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This is the place where you can personalize your profile!
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The bottom has widgets you can add!
Some widgets you can only access when you get Core Membership.
Some widgets have options that are only available when you get Core Membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
Avengers Endgame is an epic finale for MCU movies. Putting all those storylines and heroes into one superhero film is an enormous task and Marvel did a fabulous job. Won't spoil anything here, so you gotta check it for yourself.
Every time I see new deviants, I wonder why do you guys join Deviantart?
And why watch (or follow) inactive or semi active accounts?
Many artists used DA as springboard for their success/popularity and never look back. Years ago the community was thriving and you could learn and grow, get inspired, meet new friends or simply have fun hanging around. But these days people are elsewhere like twitch, youtube, instagram, twitter etc. That makes me really wonder what kind of value DA brings to you?
Last week I've stumbled into a bunch of game projects that I found really interesting. And the most impressive fact is that all these projects are created by one man team.
The first one called [Inaka Project] where you play as a postman exploring the Japanese countryside, delivering letters and interacting with the local residents, spirits, and yokai. Developed by Inasa Fujio (a full time college student) on Unreal Engine 4, Inaka project quickly gain attention despite the unfinished visuals and little gameplay.
I wonder if it would came out before Kojima's Death Stranding?
Next one is Waycaster, a Unity powered platform-puzzle adventure about light and shadow developed by NickDCarver, concept artist and game developer from UK.
The look and feel instantly reminds me of Miyazaki's Laputa animation and games like Journey and RiME. Odd structures and strange mechanisms covered with lush vegetation, flying high in the skies... what else do you need?
Finally saw Bohemian Rhapsody, a 2018 musical film about the British rock band Queen. There was a moment, where the guys say "we don't want repeat ourselves, the same formula over and over" on their next album and it really stuck with me.