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Dark Brotherhood Sanctuary Stained Glass Textures by aluckymuse Dark Brotherhood Sanctuary Stained Glass Textures by aluckymuse
Development work from a mod I am currently creating for TESV:Skyrim.
Original game mesh is being used, though it did require some UV fixes to be mapped properly as well as allow alpha transparency. Diffuse is shown, but I also created normal, and environment mask maps. A default Whiterun cube map / environment map is being used at the moment, and I'll be constructing a proper indoor one once I get more of the interior solidified and cluttered. In fact, depending on pre and post quest visuals, I may make two cubemaps and swap meshes out when the in game quest progresses. Because I'm that much of a perfectionist lol.

If you'd like to see the sloooooow but sure process of the project, and the creation of these illustrations made in game stained glass, you can view the twitch livestream VODs here: www.youtube.com/playlist?list=…
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Submitted on
November 4, 2018
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8.2 MB
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