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Aledoris

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Artist // Hobbyist // Digital Art
  • Jan 11
  • Hungary
  • Deviant for 5 years
  • He / Him
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My Bio

My goal is to have a set of characters, and making short animations, piece by piece . Didn't make much progress so far, and probably won't make either because things rarely change dramatically.


However, whatever I upload is completely free, I update them from time to time, you can use it for whatever purpose, (though, it's a fair warning that I started to make NSFW alternatives most of the characters), and you can DM me freely.


Also don't expect me to finish my WIPs, because to me it stands for "Work is Postponed"


Favourite Bands / Musical Artists
X-Ray Dog, Two Steps From Hell
Favourite Games
Factorio, Left 4 Dead 2, Team Fortress 2, Galcon 2, Unreal Tournament series
Favourite Gaming Platform
PC
Tools of the Trade
Blender, Krita, Gimp, Reaper, Audacity

Current Status

2 min read
A bit busy these months with family and friends, workplace, especially that holidays are close, so I'm not sure how active I'll be in the next two months. Currently workload at workplace is heavier, and I can't progress with my project in the pace I want, but that doesn't mean they are cancelled. To the already planned projects there are new works to do as Blender 4.0 currently breaks the rigs of my assets, so most of them need a little update because with 4.0 they are not fully functional. I don't know when I'm gonna have time to do that, but when I do update them they will also get new features mechanics-wise, and a lot of them also visual updates while I'm at it. The anthro Horse base will be completely reworked, and the feral horse base will be updated, and I plan to release an anthro dragon- and fox base too in the near future. This might be 2 months or 6, I don't know. So those people who are really interested in my work (thank you, thank you so much)I can only say that what I
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Status report Oioi! Currently working on non-public projects, so I might be a bit inactive in the next month or two. I'm trying to improve the current/ and the oncoming creature bases to a next level, with new features like jiggly body, or muscular shape in all bipeds. (The Horse/Pony bases already contain a little part of that, like color properties on the Root bone, which you can use to alter the base's color palette in one place, or a fiber hair setup, which still requires some work, because it doesn't detect collision by default, but still gives ten folds nicer results than the old "cage" hair setup.) Plans for the next months -Anthro Dragon base pack -Anthro Fox base pack -Anthro Horse pack update -Human base pack -Edrelit visual update -Krenol visual update -Krystal visual update -New character: Remelyn -New character: Blink Some of these plans are already finished, just need a proper character sheet render, which is time consuming to produce. Account changes The biggest
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Status Update Updated every broken download link I've found. Most of them were broken because I had to make big changes on the drives on the computer, and affected the cloud a bit. Currently wrapping up some finishing touches on few character assets, and making proper Character Sheets before I publish them, the current goal is still to tidy up this place. More than half of my assets are not available and just lying on the drive, the other half is a bit outdated (bad AO maps, wrong rig hierarchy/mechanism, weight paint issues, etc) I'm going to replace every head icon image to proper character sheet images in the download section, when I have time. In the meantime I was updating 5 character bases, which I also plan to make available, but can't promise anything when, my mill is grinding slowly.
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Profile Comments 13

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Thanks for the watch!~

anytime, your work is stunning!

Do You Take Requests or Art Trades?

Hello!

Thank you for reaching out!

I'm not really there yet, currently I only visualize my own ideas.

Your characters look amazing! Really great work!

thank you it really means a lot!

Cool gallery, your characters are looking really nice c: