The rain echos lightly on your window as you wake up to this warm rainy spring day on the 1st of Julika. Spring, the time when everything blooms and grows big and strong, is a favorite time of year for you and many other Ambrivans. It is time to start preparing for Adaisa's Day, and you intend this to be the best holiday you have ever had! Bouncing out of bed, you scramble to tame your hair and brush your teeth before sitting down at your desk, tail flopped lazily aside, to address the rocks you have been collecting for months....
Who is Adaisa?
Adaisa is the patron saint to Wawrea, the Goddess of the Bloom. She is said to have befriended Wawrea long ago when the world was still dark and without life. The combined powers of Adaisa and Wawrea is what started the first bloom. And now Adaisa makes it rain to remind Ambrivans true love takes two to grow strong and beautiful.
Adaisa's Day Events
A traditional rain dance performed at the Palace
This musical showcases how life begins anew under the nourishing rains of spring, and how the hand of Adaisa lifts everyone and everything up with her benevolence and kindness.
The painting of and hiding of inspirational themed rocks
These fist-sized rocks are painted with all kinds of pictures and sayings that Ambrivans find inspiring or helpful. They are hid all over the Palace grounds, courtyard, maze, and some families get together and hide them throughout Habrina City too! In other cities and smaller cities, authorities and leaders set their own rock hunts too!
The finding of hidden inspirational rocks. Rocks found can be kept or regifted to someone you cherish. If an Imperial finds your rock and likes it so much that they keep it, they will put it forever on display in the palace courtyard!
Spring has Sprung Ball at the Palace
The ball consists of lots of frilly springy clothes, not so much ballgowns or anything too formal. The dance is intended to be semi-formal and for all ages! Lots of delicious foods to try and games for kids to play too!
The Springtime Market
Merchants from everywhere come to sell their springtime themed goods. Clothes, shoes, umbrellas, toy boats for streams and lakes, etc can be found for cheap during this time!
You can participate in every event, visual and literature works, with every Ambrivan you have. Each finished work earns you 3 Ambri Coins. Remember that Ambri earned can get you lots of other things like pets, upgrades, magic, and more!
Event Ends April 15th
The Ambri Shop - CLOSEDSince Ambrivans and their subspecies are now an OPEN original species where you can create your own amazing OC to your specifications for FREE, the Ambri Shop is no longer necessary and all function is being discontinued.
Ambri is the currency of Ambaran. For the purposes of this group, each piece of art you do is currency! This could be your own art, art you commissioned, on a base, a myo, a story you wrote, etc. Each Ambri gets you ONE COIN in the Ambri Shop! Comment with your artwork and what you want to purchase for approval from an admin. Save up your art for more expensive things!
For some things, this is the ONLY WAY you can customize, upgrade, or advance your Ambrivan, Seresan, or Haaloman outside of regular roleplay in the Discord Server!
Spending Ambri Coins
This list is subject to change as additions and other
The Ambaran Pantheon: Gods and GoddessesAndra, Goddess of the Ebb and Flow of Life & Queen of the Gods
Andra is the dual headed goddess of the ebb and flow of life. She controls the path of life for each Ambrivan in her care from conception to the moment they pass into death. She is short and stout, appears pregnant, has two heads with black hair and a light blue body with dark blue markings (spots), legendary ears, eyes and ribbons, and a crown of short horns. Like all gods, she glows lightly.
Rhideno, God of the Second Awakening & King of the Gods
Rhideno is triple horned god of the second awakening. He controls the path into death for each Ambrivan brought to him from Andra. When Rhideno awakens passed on Ambrivans into the world of death, they join the after life with those who have come before them, gaining a second chance. Rhideno is tall and lanky, has four arms, dark gray skin with black stripes, legendary ears, eyes and horns (+1 horn on his forehead), legendary ribbons and
Ambrivan Physiology and LorePhysiology
Ambrivans are short, about 3'5" to 4'5" for females and, on average five inches taller for males. Adult petite or lean Ambrivan females weigh around 180 pounds, athletic or muscular female Ambrivans weigh around 200 pounds, and while not common, over weight Ambrivans do exist (males weigh 20-30 pounds more than females on average). Ambrivans can live for 150-180 years on average, with 1-20 being young, 21-50 being children, 51-80 being teenagers, 81-120 being adults, and 121-180 being elderly. Most Ambrivans do not live past 180 (tho some do - the oldest on record was 200).
Ambrivans are stout and do not injure easily. They jump high, run fast, but are clumsy in water without special training. They are hardy and do not suffer in the cold like some creatures do tho they overheat easily in the summer and fall. They get claustrophobic easily - they prefer wide open spaces... tho some have overcome this and work in mines or live in forests. Most Ambr
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