It's actually been a little more than a WHOLE YEAR I've been working on Mydhilde. It was a little into July 2014 that I started.
I've never worked so consistently on a single project in MY LIFE, so this is pretty scary.
I've learned so many things working in Game Maker: Studio, and I'm really looking forward to the next two years (estimated) of working on Mydhilde.
Here's a little tribute to the progress I've made over the past year:
First Eily concepts:
First steps into animation and coding:
Evolution of the GUI design: