well if were talking stats, I do have character breakdowns by stats for my main crew Although I'm sure the way I break it down is different from fallout. I tend to divide it up more like you would in a DND game, with 8 categories all ranked between 0-20 those categories being Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, Willpower, and Perception. As for Junie, I have her constitution stat ranked the highest, followed by perception, then strength. her two weakest stats being intelligence, then willpower at near 0. Not to say that she isn't smart, but it's more of a "street smarts" than a "book smarts", coupled with her reckless behavior, she makes some stupid ass choices sometimes. Constitution being highest means she can take one hell of a beating before being taken out in a fight. her high perception makes her quick to act, and her strength follows up on that action. Her dexterity, or agility as you put it, is about average. thereare certainly fighters much faster and more agile than she.
Junie is like a short fuse. quick to act and quick to exhaust her energy in a fight. that energy packs a punch and can be hard to beat back down, but with her being so low on willpower if the fight isnt over by the time shes shot on energy, she's in deep trouble. I guess the TLDR would be: shes a glass cannon