Visit the Write a Journal Entry page to get started.
Fourteen years of existence marks a period of growth, change, and introspection — an era of creativity and emotion that leads to long-term personal and artistic development. As we celebrate deviantART's 14th birthday, we want to thank all of you for joining in on the journey of growth and development, from the deviants who have been here from the start to the deviants who are starting out their deviantART experience today.
How has deviantART helped you grow as an individual and/or as an artist? Tell us your story through an art feature Journal!
Visit the Write a Journal Entry page to get started.
Using the deviantART section of the sidebar, search for deviations to include in your Journal.
Click on the art you want to include to add it to your Journal.
Feature five (or more!) works in your Journal, and tell us a bit about why you've chosen each artwork you feature!
Title your Journal My deviantART Story, then post it to the Art Features category.
Comment on this article with a link to your "My deviantART Story" Journal to get the 14th Birthday Profile Page Badge!
September 15, 2013 AT 11:59 PM, PT - Los Angeles Time.
The FIAT® 500L boasts a nearly 360 degree panoramic view which makes for the perfect canvas to showcase your imagination. Looking at the car from the outside, give us a glimpse of what you would expect to see going on inside the FIAT 500® rockin' at Art Basel, Miami.
Use the template to create a window wrap for the 500L - perhaps using Tromp L'oeil or, if you like, just pure fantasy. The call is yours and the possibilities are endless...
Three grand prize winners will have their designs featured on 500L cars at the famed Art Basel in Miami. The grand prize winner will travel to Art Basel to see his or her creation!
Entry must be received by 11:59:59 (PT - Los Angeles CA, USA) on September 15, 2013 and must be submitted to the Contest gallery.
Twenty-five potential Semi-Finalists and 10 Alternate Semi-Finalists will be selected by full-time deviantART staff. The potential Semi-Finalists will be required to submit the appropriate window template as required in the Official Rules and failing to do so will result in the entrant being replaced as a Semi-Finalist. The final three Winners will be selected by Casey Hurbis, head of FIAT® communications.
All entries will be judged on the following criteria weighted equally:
Why am I quoting Disney's Hunchback of Notre Dame song lyrics? Perhaps because it's one of my favorite animated movies? Is it because it's April Fool's Day? Or maybe it's related to the contest I promised in the title?
Yes to all three!
To celebrate April Fool's Day, I invite you to write a short "topsy turvy" fan fiction! A topsy turvy story (at least for the purposes for this contest) has everyone in opposite roles than normal. Bad guys are good guys and visa versa. You can even gender swap, if you like. Why not? It's April Fool's Day! Just remember, all the characters have to act in a topsy turvy fashion.
You get three panels to show us a three-stage progression into a radically different person or thing.
Use the template. Any style. Any visual medium. Any tool, any machine. If you are shy, you can use an original character or object instead of yourself.
Three grand prize winners will be selected, their entries will be featured as a billboard on deviantART and Motherboard's website linking back to the artist's deviantART account. The winners will be flown, all expenses paid, to either Brooklyn, NY, Honolulu, HI, or Los Angeles, CA to collaborate with either Dash Shaw, Jasper Wong, or Jordan Crane in their studios and will each win a Microsoft Surface Pro 3.*.*In order to qualify as a Grand Prize Winner, you must be able to travel between July 25th - August 1st to participate in the collaboration. Winners will be assigned to a specific city.
For this challenge, the adventure continues beyond just physical prizes. The three grand prize finalists will be flown to one of the three artists studios to work alongside either Jasper Wong, Dash Shaw, or Jordan Crane on a collaborative project. We will document your journey for you and the world to see. The joint artworks produced from the collaboration will be featured on a page on deviantART sponsored by Microsoft and also on Motherboard.
Jordan Crane was born in Los Angeles, California, which is still his home. He was educated in public school and attended USC for engineering. He self-published the first issue of Non in 1997. The anthology grew quickly, and by the fifth and final issue, it was an impressively designed package wrapped by a silkscreen cover, featuring top tier talent as well as his own Xeric award winning graphic novel Col-Dee. During this time, Crane published his first graphic novelette The Last Lonely Saturday, a simple story of love and death, which has become an enduring favorite.
Crane's specific particular design aesthetic could be found across his work, featuring warm covers accentuated by an eye for colors playing and fighting together. Crane's illustrated and design work has been critically recognized with several awards. In 2010, Jordan's biggest book design project, The Art of Jaime Hernandez was published by Abrams books. That same year, he launched www.whatthingsdo.com, a website portal featuring many of today's top cartoonists, a natural follow up to his previous editing work in Non.
Right now, Crane is finishing his graphic novel Keeping Two, a collection of short stories titled Lower the Living, and the fifth issue of his comic book Uptight, which will feature his first scifi story titled the Dark Nothing. His current work can be found in his ongoing comic book Uptight, published by Fantagraphics.
I used the Surface from start to finish. I used to work on paper, and my process is nearly the same digitally. I start by making notes, just words at this point, things that I'd like to draw, relations and associations on the topic. When a couple of interesting things start to poke out at me, I'll start sketching. At this point I do simple figure drawings to see if the idea has legs. So I open up Manga Studio, get my page sized, and start rough sketches. I push the idea through to the last panel, and when I have something that works, then reduce the opacity on the layer, and do the final tight drawing on a new layer. Then colors. I'll initially just fill the spaces with harsh contrasting colors to make sure I get all the nooks and crannies filled in. Then I'll find a pair of colors I like, something that's pleasing but still pretty argumentative. Then I will tone everything based on that pair. Then fiddle some more with the colors, and then done.
I used Manga Studio Pro from start to finish for this comic strip.
I worked on it for about 8 hours. Drawing and coloring from start to finish was about 4 hours. It was spread out over a couple of days, so I got to think about it a lot, so that'd account for another 4 hours. I do a lot of my best drawing inside my head.
Jasper Wong is an artist, illustrator, and curator. He is a man who wears many hats and best known for his art that is a unique clash of Asian-influenced pop culture on paper. Jasper has exhibited worldwide, in places such as Japan, California, France, London, Mexico, New York, Hong Kong, Chicago, and Australia and he has been selected on multiple occasions by Archive magazine as one of the 200 Best Illustrators worldwide. He has also scored press in publications such as Communication Arts, Society of Illustrators, American Illustration, Taschen's Illustration Now, Hypebeast, Booooooom, Arrested Motion, Hi-Fructose, Acclaim, Complex, Vice, Highsnobiety, VNA, Street Art News and Juxtapoz. He was recently chosen as one of the HB100. A list of Hypebeast's 100 most influential figures in the industry, which included the likes of Kaws, Pharrell, Banksy, Jay Z and Kanye West.
Jasper is also the founder of a gallery in Hong Kong called ABOVE SECOND and another creative venue in Honolulu called LOFT IN SPACE. In its existence, both Monocle magazine and CNN have chosen it as one of the best galleries in the city. Jasper is also the creator and lead director of POW! WOW! HAWAII, which is a non-profit organization of contemporary artists committed to community enrichment through the creation of art outreach programs, educational programs and engaging the community in the creation and appreciation of art.
Another venture is in the form of a community art center called LANA LANE STUDIOS. It is a repurposed industrial warehouse that has been transformed into progressive 2D/3D creative workspace and center for teaching and learning. It is a place where creative output flourishes, interacts with and inspires the community. It is a combination of private studio spaces and a fully functional art school for the youth of Hawaii.
It started as a sketch on paper and inked on vellum. It was then scanned on to the Surface. I transferred the same process that I normally use on the computer, but implemented the Surface instead. I was able to easily work on the illustration on the go. Something that wasn't as possible with my laptop, because it can be cumbersome taking it out while on the move.
I used Photoshop.
It took me about a week to complete the piece. I have a 1 and half year old daughter and she loves to play with the Surface. She likes to draw with the pen. But, it also slowed my progress.
Dash Shaw is a cartoonist and animator whose last graphic novel, "New School", was named one of the best books of 2013 by NPR. His other recent books include "BodyWorld" and "Bottomless Belly Button." His animated works include the Sigur Ros video "Seraph", "Wheel of Fortune", and the ifc series "The Unclothed Man in the 35th Century AD." His new graphic novel "Doctors", about doctors who enter deceased people's afterlives to bring them back from the dead, arrives later this year from Fantagraphics Books. He lives in Brooklyn, New York.
I started it as a sketch and then scanned it into the Surface. Here you can see a sketch.
I used Photoshop. The finishes were done entirely in Photoshop, on the Surface.
That's hard to say. I did other versions. And then I stare into space for a while. I don't know. Maybe a couple days?
Habib has been the Creative Director at Microsoft Studios since 2010. He has over 12 years of experience in Visual Effects for film and 10 years in the games industry. Nominated for two Academy Awards and winner of two BAFTAs in Visual Effects for his work on Twister and The Perfect Storm while at Industrial Light & Magic (ILM), Habib has also worked on two Star Trek films, Star Wars Episode I, The Bourne Identity, Spawn, and Signs. Habib served as a Senior Art Director at Electronic Arts (EA) from 2002 - 2009 where he worked on Need for Speed Most Wanted, which received a Visual Effects Society (VES) Award in 2006.
As Publisher of Motherboard, Thobey Campion has seen VICE's technology and science channel grow into a tech media powerhouse, introducing a global audience to the most exciting developments from the fringes of innovation. Today, Motherboard maintains 7 international bureaus, 3.8MM uniques visitors per month, hundreds of millions of video views, multiple Webby awards, and a rock-solid reputation for hard-hitting perspectives that provide a refreshing voice amid more sterile tech news and gadget review media.
25 semi-finalists will be selected by full-time deviantART staff. From the semi-finalists, the VICE and Microsoft judges will select three grand prize winners which will be posted on deviantART.
Judges will review the entrants description of his or her creative process and will use the following criteria in whatever degree they feel appropriate:
Quick message for contest entries
Hi everyone! We have had some amazing entries so far. However there is one thing I we have noticed - although all the entries have featured some beautiful girls, most just dont quite look like princesses.
When I think of a princess I think of beauty, grace and style but I also think of excess and over the top fashion.
We would like to see more entries that clearly show that this is not just a beautiful girl, this is a princess.
More jewellery could help, or if your princess is a more natural princess you can achieve a similar look with lots of flowers or even tattoos.
Anything to show that "this girl is special"
To give people who may want to change their entry to reflect this a fair chance, we are extending the contest until July 1st.
* That's not to say we won't choose a princess with more simple design - after all that might be better for your princess's theme. If you think simplier fits her theme, then that's fine.<