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Tyrannopendra 3D by ancestorsrelic Tyrannopendra 3D by ancestorsrelic
"Look! It's moving. It's alive. It's alive... It's alive, it's moving, it's alive, it's alive, it's alive, it's alive, IT'S ALIVE!"
(Henry Frankenstein in "Frankenstein", 1931)


Everyone will hear you screams... Everyone will hear your ripping flesh and cracking bones when it tears you apart and devour you...! :evillaugh:

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The first official introducing of Tyrannopendra.
Rendered in DAZ-Studio 4 Pro. No post-production except adding of the title and my signature.
The modeling and texturing is finally finished. The rigging is already set up in it's basic functions but a lot of work to fine-tune its monstrous rigging is still to do... But hey... IT'S ALIVE!! :w00t:
This creature will be soon available at ShareCG, Renderosity and here at DeviantART as a freebie for using in Poser and DAZ-Studio.
Update Sept. 5, 2012: It's finished and now available for download:



Modeled, sculpted and textured in Hexagon 2.5
Rigged in DAZ-Studio 3 Advanced with Skeleton-Setup and Figure Setup Tool
Bones count = 313
Polycount = 139506
Textures+Bumpmaps = 3 material-zones with 3 UV-maps in 4096x4096 px. each.



Sources of inspiration:

Add a Comment:
 
:iconjakeukalane:
Jakeukalane Featured By Owner Aug 20, 2014  Hobbyist Digital Artist
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:iconkrome91:
Krome91 Featured By Owner Apr 25, 2014
Great work! You should consider submitting this monster in the 3D Monster competition here: xvirent.com/xvirent-monster-co…
Reply
:iconaswertyuiol:
aswertyuiol Featured By Owner Apr 11, 2013  Hobbyist Digital Artist
Can I have one? ;) Love it! So cute!
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Apr 12, 2013  Hobbyist Digital Artist
Yes, they are fine pets... I have one that is used to live under my bed... And it scared all other monsters away there ;-)
Reply
:iconaswertyuiol:
aswertyuiol Featured By Owner May 4, 2013  Hobbyist Digital Artist
Lol, very fine pets indeed!
Reply
:iconjakeukalane:
Jakeukalane Featured By Owner Dec 16, 2012  Hobbyist Digital Artist
Hello! I like it so much! :D As I said in a note I have done a story about this creatures.... Also I did a mix in order to have a "original" image for the stories: here it is

Thank you!!
Reply
:icontaena-doman:
Taena-Doman Featured By Owner Nov 5, 2012  Hobbyist General Artist
WOW! this is brilliant!:omfg: That really reminds me of the times of geological history, where giant arthropods walked on Earth. No, (unfortunately) I haven't seen these animals in real life yet, because I have no time machine, though I would like to have one.:XD:
Awesome work!
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Nov 6, 2012  Hobbyist Digital Artist
Glad you like it! :bow: Yes, i have heared of this prehistoric versions too... I didn't remember in which time-period they lived, but as far i remember, it was even before the time of the dinosaurs and that some specimen grow up to 2 meters length... so i asked me: "What would Roger Corman do?" and scaled it even more up ;-)
Reply
:icontaena-doman:
Taena-Doman Featured By Owner Nov 7, 2012  Hobbyist General Artist
Yes, it is brilliant! Great job on shading and texture.:)

Karbon 360- 285 Mill. years ago. Lol, a 2m long millipede.:D
Very interesting would be also Meganeura, an dragon fly with 70 cm wingspan.^^
Reply
:iconsesakath:
SesakaTH Featured By Owner Sep 29, 2012  Student General Artist
Intimidating and lovely!
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Oct 3, 2012  Hobbyist Digital Artist
Thanks! It want's to hug and kiss you :evillaugh:
Reply
:iconmcmxc2:
MCMXC2 Featured By Owner Sep 7, 2012  Hobbyist Filmographer
Used!:) [link]
Reply
:iconsrt2024:
srt2024 Featured By Owner Sep 5, 2012
great work :)
Reply
:iconlance66:
Lance66 Featured By Owner Sep 1, 2012  Student Digital Artist
Looks real good, clean and professional.Excellent work.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 12, 2012  Hobbyist Digital Artist
Thanks! :bow: I am happy how well the UV-maps turned out this time. It's a little bit problematic to create a clean UV-unwrap in Hexagon, especially on irregular shaped objects.
Reply
:iconseiginotora:
Seiginotora Featured By Owner Sep 1, 2012  Hobbyist Writer
Daymn...!! Yep, I'm gonna have to redo my Pagan Vs. Death Crawlers WP with this bad boy...

[link] FYI. :)
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 2, 2012  Hobbyist Digital Artist
Yeah!! Did you used this model: [link] ?
That was the only i found on my search before i started to create my model. It's absolutely accurate done, but absolutely expensive too and so i decided, to model my own "Roger Corman-Version" from scratch :pc:
Reply
:iconseiginotora:
Seiginotora Featured By Owner Sep 2, 2012  Hobbyist Writer
I actually used this model for the Death Crawlers... [link] ... I just upscaled them to giant sized and posed them all around Pagan.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 2, 2012  Hobbyist Digital Artist
What??? I didn't found this model... And available only for only $1.99 :eyepopping: And i am modeling my ass off because the version from Turbosquid was too expensive :crying:
Reply
:iconseiginotora:
Seiginotora Featured By Owner Sep 2, 2012  Hobbyist Writer
Eh, to be fair the model you're making has much more detail than Content Paradise's; I'd use the one you're making in a heartbeat if it were available at the time. :)
Reply
:icona-little-dusty:
A-Little-Dusty Featured By Owner Sep 1, 2012
looks mean, and hungry for young ladies mmwhhahahahahaha **tweaks evil moustache**
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 1, 2012  Hobbyist Digital Artist
Oh yes, it isn't finished yet, but already starts to become hungry... greedily drooling and snapping its mandibles together ;-)
Reply
:icona-little-dusty:
A-Little-Dusty Featured By Owner Sep 1, 2012
Haha. nomnomnomnom it thinks, seeing all the food walking around :)
Reply
:iconnot-really-living:
not-really-living Featured By Owner Aug 31, 2012  Hobbyist Digital Artist
Wow, you did a really good job with the texturing. Superb.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 1, 2012  Hobbyist Digital Artist
Thanks! Almost all of the texturing is done entirely in Hexagon. During working on it i always thought, the textures didn't look so well as i wanted them but Hexagon is a little bit inaccurate in depicting the painted textures and its more like a rough preview, but Hexagon is a pure modeler and not a renderer and the textures start to "came out" when tweaking them in DAZ-Studio with the material-settings. I wanted a rough look (bumpmap), but at the same time glossy and shimmering like the chitin-exoskeleton often looks on insects and i thing, i got it. One of the finest things in DS is, that you don't need a seperate specular-map. All is done with the reflection, refraction and glossiness-settings in DS.

The settings will be later described in the "readme.pdf" too, because the Poser-format (cr2) didn't save such parameters with the model :-( But it's only a work of a minute to set the material-sliders to the correct values.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 1, 2012  Hobbyist Digital Artist
P.S. The only detail of the textures that i made in PSP X4 instead of painting them directly in Hexagon are the eyes. When i got my UV-map i painted them directly on it in PSP X4.
Reply
:iconstratorunner1:
stratorunner1 Featured By Owner Aug 31, 2012
Time to use yar good old death note book? Just to make sure he is carnivore. Nice work hehe
Reply
:iconfractal2cry:
fractal2cry Featured By Owner Aug 31, 2012
:eager: this critter is creepy cool
Reply
:iconmcmxc2:
MCMXC2 Featured By Owner Aug 31, 2012  Hobbyist Filmographer
Can't wait for it! <3
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Aug 31, 2012  Hobbyist Digital Artist
The rigging made me crazy: Every bone had to be aligned manually, setting the constraints for XYZ, the influence-zones, testing it, finding errors, going back, correcting it... and so on. Some hidden "transition-bones" need to be switched off in side/side, bend, twist too. At the time the rigging of the head with mandibles, antennas and 6 body-elements incl. it's legs is finished.
You can already pose the model, but it's a dam hard work with the not aligned bones and no constraints. The IK is working, but dangerous to use due the missing constraints in movements and the hidden "transition bones" who are still following its parent-bones. If you pull a little bit too much on a bone, the complete model can "flip over" into a badly contorted shape.
Reply
:iconmcmxc2:
MCMXC2 Featured By Owner Aug 31, 2012  Hobbyist Filmographer
Yes, so terrible!>______________<
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Aug 31, 2012  Hobbyist Digital Artist
Hmmmm... for the first i will do the usual Poser-rigging on it, but maybe converting it in a TriAx-weightmapped model for DS4 later.
DS4 have this new TriAx-feature in rigging and real weightpainting with the new Content Creator-Tool that replaces the old Figure Setup-Tool of DS3, the Genesis-Character already use this TriAx-weightmaps and it may be better than the somewhat primitive and uncomfortable Poser-rigging... Must learn this new TriAx-stuff...
Reply
:iconmcmxc2:
MCMXC2 Featured By Owner Aug 31, 2012  Hobbyist Filmographer
I hope it's better:(
Reply
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Details

Submitted on
August 31, 2012
Image Size
2.7 MB
Resolution
4500×2432
Submitted with
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Camera Data

Make
DAZ3D
Model
DS 3 Advanced / DS 4 Pro
Software
PaintShop Pro X4

License

Creative Commons License
Some rights reserved. This work is licensed under a
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