I understand her center bone is missing. but how the heck do I fix the rest....? If some one wants to fix her for experience or something i'll be more than happy to send her. ;-;
This looks like a really easy fix, I can probably do it.
Thank you!!!! Can I PM a DL?
It looks like you're only moving one of the movable bones. If you're trying to move all of her, you'd have to click "select all" so every bone selects and then "move", because some movable bones will only move some parts. Of course, it'd probably be best to add the parent bone (that missing center bone). It's literally two or three clicks once you open her in PMD/PMX.
This is her with a motion..... Her torso isn't attached to her lower body.
Well that's certainly a problem on it's own... this is potentially a multi-step fix that I probably couldn't explain on my own, but I probably also wouldn't be able to replicate your model for you. Very sorry to be a waste of your time. I think the easiest way to explain is, with your model open in PMD/PMX, you could delete the body from your base (just the vertices) while keeping everything else in place, and add the base back. The bones in the base will merge with the bones still on the model, and maybe it'll fix the detaching because of the way bones and rigging merge. Worst case scenario is that it simply doesn't fix the problem, but also doesn't make it worse.