Hypertile BasicsFirst of all, special thanks to Zueuk who had the patience to explain me all the hypertile stuffMore Like This
There is also an awesome hypertile tutorial that you should check out first: Hypertile Uncovered With 3D
To make a basic hypertile, you will need 2 transforms: Basic hypertile
hypertile2, rotated 180 degreesbubble (small amount, about 0.25 lets say) with pre_blur
The exact bubble size to fill a hypertile can be calculated exactly, or you can just change the amount of bubble until it fits.
The hypertile has two parameters, p and q. Basically, this means it takes p-gons, with q polygons meeting at each vertex (this does
Structured IFS tutorial collection well, as usual, i need your help with this bunch of tutorials.More Like This
What should i write about? Is there anything you wanna know? Please ask, i´ll write about it ^^
If you wrote / want to write cool tutorials about structured IFS, poke me, i´ll add it to the collection.I need feedback Is anything too crappily written? Is it messy / unclear? Do tell!
2015 / 11 / 23 - 3 tutorials added to list
Shared linked transforms(NEW) Shared linked transforms - ExamplesPre and Post variations
Multiple loops fractals(NEW)
Structured IFS Fractals - Basic ElementsFractal Art WeekMore Like This
This article is about structred IFS fractals - basically, stuff made with Apophysis, Chaotica, and other similar software. Those aren't formal names of the things - just a little system that makes things easier for me.
A structured fractal is basically composed of main structure (framework), fillers and effects.
This decomposition, of course, is not universal and not even unique (one may see a transform as filler, while another as framework, for example).
This is the transforms or a group of transforms that create the main shapes of your fractal. Removing or replacing one of those transforms with something else will change drastically the looks of the work. Many frameworks have emtpy areas to be filled with fillers .
While some frameworks people use are quite hard to figure out (those are few though, since there are not many people able to find their own original crazy structures), other are common, explained in many tutorials, fe
Double Bubble Advanced TweakingThis is based on Double Bubble Tut by piethein21More Like This
Just a few tweaking ideas and inspiration, and a few ideas of how to approach tutorials in general
And, of course, the first tip is - move the stuff around
Variations like bubble, hemisphere and scry have a similar shape, so you can use any of those, or mix them up in the same fractal
With everything else unchanged, scry replacing both hemispheres:
Tweaked versions with scry, as example of some cool shapes that can be obtained:
Add effects and blurs
This is an infinite source of variety, so i'm not even trying to cover all the possibilities.
Below, i duplicated one of the bubble transforms. Then, added pre_blur to the copy, and scaled it
Starting with dA CSSBack when CSS was allowed for journals for the first time there had been only a few deviants like ClaireJones, Lilyas or kuschelirmel-stock who provided free skins for everyone. Through the time more and more people enjoyed working on CSS skins and we also got the chance to skin our galleries.More Like This
These days, and thanks to the great resources about journal and gallery CSS that have been created, it is possible for nearly everyone to code their own skins and/or to share them with others. Still there are many people who struggle with some basic things, which is why we want to focus on some of them here.
Where can you use CSS/HTML
On deviantART you can only use HTML and CSS on your journals, group blogs, your custom gallery folders, as well as your groups' galleries.
When you customize your profile widgets you can't add CSS or HTML like you can for journals/galleries. All you can do is using existing dA code that can be re-us
Isometric Fractal Art Tutorial - Part 1In this tutorial, i will explain how i created some of my recent "isometric" works. For example:More Like This
Softwares needed: Apophysis and Chaotica.
Prerequisites: you will need some previous knowledge on how to use Apo and Chaotica. If you have any doubts, please check those out:
Apophysis ManualChaotica ManualXaos RevealedChaotica Editor Basics
Plugins used: square.
Start from blank, and add 1 transform with square = 1. You should have something like:
Chaotica Editor BasicsAn illustrated explanation of Chaotica`s World Editor.More Like This
It also features the Apophysis equivalents (when those exist). The left column corresponds to Chaotica, while the right column is Apo.
Iterator (Chaotica) Transform (Apo)
To add a new iterator, use the "New Iterator" button on top of the editor.
To remove an existing iterator, click on it and press Delete.
Transform (Chaotica) Variation (Ap
Color Theory for Fractal Artists Artist's ToolboxMore Like This
While those are not really Artist`s tools by themselves, knowledge of how to use them well may be a very important tool, not only for fractal artists but for everybody.
Finding the right color combo for your fractals may be pretty tricky, and the coloring can affect the final artwork a lot, sometimes changing it's whole appearance drastically. It is why some color theory info can be a very important tool for fractal artists. Of course it is not a universal rule, but rather a guideline, and will definitely help you to come up with pleasant and meaningful color combinations more easily.
You may read a bit more about it here:
And an awesome, yet underused,
This could improve your fractal work.Here are some links I used to help me get started and got some good ideas to try.More Like This
Plz Note I will update this journal periodically so check back to see the new links
If you have a tutorial or video plz link me to it in the comment section so i can add yours to this journal with your credit of course .
Videos on YouTube
http://www.1stwebdesigner.com/tutorials/33-outstanding-apophysis-tutorials-part-2/ has a ton of tutorials. you have to check this out
More to come so stay tuned
Tutorials not on DA
Want to write your own scrips then read this