o.O Talented UDK Asset Creators! O.oJust a reminder!More Like This
I thought I'd do a reminder about the D2U MP project release of Proving Grounds due out in over a week on Xmas Day 2013 - and after that the team will be focusing on the SP version of SOL Contingency: The Lunar Incident.
There is a good chance of it going global because of the talent, quality, and gameplay involved. Since the UDK already supports some multilingual features, it is anticipated to have more foreign language support in future releases.
So, in the near future - if you or someone you know has some free time from other projects, maybe you'd like to stop by and say Hi to the guys and get familiar with the project? Or simply mention your hopes & interest in the game?
Or maybe you'd even like to link some of you
SOL Contingency's Community modding/mapping! :DMore Like This
Community modding/mapping & Applying for project positions
Alright everyone, here are a few answers to some of the top questions getting asked by community members:
Can we mod the game? Can we map for the game?
And - "Can I become a team member / developer?
Before we opened the forum to the public, we only used it for development discussion (in the private subforum hidden to non team members) where we established a few guidelines for developers. Obviously fans who are not developers (just players) and want to make maps and other stuff for the game (when it's playable), so I'm putting together a few guidelines for that too. I'm starting off with
Official Alpha Game Test TrailerDescent To UDK - Sol Contingency: The Lunar IncidentMore Like This
The Official Descent to UDK - Experimental [Sol Contingency]
This initial experiemental demo trailer had 125,000+ views in only one(1) day!
And has over 950+ Likes!
Made by: Maximilion Schultz, Sol Contingency's Lead Develper
Using: The UDK's - UE3 Game Engine Technology
Currently featured on over 2 dozen gaming & info-tech sites!Including these: