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alltelleringet's avatar

Demand and Supply


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This is a photo manipulation I've been working on for the past months. All material shot by me, landscapes shot on Faroe Islands, houses shot in Stockholm and Prague. Excavator and truck is a 1:50 scale model shot in studio. Composed in Photoshop in a total of 340 layers with a total file weight of 7.77 GB (8272 x 6200 pixels). Includes no CGI, drawn elements or stock photos.

I would love to hear what you think about it, what is the first thing that comes to your mind when you see it?
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© 2017 - 2021 alltelleringet
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I'm in love with it ❤
voidsource's avatar
:star::star::star::star-half::star-empty: Overall
:star::star::star::star-half::star-empty: Vision
:star::star::star::star-half::star-empty: Originality
:star::star::star::star::star-empty: Technique
:star::star::star::star-empty::star-empty: Impact

Honestly I am impressed by the fact that there is no stock or drawings of any kind.

The overall vision feels good but impact is lost due to so much empty space around ( too much water, sky, etc..) while we are meant to focus on the city. Also, the city feels a bit flat. There's no depth to it. All of the buildings have lost all sense of spacing. It might have helped to have less buildings and more contrast between your lights and dark's. A bit of more saturation would have helped the image come more alive. Personally, I would have gone with a closer up of the workings from below and seen the town above while still maintaining the sense that we are in the ocean. The other rocks add little to no value in the image.

The originality is pretty great. A town/city on the brink of its own destruction by the supply and demands of the its own self but are failing to see how they are slowly self destructing and eventually fall into its doom.

Technique wise, I feel it is very overall good, but would have wanted to seen stronger dark's and lights so that everything does not feels mid-tonish. That sun's glare could have been stronger in impact if it there was some form of colors to distinguish itself from the glare.

I hope this critique helps.
leox912's avatar
:star::star::star::star: Overall
:star::star::star::star::star: Vision
:star::star::star::star::star: Originality
:star::star::star::star-half::star-empty: Technique
:star::star::star::star::star-empty: Impact

The idea is awesome as always.
I'd try to be careful with so much photoshopped images all together, it's good for concept art but not for a photorealistic result (if that's what you want to achieve).
I'll write what I would try but before that I want you to know that I probably wouldn't be able to do half the things you do <img src="…" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/>

The sky lens looks different by the rest, in fact the town on the island looks a bit too"isometric" compared to the rest.
there's a bloom of light in the middle-right of the terrain, that would hardly happen because the atmosphere at this distance wouldn't be so strong, the density of the air particles is not that strong.
It seems like there's a lot of dodge/burn on the houses, probably the light didn't match and you had to adjust it, but consider that light doesn't work the same way on all materials, and especially dodge gives a plastic effect, it's missing roughness.

Now these are all technical issues, mainly they can be solved by using 3D instead of photographs, or even 3D mixed with your own photo projections.

I totally love your ideas and if you manage to achieve total realism they'd kick asses even more, so I try to help with the few knowledges I have <img src="…" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/>
Thank you for sharing these extremely cool images by the way, you really inspire me each time you post a new work!
adrianamusettidavila's avatar
I love your works, your ideas and how you place them in an image.
It is also extremely valuable that the photographs used are all yours.
There is in this work only a small problem with the perspective of the domes, in my opinion the one on the left has the right perspective, therefore the others should follow the same logic.
Anyway is a very good job!
alltelleringet's avatar
thank you for your feedback! I don't agree with everything you say but you do have some good points :) thanks for taking your time to write your thoughts down!/E
leox912's avatar
thank you for creating these amazing images :D
Hope to see more soon!
DemieLune's avatar
:star::star::star::star::star-half: Overall
:star::star::star::star::star-half: Vision
:star::star::star::star::star-half: Originality
:star::star::star::star::star: Technique
:star::star::star::star::star-half: Impact

I'm not sure I would be the best to write you a full critique, because to my eye, your work is so well done, I wouldn't be able to say what could be done better <img src="…" width="15" height="15" alt=";P" data-embed-type="emoticon" data-embed-id="454" title="Wink/Razz"/>

I follow your work since you did this one: « Go your own road » in 2009 (…). Your work was already so imaginative, conceptual and amazingly well done back then, you just keep getting new level-ups since then! ^_^

I believe overall, the most impressive part is that there's no stock photo; all is shot and arranged by yourself. Very impressive! Until now, you were always working in a "closer environment", this one is the first (or close to it) with such a depth in the horizon. The others used to tell a story, while this one is more a descriptive environment; this is not the story of one person, but of a whole town, a whole fantasy world! Most of the other made me fell like "peeping into the intimacy of something, or some place", while this one is wide open, a lot less "intimate", but I feel intimidated by this bold/different world. I'm right IN it, like if I was on an helicopter to get there, whether I like it or not!

And then, there's the message (like always), and it's a frighting one, very "our era issu", the idea that our over use of ressources will be our downfall. There's about no more land, and for what's left of it, they all keep "eating" it. It's a very sensible and activist message that does touch my green heart. Few of us wishes to shake people up and scream "We can't keep living the way we do, wake up! Time to change, for all our sake!" and in this way, your heart, your mind, your work, this image... are your best weapons. It comes like a slap in the face.

Incredibly strong image/message. Very well done.
Makes me feel sooooooo inconfortable!
alltelleringet's avatar
thank you so much for the critique! I'm glad you like it, it is a bit different from my other work. I'm trying to explore other areas with my work and I think you nailed it pretty well what it is I'm trying to do here. /E
DemieLune's avatar

Thank you so much to have accepted this critique :)
Seleyana's avatar
First thing to come to me : "Our sad mad world"...
But it is nice job. Well done.
DennisReed's avatar
OrbJones's avatar

Love it... First thing that comes to mind is Hitchhiker's Guide to the Galaxy.

meluvbinary's avatar
we are both balanced on each other. one cannot survive without the other.
adrianocadau's avatar
cool work man xd
Dynamoe's avatar
Beautiful and stunning creation of a faraway society. I'd be afraid to live there because my luck, the whole thing would fall over during a storm! 
Creabytes's avatar
Great work! Love the concept and the quality of the final image.
DriftLeef's avatar
Beautiful. And I admire your patience. 
American-Emperor's avatar
Fantastisk bild, otroligt slående. Hoppas att du lånar ut den till ett hållbart parti i valrörelsen nu. ;P
nightsvallow's avatar
"This is going to break and crash", was obviously the first thing that came to mind, even before I had noticed that the excavators were actively reducing the stem further.
I love all those precious little details like the birds.
TheEmmjay's avatar
I get the intended message, but in all honesty, my first thought is, "This would be fun to do in Minecraft!"
JPetica's avatar
The message here is very potent. I'm less of an expert on technique (actually I don't know enough to comment intelligently) but I am impressed.
IlluminatingDreamz's avatar
This is really impressive, I'm wondering if you might know of a few tutorials on how you got the right size proportions for something ambitious as this.  I haven't yet tried to make a landscape of my own but it's on my list of things to do however I really struggle with complex composites like this one.  I would be very grateful for any insight you might have.  Thanks so much, and again amazing brilliant and impressive work!
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