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Artist's Statement

This is the project thats been occupying much of my time over the last several weeks. A megacity filling the one small landmass on the waystation world, a barren inhospitable lump of rock about 200km along its major axis. I'd started building the model and showed a WIP at a club meeting and got practically inundated with requests for a copy of the finished article, seems many of or SF referees think they can use it as a background for many differing genres of game.

Anyway sector 1 (bay area) this sector has the following stats for those interested in such things;

Vertices - 1,971,727
Polygons - 1,697,585
Textures - 85

Rendered in lightwave 9.6
Street layout done in Procedural's City Engine with major cleanup in lightwave modeller.

Thanks for looking.


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