Age: ? (Possibly ageless)
Gender: ? (Assumes a Male form)
Species/Racial Origin: Fifth Dimensional entity (True form is incomhrehendable)
Family/Friends/Pets/Etc: Drake Bean (friend), Wartz Kroager (friend), Rajah Jian (friend), Trip (friend), Truffles Hogg (friend), Jezebel (friend), Abigail (friend), Aero (friend), Tyriel (friend)/ Cuddles (pet)
Height: Unknown (Constant is 5’11)
Weight: Unknown (Constant is 10lbs)
Personality/Attitude: Childish, naïve, wacky, hyperactive, positive, easily distracted, easily bored, cheerful, oblivious, awkward, eccentric, easily impressed, ditzy, impulsive, fun-loving,
Skills/Talents: Physics, caretaking, parties, showmanship, reality warping, shapeshifting.
Likes: Fun, parties, humor, doing what he wants.
Dislikes: Boredom, the fourth wall, seriousness, apathy.
Place/Type of Residence: The Great D
Crew Mate and Navigator of the Dimension Pirates, Yan is a Fifth Dimensional entity and the most powerful member with the abilities of warping reality itself for the fun of it. He assumes a form that lesser beings can comprehend and sees them with childlike wonder and curiosity. Wanted in thousands of dimensions by criminal organizations and law enforcement, he and the D-Pirates commit a wide array of crimes regularly, from looting to sieges. Despite this, he and the crew treat each other like a family, complete with bickering and reconciliations.
YzuaevyrhilAquiloxpysmN, or Yan for short came into being within the Fifth Dimension, a realm unreachable by beings and where rules, laws and concepts are as malleable as its inhabitants. It wasn’t until the mutiny and marooning of Captain Drake Bean that Yan’s curiosity had been awakened for the first time. Their first meeting was tense, as to Drake, Yan’s form was eldritch and monstrous and his mere speech nearly broke his mind. But Yan assumed a basic, toon-like form and the two became friends. After helping Drake escape the fifth dimension and taking back his ship and crew, Yan decided to join the D-Pirates as their crew-mate and navigator in order to satisfy his curiosity and have fun with the lesser beings. Nowadays he is one of the most notorious criminals in several dimensions and the group is the most infamous pirates in most dimensions. He and the crew are constantly being pursued by the Interdimensional Patrol Force, and the two teams have constantly faced off against each other.
Yan is a fifth dimensional being, a being existing beyond the normal four (height, width, length, and time) dimensions, and in a further dimension beyond current observations.
Amortality: The user exists as an unborn, rendering them unable to die due to not being alive, to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
Cartoon Physics: The user gains the ability to re-write the strict laws of physics in their universe to their convenience and is allowed to overwrite the laws with more lenient and much more absurd physics. May also grant the user Immortality, Teleportation, Dream Manipulation, Flight, Creation, Animation, and seemingly limitless strength. Some high level users may have Dimensional Travel, Nigh Omnipotence, or Video Game Mechanics.
Causality Immunity: Users' personal causality is independent from external systems. This grants them immunity to causality-related abilities, natural and supernatural laws, and essentially protects them from any unwanted effect.
Combat Merging: Users who have supernatural powers/abilities can learn to infuse their combat styles with them.
They can developed a vagabond form of combat, picking up moves if traveled around the world and adapt those techniques to their own personal style. They can chain together a series of strikes and attacks in rapid succession on opponents, giving them little time to recover.
Conceptual Anchoring: User is immune to conceptual alteration abilities (logic, boundaries, definition, perspectives, status etc.).
Cosmic Awareness: User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.
Crime Mastery: The user is a criminal mastermind who is masterful on all sorts of crimes from theft, bootlegging, murder, racketeering, terrorism, extortion, smuggling, money laundering, and so on and so forth. They expertly know how to do anything that's illegal and what to do in order to successfully and safely get away with it.
- Criminology Intuition
- Disguise Mastery
- Enhanced Gambling
- Enhanced Thievery
- Escape Artistry
- Police Intuition
- Scam Artist
- Social Cloaking
Dimensional Independence: The user can move through all dimensions, not just the three spatial ones, allowing travel through time and to other dimensions, perception at things from a different angle that would be inaccessible to three-dimensional eyes, etc.
Double-Edged Power: The user possesses great skill and power, but prolonged usage of it may come at a cost. Overuse or misuse of said power may result in, among other things, insanity and physical damage to the user's body.
Enhanced Condition: User's physical and mental abilities are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse), but not to supernatural levels.
- Type II: One of the greatest minds in their world, strong enough to lift heavy vehicles and punch through steel, fast enough to move at subsonic speeds, agile enough to leap over small buildings and dodge supersonic attacks, durable enough to withstand bullets, grenades and low-to-medium explosives.
Environmental Adaptation: User is able to survive and adapt to any environment and/or condition, being able to tolerate a wide range of temperatures and levels of moisture, any amount/quality of sustenance, breathable medium, etc. with little or no discomfort.
Fifth Dimensional Lordship: The user has control and domination over the fifth dimension, which is an inter-dimensional reality that exists outside of the normally accepted space/time continuum. Due to its five dimensional properties, this reality functions off of a completely different set of physics than those found in typical three dimensional or four dimensional environments.
Fun Lord: The user controls everything the user wishes from logic to the plot, as long as it's fun, allowing them to manipulate reality, but only as long as it's fun, either for themselves and/or others.
- Fun Manipulation
- Laughter Empowerment
- Logic Manipulation
- Musical Inducement
- Party Inducement
- Reality Warping
- Weird Attack
Higher-Dimensional Manipulation: The user can manipulate, destroy, and create greater spatial and temporal dimensions than 3-D space, such as 4-D space and above. According to infinity in projective geometry, and the concept of a Hausdorff dimension, each higher spatial (or added temporal) dimension is a more than countably infinite number of times greater than the preceding number.
- All Dimensional Powers
- Dimension Manipulation
- Dimensional Manipulation
- Dimensional Force Manipulation
- Extra-Dimensional Energy Manipulation
- Extra-Dimensional Matter Manipulation
- Incomprehensible Manipulation
- Other Dimensional Manipulation
- Space-Time Manipulation
Because of the unique and fundamental nature of Interspace, user may be able to manipulate either the fundamental fabric of reality and/or even the original reality that all the other realities are formed from.
- Boundary Manipulation
- Dimensional Imprisonment
- Dimensional Travel
- Foreign Material Manipulation
- Nexus Manipulation
- Reality Level Manipulation
- Spatial Expansion
Intuitive Aptitude: The user can instantly learn and understand the workings and mechanics of anything, regardless of how simple or complex. They can comprehend the complexity and exactness of events, organisms, objects, subjects, fields, powers, etc. without the need of long-term or special education, or explanation.
- Craft Improvisation - ability to improvise in any craft or skill.
- Firefighting Intuition - knowledge in firefighting protocol.
- Military Intuition - knowledge of military policies, tactics, and procedures.
- Physics Intuition - comprehend the branch of science concerned with the nature and properties of matter and energy. User can discern the subject matter which includes mechanics, heat, light and other radiation, sound, electricity, magnetism, and the structure of atoms.
- Change Sense: to have innate knowledge of any change made.
- Child Caretaking Intuition: to have skill to take care of children.
- Criminology Intuition: to have innate knowledge of how to perform perfect crimes and run criminal organizations without leaving a trace.
- Eldritch Intuition: To possess an underlying understanding of various outerworld creatures and their culture.
- Party Intuition to have knowledge on parties.
- Path Sense: to have innate knowledge on which paths can be taken.
- Riders Aptitude: to possess extraordinary driving and riding skills.
- Science-Magic Intuition: to possess intuitive/instant understanding science and magic.
- Showmanship Intuition: to possess innate skill in terms of showmanship.
- Solidarity Intuition: to possess inbred understanding of companionship, unity and teamwork.
- Vehicle Intuition: to operate a variety of different vehicles (cars, aircraft, etc.) with ease.
Omnifarious: The user has complete and absolute control over their own being, allowing them to manipulate their shape, density, size or to be solid, liquid, gaseous, or pure energy. They can spread their form into smaller segments that keep their ability to transform and recombine as they wish. The user can take any form that they can imagine, independently from the laws of Physics and Logic.
They aren't immune to external alterations, but can change back instantly, rendering such efforts meaningless. Their mind remains immune to all external alterations and is as flexible as their body while still remaining whole and fully functional even if the body is separated into millions of smaller parts acting independently. While external/environmental effects can affect users, they can simply take a form more adapted to the dangers and thus ignore most dangers or simply reform themselves.
User cannot bestow themselves abilities but limitless Shapeshifting can mimic many such effects.
Omnilock: User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Ultimate Erasure.
- Anti Storage
- Coincidence Immunity
- Energylock Manipulation
- Living Anomaly
- Matterlock Manipulation
- Spatial-Temporal Lock
- Totality Connection
Personal Mastery: User has complete control/mastery over anything/everything related to themselves, including their own reality, space, time, particles/molecules/atoms, gravity, form, body, identity, perceptions/perspectives, mind, soul, existence, origin, habits, etc.
Any/all aspects/traits that define and relate to the user and their identity are under their complete control.
- Absolute Filtration
- Body Supremacy
- Dimension Shifting
- Personal Dimension
- Personal Physics
- Personal Reality
- Self Supremacy
- Transformation Mastery
Pirate: Pirates are individuals who commit acts of piracy, crime, often robbery or criminal violence, committed at sea or occasionally on shore. Pirates come in two types: cold-blooded villains who rob others of life and loot, and dashing romantic heroes and rebels, ranging from the rather goofy to the totally rebellious, who are more concerned with adventure and freedom.
Reality Selection: User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.
The changes that could be made with this power are potentially endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.
To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
Supernatural Body: User's physical abilities are glaringly, obviously and super/unnaturally physically superior over other beings in their universe because their capabilities are far beyond natural levels, making them immensely stronger, faster, and more durable than regular beings (in that verse) can achieve by seemingly any method of training.
Supernatural Creativity: The user has the ability to access and create new ideas (of inventions, artistic designs, craftsmanship, concepts, powers, etc.) that are far beyond the scope of most beings in their universe.
Supernatural Cuteness: The user possesses supernatural levels of cuteness. This could mean that they themselves exhibit cuteness beyond the natural limits and could even weaponize it.
Team Combinations: The users can combine their strengths to form powerful attacks against common adversaries. For example, if someone with Electric Manipulation combines an attack with someone that used an attack with Water Manipulation. Not only do they do more damage than their attacks alone, but most likely be done at a bigger radius to take out more foes.
Super-powered teams are not just for battle, some power combinations can save someone or some people for certain doom. An example would be when someone with Magnetism Manipulation and someone with Telekinesis lifts a heavy metal object that neither could do alone to give people time to escape from harm's way.
Some team combinations are usually done by teams or crew, but they are more effective if the users practice enough.
Unfortunately, some combinations are ineffective against a certain being or fail to take out the whole army if the wrong power(s) are used.
- Bond Empowerment
- Charged Attacks
- Companion Allegiance
- Enhanced Cooperation
- Power Mixture
- Team Energy Manipulation
- Union Attacks
Unrestricted Movement: User can fluidly move around in any environment or conditions, allowing feats such as kicking off any/all surfaces including intangible and ever-changing surfaces. They can move with complete ease on land, air, water or anything else.
The user's movements can not be bound, restricted or sealed in any way, allowing them to ignore things like Binding, Acceleration, and even Inertia. They can treat any substance, terrain or angle as if it was a solid, flat and smooth surface.