I play old games, and immortalise them forever, in the form of little plastic circles!
Although it's the wittiest name I could think of, it turns out that 16 Bits Of Plastic isn't actually a lot - it's just enough pixels to make Mario's hat.. Y'know, the original hat he wears in the first game, when he's small. The one that's just a line of red dots. That's all 16 pixels will actually get you!
Most of the things I make are between 300 and 600 pixels large. Most SNES sprites are 256 pixels big, but many games stitch those sprites together to make the characters you see onscreen, so the average SNES character end s up having around 512 pixels in it.
The "art" you see in my gallery is made by taking Perler or Hama beads (those little plastic beads that kids make necklaces out of), and arranging them on a board to create a pixelated image. An average image takes about 2-3 hours to make. The beads then get melted together with an iron, and cool into large plastic monoliths of your favourite videogame heroes.
Right now I'm trying to be adventurous, in creating more complex sprites, or thinking outside the box, and making more practical pieces of videogame memorabilia. I'm always looking for suggestions for things to make, and trying to make things that will brighten up someone's day.
All of the crafts I make are usually one-offs, produced for the sheer joy of making something that I think is cool, or that someone else will rate as being cool - awesome. I love the videogames of yesteryear, and being able to bring them to to life in physical form is amazing, even if it is with little plastic beads!
I don't sell or mass produce any of the pieces you see on this page, but if you'd like me to make something special, want some advice on making your own Perler pieces, or just have a cool idea that could be created with small circles of plastic, please feel free to get in touch - email@example.com