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KMI-110A Kamui by AceDarkfire KMI-110A Kamui by AceDarkfire
I've just been bored lately, and figured it was probably about as good a time as any to throw this in a very simple render, like I've done with some of my other models.
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:iconmacspeedracer:
MacSpeedRacer Featured By Owner May 18, 2015  Hobbyist Digital Artist
The extra length on the back of the feet for counterbalance is a nice detail.  Looks believable.
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:iconelperdido1965:
Elperdido1965 Featured By Owner Oct 10, 2010  Hobbyist Digital Artist
fine Design like a ZEUS meets CANIS :)
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:icondavidcurser:
DavidCurser Featured By Owner Jul 22, 2009
that's a cool mech design...
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:iconjunkdnafiction:
junkdnafiction Featured By Owner Apr 11, 2009
wow.
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:iconmstrider80:
mstrider80 Featured By Owner Mar 6, 2009
the beefinator!
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:iconeaglas:
Eaglas Featured By Owner Feb 9, 2009
i am stunned, this makes me want to inprove my modeling skils :o
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:iconal-kabeer:
Al-Kabeer Featured By Owner Jan 20, 2009
Nice work… Keep it up!
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:iconkitlightning:
KitLightning Featured By Owner Dec 23, 2008   Traditional Artist
Bl**dy neat Kamui :thumbsup: only thing I would change is the size of the missile-launchers bays they are tiny compared to the Lasers. And not mentioning the "feet".

Is it the same model as on CBT and MekTek.

p.s. Can I feature your Mechs in the TLL gallery! :D
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:iconacedarkfire:
AceDarkfire Featured By Owner Dec 23, 2008  Hobbyist Digital Artist
It's the same model, just more complete.

As far as the missile tubes, considering how cramped everything is within the side torso's, using smaller missiles would provide more ammunition, though with less hitting power. But to be honest, I've stopped thinking in BattleTech terms, which gets so out of whack most of the time, you don't know whether to laugh or cry, if not both at the same time. Though I do admit I got carried away with the number of tubes, as there was supposed to only be 5 of them.
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:icondesert-chimera:
Desert-Chimera Featured By Owner Dec 22, 2008  Hobbyist General Artist
What kind is it, exactly?
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:iconkaziem:
Kaziem Featured By Owner Dec 22, 2008  Professional General Artist
Quite nice! It reminds me of the Fafnir a bit, but it sure is imposing.
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:icondmaland:
dmaland Featured By Owner Dec 22, 2008  Hobbyist Digital Artist
I love the aggressive stance it has.
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:iconsideline:
SideLine Featured By Owner Dec 22, 2008
ooooooooh I know what I want for Christmas. :)


how big a stocking will I need over the fire place ?? :D
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:iconkimo9909:
kimo9909 Featured By Owner Dec 21, 2008   Interface Designer
Excellent!
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:iconovni-the-ufo:
Ovni-the-UFO Featured By Owner Dec 21, 2008
I dunno what would kill me first if it shot at my tank. >: *hides*
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:iconacedarkfire:
AceDarkfire Featured By Owner Dec 21, 2008  Hobbyist Digital Artist
Well, it isn't much bigger than a modern one. Considering the size of the armored canopy, I don't think this would be taller than 6 or 7 meters (but that's a guess).

But, since I haven't done any stats up for weapons, it's basically running naked as far as a combat machine goes.
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:iconovni-the-ufo:
Ovni-the-UFO Featured By Owner Dec 22, 2008
well, I can certainly tell you one stat that you can't disagree with about it. o: it has more than one weapon. :3
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:iconoverheal1987:
Overheal1987 Featured By Owner Dec 21, 2008  Hobbyist General Artist
that mech has great proportions and form.
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:icongalaxxx:
GalaxXx Featured By Owner Dec 21, 2008  Hobbyist Traditional Artist
Nice detail man! The renders feels so clean with the occlusionpass.
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:iconninjasd:
NinjASD Featured By Owner Dec 21, 2008  Hobbyist General Artist
Can I ask you which software did you use? And what kind of render is that? =)
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:iconacedarkfire:
AceDarkfire Featured By Owner Dec 21, 2008  Hobbyist Digital Artist
For the model:
Wings3D -> [link]

For the render:
Vue 5 Infinite. (It isn't free, costs around $150+)
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:iconmoonlitcrescent:
MoonlitCrescent Featured By Owner Dec 21, 2008
Very simple render?!?!?! :omg:

Holy cow man that is sooo awesome! Awesome stuff :D

Do you have a list of it's weapons? ;) :wow:

Your models always blow me away!
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:iconacedarkfire:
AceDarkfire Featured By Owner Dec 21, 2008  Hobbyist Digital Artist
There's really nothing to the scene other than the Mech, the ground plane and the sky. So, it's pretty simple.

As far as weapons, I really haven't bothered setting them up.
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:iconmoonlitcrescent:
MoonlitCrescent Featured By Owner Dec 21, 2008
On a technical level perhaps. To the somewhat untrained observer like myself it looks like a lot of work and effort.

I was just curious as to if you had decided to name the obvious weaponry on the mech. It's not such a matter of "setting them up", just what they they are based on or if the have a name. Just curious.
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:iconmikaboshi:
Mikaboshi Featured By Owner Dec 21, 2008  Hobbyist Digital Artist
Awesome model! Shading is perfect, and the detail is great!

Though it makes me want to go watch Robocop, reminds me of that robot in there :P
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December 21, 2008
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