I am ready to announce that Promotional campaing for my Concept Art Online Class is in the progress now. I will launch Live Demo Painting event for Environment Design. It will be broadcasted in HQ via Livestream on monday 27.10.2014. Are you interested? More info to be posted later today!
The oceans of the Birrin homeworld are populated by vast numbers of organisms, particularly the mid-latitude tropical zones on either side of the hostile equatorial 'Kiln'; a region of intense heat and violent storms. The surface waves and currents generated by these weather events create deep oceanic mixing, bringing nutrients to nearby surface waters and supporting the assemblages of life found there.
The birrin are at home in water, and many engage in swimming recreationally with or without the aid of SCUBA systems. Diving activities are associated with risks: as in this potentially dangerous encounter with the creature seen here.
Evolved from the same land-living ancestor as the birrin the Sardu, as they are locally known, are air breathing creatures of great strength and predatory skill. They range across most regions of the ocean, hunting diverse prey depending on local resources, and adjusting their strategies accordingly. All however rely on an extraordinary ability to generate powerful electric shocks via organs housed in their huge, elongated horizontal jaws. This allows them to stun entire schools of smaller organisms to consume at their leisure, or to probe their jaws into soft mud and detect, flush out kill benthic creatures of considerable size. The electrogenic organs also have a social purpose; and mating individuals compete to show both their ability to generate electricity, and to withstand the shocks of their adversaries. The small creatures that accompany sardu as commensals must also be tolerant of this hazard, and most swim to a safe distance during the closing stages of a hunt, moving in to feast on the scraps afterwards.
The birrin diver seen here may seem in danger, however it is experienced with the local sardu and knows it is not a part of their prey search image; the constant stream of bubbles generated by the SCUBA gear and bright wetsuit look so unlike the large bottom dwelling creatures it usually hunts that it does not view the birrin as food.
These ruins represent the height of Birrin pre-industrial engineering, and continue to impress tourists from more recent, technologically complex societies today.
Part city and part fortress, this gate was built to defend one of the few entrances to a lush, steep walled floatforest valley beyond, in which a society of several million inhabitants flourished for centuries.
Initially a natural stone monolith with only a narrow passageway dividing it, generations of craftspeople and slaves hammered away at the stone to perfect it into its current form, before finally coating it with a resin/sand mixture to protect it from further natural erosion.
The guardian statues warned foreign armies and traders of the power and capabilities of the valley people, who maintained a massive standing army at all times, based in a garrisons built into the gate walls.
Too heavy to themselves be created from stone, the guardian statues were built from the interlaced and cemented trunks and roots of local float-forest and other imported plants. Treated with resin to prevent decay, this meshwork was then coated in the same substance used to smooth the wall standing behind them.
Ultimately, the civilisation responsible was conquered by a society that had developed steam powered warships, and who attacked from one of the seaward entrances of the valley.
Left to ruin by the conquerors for several centuries, it is now of prime interest to archaeologists attempting to reconstruct the history of the valley society.
Seen here, a small camp of nomadic locals pitch tents in the evening glow of the great gate.
Not exactly a full tutorial but this is pretty much the gist of it. Only leave the important lines or the ones that suggest shape depending on how much you want to simplify it.
This really depends on how realistic you want to draw. I recommend learning anatomy then simplifying just so you know how all the muscles, joints work etc. This will give you a better understanding of making poses and anatomy look more convincing.
I really like the perspective on this one. I've been playing around with a new brush that I created. It seems to be really working out for me. Does a brush matter? Yes, to me it does. I hear so many digital artists say that the brush doesn't matter, but it does. It's not the only thing, you need skill of course, but a good brush that can give you detail, stroke variation, value shifts, etc is priceless to me. It means that there's less that I have to paint.
Just Messing around with miss Harley Quinn...what she gonna look a like, when she got a realistic touch ??? I use this Photo stilettostudios.deviantart.com… as a Pose reference..Hope She don't mine..hehehe
C'est parti! Le premier Concept Art d'une looooongue série à venir pour le prochain livre de Tanner McElroy: War of Wings. La Guerre Céleste est déclarée... ça va saigner!!! Concept de Jessica Rossier et moi.
First Concept art for the new Tanner McElroy's Novel: WAR of WINGS
inspired "At the Mountains of Madness" by horror writer H. P. Lovecraft... Please click Download Image for original quality(wallpaper). Thank you all for your kind words, criticism and comments))) Adobe Photoshop CS5
For 's Weekly Challenge: Bamboo Forest. I like how this turned out very much! I think my constant practice lately with speedpaints has also done something for my more detailed work as well, it feels more natural.
I tried to pick up my "concept" serie.
Here's a new one after six month.
A fantasy canyon scape which shows a civilisation in an unusual environment.
Entirely painted in Photoshop CS from scratch without references.