This is Ituziel, another boss I designed for Ember Isle. The in game version looks a little lame because of how I had to squish his proportions to match the animation rig so this is how he's SUPPOSED to look.
Maya, Zbrush, 3dCoat, Bodypaint, Xnormal, Photoshop, etc. Real time renders in Marmoset Toolbag.
Video turnarounds of my Storm Legion models: Youtube: [link] Vimeo: [link]
The official Storm Legion art dump thread on Polycount: [link]
The hydra are a reptile like, biologically immortal species. Every one to two years a hydra goes through a regeneration process called the Cycle where every single cell in their body dies and then immediately after regenerates. It’s a very painful and slow process since all the cells need to be regenerated in certain order and speed so that the individual will survive the Cycle. The older a hydra is, the longer and thus more painful the process will be. During the Cycle hydra are in a very vulnerable state and thus they usually travel back to their homeworld or a well-fortified starship built for the individuals to go through their Cycle’s in peace.
During the Cycle hydra can regenerate lost limbs, heal scars and cure diseases, but this greatly increases the pain level and the Cycle’s length. Hydra have only a handful of life-threatening diseases, and most of them affect the regeneration process, making it too strong or weak for the hydra to survive. Outwards the Cycle looks similar to amphibian skin shedding; as the skin tissue renegerates it leaves a slimy substance behind, which sheds off after a while. The new skin behind is a dramatically lighter than the old one, but the skin will fully get back it’s shiny black gloss in one or two months.
Hydra are one of the oldest known species and they see themselves as the highest form of all living things. While they might be somewhat arrogant, they’re not opposed to helping other species to evolve with their technology and knowledge. Hydra are territorial but overall not very aggressive so they tend to end up as scholars or diplomats rather than soldiers.
They’re born genderless but with a genetic code for either gender which activates around maturity. While hydra don’t have much sexual dimorphism based on body type, their marking colors are an easy way to tell the males and females apart. Male colors range from violet to light blue, while female’s from red to yellow. Young hydra don’t have markings at all and sometime before maturity the markings appear but are grey.
One of two sets that my friends Wes, Jett and I have made for the Dota 2 Polycount contest. We wanted to make something for Crystal Maiden that's both pretty and fitting with her overall theme and look.
Here's a link to it on Steam Workshop! [link] And our Polycount thread! [link]
Crystal Maiden's original look and base model so you can compare, if you're not familiar with her: [link]
Some of my high poly sculpting for the hair and the shoulder items: [link]
Arthas Menethil, Crown Prince of Lordaeron and Knight of the Silver Hand, was the son of King Terenas Menethil II and heir to the throne. He was trained as a paladin.
Despite his promising beginnings, Arthas became one of the most powerful and evil beings Azeroth would ever know. Taking up the cursed runeblade Frostmourne, he became a death knight, led the Scourge in destroying Lordaeron, and became the Lich King.
Yet, no king rules forever. The legendary Lich King finally met his ends in the hands of the Argent Crusader and the Knights of the Ebon Blade.
UPDATE:My artwork had been chosen to be the bookcover of EXOTIQUE 7 artbook!! It's really a great pleasure to me cos inside the book does have alot greater arts and to b honest, i can only explain it by "I'm just being lucky" .....
anyway hope u guys like it, and buy 1 copy if possible cos it will be an AWESOME COLLECTION! XD
Work done for Generals Order Trading Card Game.
some of u who staying in singapore might see this in popular book store...
Concept of sci-fi energy gun - HORNBILL This model I did along my another model – ELAH ([link]) This both were designed as twins but never finish this one 100 percent until now. They are similar except major line. Concept and realisation is mine. Program I used is 3ds max and rendering engine is vray. Material I made should be something between plastic and ceramic . I did 2 pictures (resolution 1920x1080): 1. [link] 2. [link] I chased hi-tech dynamic feeling so let me know your opinion. Tnx for comments if any and bye.
A sketch for a game , strikers of the exile. Im allowed to post this as it is still at it's rough stage, and only 1 design is picked to be developed. I believe any of this design can be further developed into a good game subject matter. Unfortunately i cant share the final versions with you guys =/ . Just showing my workflow for game production.
randomly picks images in the internet then kaboom, xD I did a speed sculpt during break time I took almost about 2hours to finish this. I'll be focusing on modelling for now not on detailing and painting stuffs which waste my time. T_T I really feel sad for it.
based on "Hope" art by LiLaiRa I need to credit her on doing this stuff.
Here is a baby trex male, made from scratch, no maquette, no scan. For our fanfilm we need a female baby rex, which is actually the baby which will grown and be the adult female of the first movie. The movie is a prequel. So I will convert the baby male into a baby female. The fanfilm will cover a large period, from hammond child and love growing for dinos, to Hammond and Gennaro getting the money to create ingen thanks to the miniature elephant ( you can see it on the facebook page) to the building of the park and animals put in their paddock. Don't forget to follow us on facebook ^,^ J.
HP in zbrush, retopologised in 3dsmax (good old polyboost's retopo tools, loved them since 3dsmax v8) , normal map baked in RTTassist (3dsmax script) and touched up with the help of nDo2 (can't recommend it enough) and finally the color job done in Photoshop.