ART COMMISSIONSSTATUS: CURRENTLY OPEN.More Like This
Please send your requests and questions to firstname.lastname@example.org if you are interested.
Q: What information needs to be provided for a commission request?
A:- You should try to describe the nature of your commission the best way you can; simply just the way you imagined it to be! Is it a portrait? Is it a fight scene? What would the background be? What is the personality of the character? Provide as much info as you can! If you have some reference, attach it in the mail! Background stories are more then welcome. Or if you are uncertain, let me know your initial idea and i'll do the rest.
Public pricing info for private/personal use commissions:
Quick pricelist and examples for common formats/types;
Sketch (Simple linework or b&w painted sketch): 35-85USD
Historical costuming resources!For all of you asking about good costuming resources in regards to my historical Disney princesses, here's an initial list:More Like This
ON THE INTERNET!
Demode Couture (There are so many links I could post that are already compiled and organized beautifully on Kendra VanCleave's site. Absolutely worth your time.) http://demodecouture.com/links/
The Costumer's Manifesto (cluttered but deep, lots of good links hidden away in the fray) http://www.costumes.org/
Wikipedia (surprisingly useful! Great for when you're trying to initially pin down a period.) http://en.wikipedia.org/wiki/History_of_Western_fashion
For some unadulterated extant dress porn, Tumblr is a fantastic point of reference:
Some great overview/survey books:
A History of Costume http://www.amazon.com/History-Costume-Carl-Kohler/dp/04862103
Isometric Pixelart Simply DefinedIsometric PixelArt Simply DefinedMore Like This
Isometric PixelArt has been defined by many people in many different ways to explain what it is and how it is created. This is my attempt and I intend to keep it as simple and concise as possible.
What it is not.
Isometric PixelArt is not just something that looks like 3D or a perspective drawing.
What it is.
It is a way to create a scene, an object or a character by following one very basic and simple rule ..start with two pixels across and one pixel up to build your picture. That is Isometric PixelArt in essence.
To create an isometric view in PixelArt by using two pixels across by one pixel up will give you an angle of approximately 26.565 degrees.
A true Isometric angle is 30 degrees but the pixels do not follow a neat line at this angle so that is why Isometric PixelArt has an angle of 26.565 degrees approx.
When you look at a genuine piece of Isometric Pixe