intro to fluid simulation with blenderhello blender heads! i've prepared a small tutorial about fluid and water simulation that will make you able to create animations like this one based on some requests from the :iconblender-nuts: group membersMore Like This
please note that i wanted to keep things simple and i only explained the basics and it will cover what you need to make a basic simulation, if you want more details about this subject please look in youtube for more advanced tutorials.
in this tutorial i assume that you already know how to add, delete, move, scale, rotate and all the basics of blender
Level: Beginners Intermediate
let's begin then
what you will need to d first before making a fluid simulation is setting a domain, it is a box that determines the boundaries of the fluid simulation, no fluid can get out of it
think of it as a transparent container that holds the fluid
all the settings for fluid can be accessed from the physics tab as shown in the picture
Using ZBrush to Re-texture Poser modelsMore Like This
I just published my latest video tutorial on how I use ZBrush to create new textures for poser models. You can check it out here on my blog: http://goo.gl/3uJ4NF
6 Tips For a More Realistic Render!Over the time I’ve been interested in CG, I’ve seen a lot of renders. And often I see amazing scenes that for some reason still look fake. They have perfect lighting, Perfect textures, perfect topology in there models.More Like This
But somethings still wrong, they are too, well.. Perfect! And that’s what this article is all about. Getting rid of perfectly rendered images and perfect cubes and making them look imperfect. So read on and find out how!
1. Depth of Field
Depth of field is a very important thing you can do to make your render realistic. Almost every real photograph has it. Even when you take a picture with your iPhone it focuses on something. Sometimes you can just barely notice it. but it’s always there.
Blender’s Camera has dof (Depth of field) build right in. Just scroll down to the “Depth of field” tab and set the “Aperture” to “F/stop” and set the F/stop number
7 tips for the 21 year old meMore Like This
7 TIPS FOR THE 21-YEAR-OLD ME by Bobby Chiu
When I was a student in college working on my skills as a character designer, I’d had periods where I would sit at my desk working as hard as I could but having little to show for my efforts at the end of the day. I remember sitting there surrounded by blank pieces of paper, trying to come up with an amazing style that nobody had ever seen before. I would do one drawing and not be satisfied, so I would lay a new piece of paper over it, re-draw it with slight changes to features here and there. This would still not be good enough so I would put another piece of paper over my revision, make more minor adjustments trying to perfect this new style I was searching for.
I did this for weeks on end, tweaking and polishing over and over, working hard every day. But in the end, did I come up with a brand new style, something amazing that