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Presentation Shot 07Mar2015 by AndrewCZ Presentation Shot 07Mar2015 by AndrewCZ
References: Barrett (Final Fantasy VII); Lawrence Barrett (Deus Ex: Human Revolution); Jack (Tekken series)

Shot update. Finally realized what was wrong: UVs shifted after some tweaking, causing face texture to pull in odd ways in my earlier post.
Added  subtle dirt/rust too


Software used: Pixologic Zbrush 4R6; Autodesk Maya 2014 student edition; XNormal (for baking Normal Maps) Marmoset Toolbag 2.0
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Submitted on
March 7, 2015
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