiments from you all
L
[17:48:49] <Platinus> Alright, now that we have our blank flame, move this red triangle up 1 and to the right 1 using the move buttons in the triangle tab
[17:49:40] <Platinus> (Not .1 or .01, but 1)
[17:50:12] <Platinus> next, add another triangle
[17:50:38] <Platinus> And move this triangle DOWN 1 and to the RIGHT 1
[17:51:18] <Platinus> next, create a third triangle and move it DOWN 1 and to the LEFT 1
[17:52:17] <jars7> ok
[17:52:46] <Platinus> And by process of elimination, you can tell where the fourth transform is gunna go,right?
[17:53:02] *Annushkka has her four triangles ready
[17:53:03] <Platinus> create a fourth transform and move it UP 1 and to the LEFT 1
[17:53:35] <Platinus> Now, this part is where we start adding the details to the tiles
[17:54:03] <Platinus> these four linear triangles that you just created are what's gunna REPEAT your details and what makes the pattern tile
[17:54:21] <Platinus> DO NOT TOUCH THESE LINEAR TRIANGLES
[17:54:29] <Annushkka> ok
[17:55:09] <Platinus> now, add a fifth transform and TAKE LINEAR OFF
[17:55:22] <Platinus> you will now notice a bunch of dots arranged in a pattern
[17:55:41] <Annushkka> 5
[17:56:19] <Platinus> At this point, I suggest setting your MASTER SCALE to 15 so that you can see how your pattern will start to look in its entirety once we start adding variations
[17:56:33] <L33tM0b1l3> lol, make sure your gradient isn't black
[17:56:48] <Annushkka> was, now is colorful
[17:56:48] <Platinus> oh yes, pick a nice gradient too XD
[17:57:30] <Platinus> ok,now, go back to your editor window and go back to the fifth xform
[17:57:51] <Platinus> let's add 1 to BUBBLE
[18:00:43] *L33tM0b1l3 sees doughtnuts :drools:
[18:01:40] *petdragon doesn't eat his donuts...cause they're radioactive blue.
[18:01:41] <Platinus> brb, I'm switching computers, mine is making me cranky
[18:11:06] <Platinus> I got it
[18:12:24] <Platinus> alrighty, so, now, we have donuts XD
[18:13:16] <Platinus> alright, activate the POST TRANSFORM for the dark blue triangle (Xform 5)
[18:13:39] <Platinus> you can do this by pressing the PX button by the FX button after selecting the fifth triangle
[18:14:39] <Platinus> and go to the triangle tab and SHRINK it by 200 TWICE
[18:15:08] <Platinus> so now we have little circles made out of other little circles
[18:15:41] <jars7> explain shrink
[18:16:36] <jars7> oh, scale triangle down, right?
[18:16:51] <LonesomeFaery>

[18:16:53] <Platinus> select 200 from the drop down menu between the two little triangles in the TRIANGLE tab and hit the smaller triangle on the left
[18:17:05] <Platinus> now
[18:17:33] <Platinus> DEACTIVATE the post transform for triangle 5 so that we're back on the normal transform and shrink this by 200 TWICE
[18:18:13] <monochromatic-stains> Platinus: so both the transform and post transform are scaled down by 200?
[18:18:20] <jars7> yes
[18:18:48] <petdragon> when we're done, someone mind telling me exactly what that post transform thing does? Looking nice so far, Plat, and thanks

[18:18:52] <Platinus> monochromatic-stains: twice fopr each
[18:19:20] <Platinus> petdragon: there's a link in thetopic that leads to the post transform chat log

[18:19:23] <monochromatic-stains>

[18:19:34] <petdragon> well yes there is! *hides*
[18:19:36] <Platinus> now
[18:19:52] *monochromatic-stains can't apo without yogurt (inside joke for anyone who remembers)
[18:19:54] <Platinus> add another transform
[18:20:51] <Platinus> take off the linear and add a 1 to CYLINDAR
[18:22:06] <jars7> I've never used this many triangles before without a big blur.
[18:22:10] <Platinus> activate the post transform and shrink it by 200 3 TIMES
[18:22:34] <Platinus> jars7: this is what tiling is all about

[18:22:55] <monochromatic-stains> >100 transforms
[18:23:13] <Platinus> then, ROTATE the POST TRANSFORM by 45* COUNTER CLOCKWISE
[18:23:32] <jars7> 100, whew!
[18:23:57] <Platinus> MOVE the POST TRANSFORM UP .5 and to the LEFT .5
[18:24:26] <monochromatic-stains> it looks good now. like teh dna
[18:24:31] <LonesomeFaery> ooohhh
[18:24:37] <Platinus> then DEACTIVATE the post transform so that we're back on the regulat transform
[18:24:52] <Platinus> SHRINK the normal transform by 200 ONCE
[18:25:16] <monochromatic-stains>

[18:25:33] <Platinus> DUPLICATE XFORM 6
[18:26:35] <Platinus> activate the post transform for triangle 7, rotate it 90* CLOCKWISE
[18:26:42] <Platinus> And move it to the RIGHT 1
[18:28:09] <Platinus> alright, you should have something that looks pretty much like this (it'll look different depending on your gradient)
[18:28:12] <Platinus> IWOT
[18:28:23] <Platinus> <flame name="Janu-080120-1" version="Apophysis 2.07 beta" size="800 600" center="0 0" scale="120" oversample="1" filter="0.57" quality="1" background="0 0 0" brightness="8" gamma="4" >
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 1 -1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 1 1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 -1 1" />
<xform weight="0.5" color="0" linear="1" coefs="1 0 0 1 -1 -1" />
<xform weight="0.5" color="0" bubble="1" coefs="0.25 0 0 0.25 0 0" post="0.25 0 0 0.25 0 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.5 0 0 0.5 0 0" post="0.088388 -0.088388 0.088388 0.088388 -0.5 -0.5" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.5 0 0 0.5 0 0" post="0.088388 0.088388 -0.088388 0.088388 0.5 -0.5" />
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</flame>
[18:28:47] <Platinus> Does everyone have that?
[18:28:50] <monochromatic-stains>

[18:28:59] <Meckie> errr...nope
[18:29:00] *Annushkka had is almost identical
[18:29:03] <Annushkka> same color
[18:29:06] <LonesomeFaery> Mines blue too, lol
[18:29:14] <Marsille> so is mine
[18:29:37] <monochromatic-stains> im sticking with the param color
[18:29:39] <Platinus> Meckie: what did you miss?
[18:30:00] <Meckie> moving post transforms of 6/7 I guess...
[18:30:02] <CVaznis> hmmm ... my cyl are horiz and vert not diag.
[18:30:19] <jars7> I can't copy your param
[18:30:33] <Platinus> jars7: highlight it and hit ctrl+c
[18:30:35] ** Lostmemorys has joined
[18:31:14] <Platinus> CVaznis: that's ok, I suppose
[18:31:25] <Lostmemorys> Platinus: im rendering something for my bf and i put it on highquality rendering and it still came out a bit grainy should i change the filter radius?
[18:31:41] <CVaznis> Platinus: I fixed it
[18:31:50] <Platinus> CVaznis: did you rotate the POST transforms for xforms 6 and 7?
[18:32:03] <CVaznis> Platinus: yes
[18:32:04] <monochromatic-stains> Lostmemorys: render at q 10000 filter 0.2 and os 1, you wont get any graina at all
[18:32:09] <Lostmemorys> Platinus: its on like 0.4
[18:32:14] <Platinus> Lostmemorys: use a filter radius of .6 and an oversample of 2 plus a quallity of 400+
[18:32:22] <Platinus> Lostmemorys: *4000+
[18:32:24] <jars7> Mine did not criss cross like yours
[18:32:29] <monochromatic-stains>

[18:32:39] <Platinus> jars7: rotate the post transforms XD
[18:32:55] <i-has-a> mine turned out good 8D
[18:33:10] *petdragon hasn't screwed it up...yet!
[18:33:18] <Platinus> ok, if yours didn't looks like mine, copy my params and use them, ok? XD
[18:33:28] <jars7> ok
[18:33:44] <Lostmemorys> Platinus: xp thanks
[18:34:00] <Platinus> ok, now, this is where it gets fun
[18:34:10] <Platinus> add yet another transform
[18:34:15] <Platinus> LEAVE THE LINEAR ON
[18:36:00] <Platinus> on this pink linear transform, shrink the normal transform by 200 TWICE and the POST TRANSFORM by 200 TWICE
[18:37:20] <Platinus> ok, now, move the POST TRANSFORM UP 1
[18:37:51] <Platinus> so that the pattern now lies in between the cylinders and the bubbles
[18:37:58] <Platinus> and fills up that empty space
[18:38:07] <Annushkka> nice
[18:38:15] <LonesomeFaery>

[18:38:16] <Platinus> now, let's color this bad boy
[18:38:25] <jars7> ooo,, 3D
[18:38:42] <Platinus> go back to xform 1 and go to the colors tab
[18:39:02] <Platinus> type a 1 into the SYMMETRY
[18:39:46] <Platinus> repeat this step THREE more times so that xforms 1-4 have a color symmetry of 1
[18:40:32] <jars7> do you adjust the slider bar
[18:40:53] <Platinus> jars7: you don't need to on xforms with a symmetry of 1
[18:41:09] <Platinus> if you have an xform with a color symmetry of 1, using the slider doesn't affect it
[18:41:27] <jars7> thanks
[18:42:32] <Platinus> now
[18:43:04] <Platinus> on Xform 5, set the color symmetry to -1 (using the minus button up by the backspace button) and slide the color slider
[18:43:44] <Platinus> I moved my slider to about .286
[18:44:09] <Platinus> now, let's go to xform 6, set the symmetry to -1 and move the slider
[18:44:17] <jars7> pretty
[18:44:43] <monochromatic-stains> 0.234 makes it blueish on Platinus' params
[18:44:58] <monochromatic-stains> make that greyish
[18:45:08] <Platinus> now, do the same thing to xform 7 and move the slider to the exact same place as you did on xform 6 so they look the same
[18:45:17] <Annushkka> done
[18:45:43] <Platinus> now, you can go one of two ways with xform 8
[18:46:05] <Platinus> change the symmetry to 1 and leave it alone and the inside pattern will looks like the whole thing
[18:46:07] <Platinus> or
[18:46:19] <Platinus> you can put the symmetry at -1 and move the slider
[18:46:53] <L33tM0b1l3> / me likes the -1 with moving slider xP
[18:47:09] <CVaznis> L33tM0b1l3: mee too!
[18:47:32] <Platinus> now, time for some finishing touches
[18:47:38] <Platinus> go back to xform one
[18:47:49] <Platinus> go to the TRANSFORM tab
[18:48:00] <Platinus> and change the WEIGHT to 2
[18:48:14] <Platinus> to this three more times so that xforms 1-4 have a weight of 2
[18:48:46] <Platinus> after that, go to the adjustment window and head to the RENDERING tab
[18:48:49] <monochromatic-stains> warpspeed

[18:48:56] <Platinus> make the gamma 2
[18:49:32] <Platinus> and this is how you make a generic square tile!
[18:49:44] <L33tM0b1l3>

[18:49:51] <petdragon> Thanks, Platinus!

[18:49:54] *monochromatic-stains saves the aprams
[18:49:55] <Platinus> you can easily use different variations and move them around using the post transforms
[18:49:59] <i-has-a> :smile:
[18:50:03] <monochromatic-stains> params*
[18:50:05] <Marsille> Wheeeeeeeee
[18:50:11] <Platinus> now, who wants to learn how to make a hex tile?
[18:50:12] <LonesomeFaery> Platinus:

[18:50:19] <L33tM0b1l3> me!
[18:50:21] <Meckie>

[18:50:24] <i-has-a> i do XD
[18:50:29] <monochromatic-stains> memememe
[18:50:30] ** petdragon has left (connection closed)
[18:50:31] <Platinus> platinus.deviantart.com/art/Em…
[18:50:48] ** petdragon has joined
[18:50:48] <Platinus>

[18:50:48] <CVaznis> Platinus: Thanks so much!

[18:50:49] <jars7> That is so neat, thanks
[18:50:58] <Platinus> CVaznis: you get to learn how to hex now!
[18:51:08] <CVaznis>

[18:51:23] <petdragon> oh that looks awesome, Plat
[18:51:25] <CVaznis> Platinus: I am multi tasking ... making meatloaf too

[18:51:30] <monochromatic-stains> i think i know how to do it already, a little
[18:51:46] <Platinus> ok, let's start with a blankflame again
[18:52:25] <Platinus> on the first transform, take off the linear and add .25 to BLUR
[18:52:37] <Platinus> this will make it easy for us to see how the pattern is being made
[18:53:42] <jars7> don't forget to add the params of your finished hex
[18:53:53] <Platinus> I won't

[18:53:56] ** xero-sama has joined
[18:54:04] *blazer-flamewing has returned from his evil doings

[18:54:08] <Platinus> now, add a another transform ( so now we have 2)
[18:54:32] <Platinus> move this transform over to the RIGHT 2
[18:55:02] <Platinus> next
[18:55:14] <jars7> on transform 1, which blur
[18:55:15] <Platinus> ROTATE xform 2 60* COUNTER CLOCKWISE
[18:55:23] <Platinus> jars7: just blur

[18:56:11] <Platinus> now, if you zoom out and move the flame around a bit in the main window
[18:56:32] <Platinus> you will notive we have six dots places into a hex pattern
[18:56:35] <Kyogo> dAmncolors blazer-flamewing

[18:56:53] <blazer-flamewing> 8D
[18:57:38] *L33tM0b1l3 tries to connect the dots lol
[18:57:59] <Platinus> don't do that yet XD
[18:58:22] *Druideacht is away: out to dinner with family
[18:58:23] <Platinus> create another transform ( so now we have 3)
[18:58:29] <Platinus> and move it to the left 2
[18:58:44] ** monochromatic-stains has left (timed out)
[18:58:45] <Platinus> you don't needto rotate this one, so, now that we dealt with it, leave it alone

[18:59:05] <xero-sama>

[18:59:34] <Platinus> now, go back to xform 1,take off the blur and replace it with a 1 on BUBBLE
[19:00:12] <Platinus> shrink both the normal and post transforms by 200 TWICE
[19:00:28] ** ledrif has joined
[19:00:40] <Platinus> so now we have little bubbles made of bubbles in a triangular pattern
[19:00:52] <petdragon> I recognize this!

[19:01:14] <jars7> shrink which triangle
[19:01:19] <L33tM0b1l3> 1
[19:01:24] <jars7> ok
[19:01:56] <Platinus> jars7: the first one
[19:02:06] <Platinus> now, before we move on
[19:02:17] <Platinus> go back to xforms 2 and 3 and increase their weights to 5
[19:02:54] <Platinus> after you do that, add a fourth transform, take off linear, add 1 to cylinder
[19:03:42] ** ledrif has left (connection closed)
[19:03:50] <Platinus> shrink the normal transform by 200 twice and the post transform by 200 three times
[19:04:21] <Platinus> then move the post transform UP by 1 and RIGHT by one
[19:04:56] <petdragon> heck yeah...
[19:05:01] <Platinus> now, this next part is really tricky, so, I want you to follow my directions EXACTLY
[19:05:16] <Marsille> yes sir
[19:05:19] <Platinus>

[19:05:27] <Platinus> create another transform
[19:05:39] <Platinus> take off linear and put a 1 onto Sinusoidal
[19:06:16] <Platinus> and scale the triangle up by 200 twice so that now the triangle is four times its original size
[19:06:40] <Platinus> activate the post transform
[19:06:54] <Platinus> and rotate it by 30* CLOCKWISE
[19:07:20] <Platinus> if the triangle happens to stretch when you select a degree,just right click and reset the the triangle, then rotatwe
[19:07:42] <Platinus> now, go to the transform tab
[19:07:55] <Platinus> and find the second set of coordinates on the bottom of the tab
[19:08:02] <Platinus> and hit the Y button
[19:08:13] ** xero-sama has left (connection closed)
[19:08:48] *L33tM0b1l3 sees diamonds in the rough
[19:08:55] <Annushkka> Platinus: what does that do??
[19:09:17] <Platinus> what this did was reset the Y point of the triangle and skewed the transform into the proper proportions for a diamond
[19:09:25] <L33tM0b1l3> reset the post xform location for the y point
[19:09:26] <Annushkka>

[19:10:02] <jars7> reset to 0
[19:10:02] <Platinus> now shrink the post xform by 200 ONCE
[19:10:09] <Platinus> then shrink it by 150 ONCE
[19:10:31] <Platinus> you should have something that looks like this
[19:10:32] <Platinus> IWOT
[19:10:40] <Platinus> <flame name="Janu-080120-1" version="Apophysis 2.07 beta" size="800 600" center="1.06573317775185 -1.75029171528588" scale="120" oversample="1" filter="0.57" quality="1" background="0 0 0" brightness="8" gamma="2" >
<xform weight="0.5" color="0" bubble="1" coefs="0.125 0 0 0.125 0 0" post="0.25 0 0 0.25 0 0" />
<xform weight="5" color="0" linear="1" coefs="0.5 -0.866025 0.866025 0.5 2 0" />
<xform weight="5" color="0" linear="1" coefs="1 0 0 1 -2 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.25 0 0 0.25 0 0" post="0.125 0 0 0.125 1 -1" />
<xform weight="0.5" color="0" sinusoidal="1" coefs="4 0 0 4 0 0" post="0.288675 0.166667 0 0.333333 0 0" />
<palette count="256" format="RGB">
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</palette>
</flame>
[19:11:35] <Annushkka> close
[19:11:53] <CVaznis> close here too
[19:11:55] ** CoRayBee has left
[19:11:55] <Platinus> ok, if it's not like mine, again, use mine
[19:12:12] <Annushkka> I most have skipped something.... regarding weights...

[19:12:19] <CVaznis> I think my color is brighter and can see more detail
[19:12:32] <jars7> I did not have stars
[19:12:50] <Annushkka> I have fading stars inside a dull bubble
[19:12:53] <i-has-a> where do you put the params
[19:12:56] <Platinus> ok, no, if you want to put the diamond into the diamond shaped hole, you need to move it by hand so that everything matches up
[19:13:00] <cmptrwhz> sweet
[19:13:23] <Platinus> i-has-a: just select them, hit ctrl+c and then in the main window of apo, hit ctrl+v
[19:13:55] <Platinus> ok, now, using the same method of coloring as I showed you earlier, you can color this bad boy up
[19:14:12] <Platinus> just make sure that the two linear transforms are at a color symmetry of 1
[19:14:34] <Platinus> and that is how you make a hex tile!
[19:14:43] <petdragon> Thanks so much! )
[19:14:47] <Platinus> are there any questions?
[19:15:08] <cmptrwhz> I have one, oh oh I have one
[19:15:13] <Annushkka> Here is where I got lost IWoT</i>
[19:15:16] <Meckie> weee!

[19:15:30] <Platinus> cmptrwhz: let's go alphabetically XD
[19:15:33] <Platinus> Annushkka: ok

[19:15:34] <cmptrwhz> Platinus: are you awesome or what!!
[19:15:36] <Annushkka>
<flame name="LTS 1" version="Apophysis 2.07 beta" size="391 277" center="1.0840108401084 -1.59891598915989" scale="39.1" oversample="1" filter="0.2" quality="15" background="0 0 0" brightness="4" gamma="2" >
<xform weight="0.5" color="0" bubble="1" coefs="0.25 0 0 0.25 0 0" />
<xform weight="5" color="0" linear="1" coefs="0.5 -0.866025 0.866025 0.5 2 0" />
<xform weight="5" color="0" linear="1" coefs="1 0 0 1 -2 0" />
<xform weight="0.5" color="0" cylinder="1" coefs="0.25 0 0 0.25 0 0" post="0.125 0 0 0.125 1 -1" />
<xform weight="0.5" color="0" sinusoidal="1" coefs="4 0 0 4 0 0" post="0.288675 0.166667 0 0.333333 0 0" />
<palette count="256" format="RGB">
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</palette>
</flame>
</Flames>
[19:16:16] <L33tM0b1l3> Nice work, Thanks Platinus

[19:16:22] <Platinus> Annushkka: A) you forgot to shrink the post transforms on your bubbles
[19:16:27] <Platinus> L33tM0b1l3: thank you very much
[19:16:45] <petdragon> Thanks for your time, Platinus--it's most appreciated
[19:16:55] <Platinus> Annushkka: B) just move the post transforms on the sinusoidal transform until it's in the diamond shaped hole
[19:16:59] <Platinus> petdragon: more than welcome
[19:17:04] <BCNIKO> Thank you Platinus , Very informative
[19:17:12] <Marsille> Platinus:

[19:17:16] <Platinus> Guys, I hope I was able to shed some light on the mysteries of tiling for you all

[19:17:31] <jars7> Thank you for sharing
[19:17:32] <i-has-a> Platinus: thx
[19:17:33] <Platinus> I hope to see some lovely experiments from you all

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Oh my word, this is amazing work, thank you for this. I am new to fractals and using JWildfire but most of this translates very well. Much respect.