Not really a tutorial this time, just some exploration ideas.
There is no extensive guide to all transforms and plugins. So how do people figure what they do? The way is to experiment, and there are some techniques that work quite well for me.
As examples, i will use spherical and loonie.
A short note
For all the mathods below, make sure you try the following:
Change all the variables and try different combos of themMove the pre affine of the transform aroundScale and rotate the pre affine
Add it as post transform to squares or circles
Start (from blank) with square or sineblur, and add the variation you want to try out as post transform.
Lets start with square:
default square spherical post_transform loonie post_transform