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[MMD] I don't even know where to start... by 10tater101 [MMD] I don't even know where to start... by 10tater101
I understand her center bone is missing. but how the heck do I fix the rest....? If some one wants to fix her for experience or something i'll be more than happy to send her. ;-;
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:iconkiyumiarashi:
KiyumiArashi Featured By Owner Jul 13, 2015  Hobbyist General Artist
This looks like a really easy fix, I can probably do it. 
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:icon10tater101:
10tater101 Featured By Owner Jul 13, 2015  Student Filmographer
Thank you!!!! Can I PM a DL?
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:iconkiyumiarashi:
KiyumiArashi Featured By Owner Jul 14, 2015  Hobbyist General Artist
Yeah sure, I'll get to it in the morning.
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:iconkiyumiarashi:
KiyumiArashi Featured By Owner Jul 14, 2015  Hobbyist General Artist
Done! Sent her back in a note.
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:iconshiandu-nikune:
Shiandu-Nikune Featured By Owner Jul 12, 2015  Hobbyist Digital Artist
It looks like you're only moving one of the movable bones. If you're trying to move all of her, you'd have to click "select all" so every bone selects and then "move", because some movable bones will only move some parts. Of course, it'd probably be best to add the parent bone (that missing center bone). It's literally two or three clicks once you open her in PMD/PMX.
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:icon10tater101:
10tater101 Featured By Owner Edited Jul 12, 2015  Student Filmographer
This is her with a motion.....  Her torso isn't attached to her lower body. 
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:iconshiandu-nikune:
Shiandu-Nikune Featured By Owner Jul 12, 2015  Hobbyist Digital Artist
Well that's certainly a problem on it's own... this is potentially a multi-step fix that I probably couldn't explain on my own, but I probably also wouldn't be able to replicate your model for you. Very sorry to be a waste of your time. I think the easiest way to explain is, with your model open in PMD/PMX, you could delete the body from your base (just the vertices) while keeping everything else in place, and add the base back. The bones in the base will merge with the bones still on the model, and maybe it'll fix the detaching because of the way bones and rigging merge. Worst case scenario is that it simply doesn't fix the problem, but also doesn't make it worse.
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:icon10tater101:
10tater101 Featured By Owner Jul 12, 2015  Student Filmographer
i'll try that. thanks!
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July 12, 2015
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