Structured IFS Fractals - Basic ElementsFractal Art WeekMore Like This
This article is about structred IFS fractals - basically, stuff made with Apophysis, Chaotica, and other similar software. Those aren't formal names of the things - just a little system that makes things easier for me.
A structured fractal is basically composed of main structure (framework), fillers and effects.
This decomposition, of course, is not universal and not even unique (one may see a transform as filler, while another as framework, for example).
This is the transforms or a group of transforms that create the main shapes of your fractal. Removing or replacing one of those transforms with something else will change drastically the looks of the work. Many frameworks have emtpy areas to be filled with fillers .
While some frameworks people use are quite hard to figure out (those are few though, since there are not many people able to find their own original crazy structures), other are common, explained in many tutorials, fe
Structured IFS tutorial collection well, as usual, i need your help with this bunch of tutorials.More Like This
What should i write about? Is there anything you wanna know? Please ask, i´ll write about it ^^
If you wrote / want to write cool tutorials about structured IFS, poke me, i´ll add it to the collection.I need feedback Is anything too crappily written? Is it messy / unclear? Do tell!
2015 / 11 / 23 - 3 tutorials added to list
Shared linked transforms(NEW) Shared linked transforms - ExamplesPre and Post variations
Multiple loops fractals(NEW)
Double Bubble in ChaoticaAs people seemed interested, i decided to adapt the Double Bubble Tut by piethein21 for Chaotica.More Like This
The following tutorial is just a translation of the original tuto, and all credit for developing the technique and spreading it goes to piethein21
Double Bubble in Chaotica
Start with an empty world (left), and then switch to the world editor (right):
Once in the editor, add 5 new iterators, by clicking the New Iterator button 5 times.
Now, select the Iterator 1 in the node editor. Click on the transforms node, add a new transform by clicking the New Tranform button on the top menu, and replace the default value with spherical in the transform type menu.
So we set a spherical tra
Double Bubble Advanced TweakingThis is based on Double Bubble Tut by piethein21More Like This
Just a few tweaking ideas and inspiration, and a few ideas of how to approach tutorials in general
And, of course, the first tip is - move the stuff around
Variations like bubble, hemisphere and scry have a similar shape, so you can use any of those, or mix them up in the same fractal
With everything else unchanged, scry replacing both hemispheres:
Tweaked versions with scry, as example of some cool shapes that can be obtained:
Add effects and blurs
This is an infinite source of variety, so i'm not even trying to cover all the possibilities.
Below, i duplicated one of the bubble transforms. Then, added pre_blur to the copy, and scaled it