Strangled RedThere are tons of stories out there about hacked pokemon games. Some of them really quite neat such as the one about a version where you get a ghost as a starter. Some are ridiculous as well, silly stories about people dieing after playing a game, or the game talking to them. God, don't these writers know less is more when it comes to this stuff? Ah well, I digress.More Like This
I grew interested in these hacked games that are apparently in any thrift store, on ebay, or handed out by homeless people to random passersby. I didn't have the pleasure of meeting these creepy people, I merely found this particular cartridge in a trash bin when the garbage truck backed into my neighbor's dumpster. I noticed the game and asked the trash man if I could take it, and he didn't seem to mind. It was thrown away after all. I of coarse checked with my neighbor to confirm if they actually didn't want it, though they seemed perplexed, as if they'd never seen it in their life. Their son made a grab for it, a little
@ Happy 1st Movie Anniversary =DA Year Already, Wow... I Can Barely Believe It XDMore Like This
Apenas Puedo Creer Que Haya Pasado Un Aņo Ya XD
EXTRA CREDIT - Ralph's Cameo @ Sonic For Hire XD ENGLISH... / VIEWER DISCRESION ADVICED: CRUDE MATURE HUMOR CONTENT!More Like This
Ralph made an interestingly twisted cameo on Sonic For Hire, a flash-animated chronological-episodic fictional crossover series created by Mike Parker (who also created "Cartoon Fails" and "Kung Fu Karl") and Michael William at LowBrow Studios, Inc (the studio whose employees brought you "Cyanide and Happiness").
The series is dirstributed by Machinima.com (on its Happy Hour block). It started airing on February 13, 2011.
EXTRA CREDIT - Various Pencil Tests =3This rough test is served for more expressions and attitude study than good animation.More Like This
Animator Jin Kim used a dialogue from the movie "Step Brothers" (2008)
Also by Animator Jin Kim
2D animated test of Calhoun by Sarah Airriess,
To test her design before final model and rigging took place.
2D animation of Gene, chief of the Nicelanders also by Sarah Airriess,
to explore animation possibilities before his model and rig were finalised.
Source: http://livlily.blogspot.hu/2013/06/wreck-it-ralph-2012-pencil-tests.html (Compilated)
Again, I'm sure this entry will be filled with people telling
how awesome would it be if the movie was 2D and yada, yada, yada...
EXTRA CREDIT - ZBrush's Early Character Designs ENGLISH…More Like This
The process of creating characters at Disney is an evolving, collaborative effort. We start with a strong design and must maintain the appeal it conveys throughout the animation pipeline. The design evolves throughout the process, but a large part of what we do is maintaining the attitude and personality of the original drawing as it translates into 3D.
We use ZBrush at WDAS as a tool that allows us to make changes and explorations quickly with designers and animators. We can explore facial expressions, and test out proportion adjustments on the fly without waiting for draw-overs or note sessions.
It's always an interesting challenge translating a drawing to 3d, but particularly at Disney I've felt an importance to keeping true to the use of linework that is such a basic component of the Disney animation 'feel'. We are trying to keep the spirit of a 2d drawing in 3d space. Using the ZBrush tools has helped enormously