Shop Forum More Submit  Join Login

This is a question I often ask myself and I'm curious about your opinion : Do you think that, when I do skeleton a 3D model I should adapt to the artist style/proportions (even if the characters might look a bit weird next to each other afterwise)? 

42%
18 deviants said A mix of both maybe? Like keeping the principle of realistic skeletons in most parts but tweaks the proportions?
35%
15 deviants said Stick to your own style! Clothing and other main traits suffice to recognize a character. (Mostly anyways =P) They should have the same kind of bone structures.
23%
10 deviants said Try to get as close as the original design as possible! Go for diversity, (Not all skeletons monsters need relistics human like bone structure.)
0%
No deviants said I have others ideas! (Comment below pleaaaase!)

Devious Comments

No comments have been added yet.

Add a Comment: