So you want to do commissions?A basic guide to setting up commissionsMore Like This
When it comes to commissioning, there is so much that needs to be decided, arranged and thought of that it can all appear a bit daunting at first.
However: when following a couple of basic guidelines, setting up commissions really is not as hard as you think!
If you find the article informative, please it.
First things first
So you have decided you want to start doing commissions. That's great!
The first thing to do is to determine what you want to offer.
Do you want to offer drawings, or designs?
Will you be coding journal-skins for people, or will you be pixeling?
Take a look through your gallery and try to determine what you do best and what you like to do the most.
Because that will most likely be what you'll be offering.
Stick to what you're good at.
Don't promise what you can't deliver when someone is paying you for it.
Now that you've mo
How to start doin commissionsMore Like This
Edit: This tutorial covers aspects related only to your Deviantart gallery and Deviantart Journal. It has nothing to do with the Deviantart's newly implemented points commission system. You can take commissions without using that points system on Deviantart as long as you have paypal.
WHEN IS THE BEST TIME TO START
When you have enough watchers and people interested in your art.
When you have a closely-bounded community around your work/gallery
How many is enough I can't say for sure, because it depends on the community around you and your work. Some artists can live on one patron, others need to live on millions of them.
For DA, I would say typically around 20,000-40,000 pageviews, at least 40-50 watchers on your DA is best before you start considering taking commissions, (because out of that 40-50, you may have 1 person willing to pay, a safer bet is 100 people.) however, if your gallery has explosiv
How to get started with Pixel ArtLately I have frequently been asked what programs I use for pixeling and/or animating and also in general how I go about it. Now I currently don't have the time to create a tutorial of my own but I figured until I will be able to do so I could at least give you some helpful tips and link you to some tutorials made by others.More Like This
About the programs I use
I do pretty much all the pixeling itself in Photoshop Elements 8.0 which sadly enough isn't free. But don't worry, in general photshop is even a little overpowered for pixel art, I simply use it because I am most used to it.
Technically you can even use Microsoft Paint for pixeling, after all the only two things you really need to be able to create pixel art is a pen tool and the ability to zoom in far enough. The only real disadvantage about Paint is the lack of transparency support so you can only create pixels with an opaque background.
However I can offer you a really great third optio
How to: Make thumbs big in features?I get this asked a lot!More Like This
Back when they introduced sta.sh, I didn't really use it. Because it seemed hard to get used to. I always wrote my articles in the old way.
Then I toyed with it a little and noticed that is is something really awesome!
Not to mention that the only way to make articles and journals is through Sta.sh Writer.
So I assume not so many if you know that there is a way to make thumbs big!
That is actually pretty easy. All you have to do is add big in front of a thumb code!
: thumb159252268 :
This is the "regular" size
: bigthumb159252268 :
This is the big size
Of course: without the spaces between the colon ( : )
But this is not what I wanted to show
Fancy Features with sta.sh Writer
Go to your Sta.sh!
After that, hit the