Lackadaisy - PatreonI've recently left my job in the game industry so that I could focus more of my time and attention on Lackadaisy. Patreon is my weapon of choice in trying to see this to fruition.More Like This
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Notes on Character Design
I received the question pictured below at my tumblr blog. In case it's useful to anyone here, I decided to go ahead and use this otherwise dormant journal to share the article I put together in response.
Character design and drawing are tome-sized topics and even if I had all the answers (I don't - I have a lot to learn), I'm not sure I could communicate them effectively. Here are some thoughts an ideas that might help, though.
First, some general things...
Let some of that anxiety go. This isn't a hard science. There's no wrong way,
Character Design 101More Like This
When it comes to character design, there's more to it than just the appearance of a character. While the looks of a character can tell a lot about said character, we all know that looks can be deceiving!
A lot of people seem to think that designing the appearance of a character is a character design. It is, when it comes to visual design. But what is the character like?
When people do give attention to that question, they'll often come up with characters that are either loved or hated by everyone, that have epic superpowers or superhuman abilities that no one (not even God) can ever hope to topple, and if they do somehow get beaten the shit out of them suddenly remember that there's an even greater power sleeping within them, which they will instantly activate no matter if they got just a scratch or are severely wounded. I'm not even going into the melodramatic background stories of them there.
So, what makes a good character design? What is the key to making a belie