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Sanctuary - Cathedral WIP (UPDATE)
By 3DPad   |   Watch
8 11 1K (1 Today)
Published: February 12, 2013
© 2013 - 2019 3DPad
Just an update of where I currently am with the Cathedral model, I have done a few more pieces but none of them are ready for render yet.

If anyone has any tips on what would make it look good let me know :)

Random info -
Material - Ambient Occlusion
Lights - 3 x MR Sky Portal
Light material - mib_cie_d (1 hot 1 cold)
Renderer - Mental Ray
Total number of objects - 15
Built in - 3Ds Max 2013
Image size
1920x1813px 1.93 MB
Comments8
anonymous's avatar
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Lambchop-Art's avatar
Lambchop-ArtStudent Digital Artist
just of of curiosity, what are you at for poly count?
3DPad's avatar
Around the million mark but after turbo smooth its 16 million ish.
Lambchop-Art's avatar
Lambchop-ArtStudent Digital Artist
Holy crap ! with lighting and textures you must be looking at huge render times
3DPad's avatar
I just built myself a new computer, overclocked and everything so it tanks anything up to 30 million polys :)
Lambchop-Art's avatar
Lambchop-ArtStudent Digital Artist
Nice! im still rocking a lap top so it takes a while to render anything lol
3DPad's avatar
I did think about getting one, to take my work with me etc, but after pricing it up I couldnt justify spend that amount of money.
Lambchop-Art's avatar
Lambchop-ArtStudent Digital Artist
I got a pretty good deal on one, I needed it because I have to bring models and stuff back and forth from class and work on models at home. So will this model your working on be for a film or a still render?
3DPad's avatar
Sort of both. I dont yet work in the industry so im redoing my entire 3d portfolio. So i can use this for still shots but also as part of a show reel. My plan is to have about 15-20 pieces of work to demonstrate, covering high and low poly, sculpting, and models in a game engine.
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