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Starcraft
:iconc20gleason:
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Kerrigan quick fan art from Heart of the swarm!
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just a clay render of my version of Blizzard's Kerrigan done with mental ray...
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Revised for the 4th time in 2 years :D

Pencils & inks by :iconspacefriend-krunk:

Colors by Me

Terran & Zerg 4 life!


What race do you most often play?

Add me on Facebook: www.facebook.com/sirius.steve
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Like it says - an image of the newly-released Zerg ultralisk for SC2.

woo!
Zerg on Monday (theoretically!)
(higher-res available here)
and a detail shot here
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Painting practice

Сharacters and plot (c) Blizzard
drawn by me
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Starcraft
:iconcaptainspine:
Collection by
A vicious hydralisk from the starcraft universe which belong to blizzard.
Started with this one after I saw the ghost of the past trailer [link] and think it took about 10 hours to make.
Used Cintiq 12WX and Photoshop.
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Zug Kerrigan and Sarah Kerrigan.

2010.
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The man inside the machine.

I wanted to render him in full body with the face visible but my PC lacks sufficient RAM to do so. Oh well...
--------------------
Additional details
The Army Girl logo at the Marine's left shoulder pad is courtesy of :iconillmindedchild:
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Been a long time scince i painted, felt nostalgic when doing this piece.

Hope some of you will like it ^^

Photoshop cs3 + Wacom
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A remake of the starcraft 2 logo.
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My newest piece of art work, picturing the beauty from StarCraft ;)

Titel: Sarah Kerrigan
Materials: PhotoShop 5, Intuos 4
Time: I do not even want to know! :D

Please leave a comment ^^

Inspiration song: [link]

Ref: [link]

Amazon Warrior:
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An old fan art from my college days.
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another starcraft II related billboard commission for www.nerdstomper.com Your resource for everything Blizzard and Heroes of newerth e-sports related web content!
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Other Blizz games
:iconlynxmb:
Collection by
Along with the new Heroes announced at Gamescom, I was there to do a live art demo across the 4 convention days, and here it is!
I had a blast working on stage, and I'm really happy with how it turned out. After 4 and a half hours on stage it was pretty close to being done, took another hour or so to finish it up once I made it back to the US.

Download for desktop res!
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ok need to try more complicated things in that style, but always keep doing babysteps..
edit: some level adjustments... 
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So the next one for the Blizzcon 2013
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Next in the series of paintovers for Heroes of the Storm, with the newest addition to our hero roster - Zagara, the Zerg Broodmother. It's always fun to go back to my zerg roots!
Original model by Phill Gonzales and textures by Ted Park.
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Gaming
:iconebony-pen:
Collection by
final fantasy 14
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Also: a Dunmer, an Imperial, a Nord, and a Breton walk into a bar. It turns out they are all former prisoners.

Three years ago (man, I can't believe it has been for so long) when I drew Once A Prisoner, Always A Prisoner I remember there was discussion about how the beginnings of TES games keep escalating with every new release. What could possibly be worse than kneeling to a headman's block and being almost executed? The Elder Scrolls Online answers: how about being actually executed? And then imprisoned. In Oblivion. As a slave without a soul. I'm fairly sure the script writing team is still congratulating each other over that one... :XD:


Varril Velethi, Brenna Martes, Skaila Skaran & Noelie Morcant © me
my characters from The Elder Scrolls series


For more fan art inspired by The Elder Scrolls take a look at here!

*

Tumblr: isriana.tumblr.com/post/819848…
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So when WoL came out, I was surprised they didn't do anything with the idea of a High Templar and Dark Templar merging. I thought of a bunch of ideas for what this could do, but in the end they were too weird and not practical. Please share any cool ideas.
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There's an artillery unit I always remembered from a cinematic in either original SC or BW, where it shoots and destroys a limping dragoon. I always wondered how that unit fit into the Terran army, so I did my own spin on it. Keep in mind these unit concepts are more for my portfolio, so don't take them too seriously. Although I do like the War Hound (even though it is just another walking mech unit) I thought a more dynamic direction would be a fragile siege unit that doesn't do splash damage (not well rounded like the War Hound was). While it can out range a Siege Tank, it would also have a large minimum range. Without support, any mid to close range units could overrun any amount of Stikers. I'd mainly like to see how it would work out in TvT.
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I miss that lumbering Reaver from SC1. I liked it's design of a robotic caterpillar, so I took that idea and changed it up a bit. Keep in mind these unit concepts are more for my portfolio, so don't take them too seriously. As far as its ability, a Robotics Facility and Stargate can be rallied to this unit, this will cause units from those buildings to appear on the field at the Warp Reavers location if it's warp gate is activated (while activated it can not move). The biggest problem I thought of with this unit idea was trying to justify why a player should be making more than just a couple per game. I thought of the idea of limiting one building being rallied to a Warp Reaver at a time, but that's a poor excuse to give players motive to build them. So I thought of a second ability that it could do. Perhaps it could use an energy based ability that sucked in missile attacks, similar to an ability the Mothership had pre WoL beta. It would suck in missile fire in a short cone radius, but this would have to be used wisely, since the Warp Reaver is very slow at pivoting.
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Starcraft
:iconthe-wojo:
Collection by
The Elite Grubby Guard took a lot of perseverance, but after loosing the master file two times, and recovering from compressed demo images, I was able to finally complete a working version. This is an overlay image for the ‘out of game’ segments I created for twitch.tv streamer Grubby.


The illustration itself went through some serious overhauls, but eventually coming to a point when I needed to hit a deadline I stopped refining and started finishing. What I like most about the project was my stronger line work, and my first time use of Photoshop CS 5’s (3d?) paint brush tools. I can’t stand the preview window that pops up, but love the tools.

Though hurried, I enjoyed the work on the ‘blinking’ effect as well. It was excited to try to creatively and quickly come up with an effect that would be passable as the blink/warping in of the stalker. This was also a little bit of a desperation move for deadline crunching.

As I stated I lost the master file twice, and had to recover from .jpg screen shots. This means I lost half of my originals resolution, added compression distortion, and a loss of all workable layers. Some of the aspects of the blink effect were designed to cover up some of the loss in layer illustration, and to integrate the resolution/compression noise into something that might feel almost purposeful.

The work definitely is a testimony to keeping a cloud project folder. Despite having multiples backups, including cloud, I was blissfully working out of the sync folder. Be advised, its not a good idea! I prefer Dropbox while I work on all my work. It includes version control, which is a LIFE saver. Have you ever resized or flattened your file for export of a demo draft, to later find out you forgot to undo and now you are looking a flattened image of your hours of work? Dropbox has you covered, just recover a previously saved version, and you are ready to roll. No this is not an ad for dropbox, but it is a suggestion to any one working on digital files to consider a cloud storage service with version control.

Please feel free to comment and let me know what you think of the Stalker concept or the overlay in general. What would you have done differently? Is it an interesting concept? I think it would be awesome if players could have signature units that had slight texture or model alterations (like the Collector’s addition Thor). This would be possible with the inclusion of 3ds Max plug ins for the galaxy editor, due to roll out in the next expansion.

Do you need an overlay for your media project? Feel free to contact me and perhaps we can work something out! Joshua.keyes@gmail.com
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jungle expedition... hf :)
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Sarah :)

there is comics with this picture [link] :)
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Protoss Hero Concept [link]

Protoss Vanquisher Concept [link]

Nexus Interior [link]

So here's a couple ideas for Legacy of the Void, an advanced Dark Templar and Zealot. I looked though different chain weapons and I thought the kusari gama would be really cool for the Dark Templar to use. Then I went ahead and put some kind of dual blade mount on each arm of the Zealot for double the damage.
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StarCraft
:iconlightningcat:
Collection by
its the queen of blades herself holding on to a raynor plushie/doll? im sorta happy with it.. but not really, i think i could have done better.. oh well let know what you guys think?
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Commission for the stunning​ and kind Yuniko of her OC Kasumi. Hope you like it 

And I greatly will appreciate any advice about the picture. Never did the colors​ of this kind of suit before (only a first approach​ with a pic of Neira wearing samus zero suit) so any help is always welcomed :D


A year after Raynor rescued sarah Kerrigan from Charr, Kasumi was exposed to the news of Mengks ways and hard diplomatic towards civilians of the dominion. having desided she no longer wanted this life, kasumi left, and was never seen again since.

Kasumi now work along side her protoss friend Zeratul, in uncovering the truth of the Xel'naga.

Weapon: Kasumi weilds a special crafted Protoss and terran sniper wich fires a psyonic pulse instead of a normal terran bullet.

Kasumi's Race: Kasumi is Asian origin, her parents origins from Japan.




​Well, hope you like it :)


Line-art: franarok.deviantart.com/art/Ka…

another pic of her taking a nice bath
franarok.deviantart.com/art/Re…
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Commission for the kind Yuniko of her OC Kasumi. Hope you like it :)



A year after Raynor rescued sarah Kerrigan from Charr, Kasumi was exposed to the news of Mengks ways and hard diplomatic towards civilians of the dominion. having desided she no longer wanted this life, kasumi left, and was never seen again since.


Kasumi now work along side her protoss friend Zeratul, in uncovering the truth of the Xel'naga.

Weapon: Kasumi weilds a special crafted Protoss and terran sniper wich fires a psyonic pulse instead of a normal terran bullet.

Kasumi's Race: Kasumi is Asian origin, her parents origins from Japan.


A colored version: franarok.deviantart.com/art/Ka…

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(_MA_D.) November "Nova" Terra - Ghost_ (Starcraft 2 / Heroes of the Storm )

"Strictly business."

cs3 and cs6, intuos4, cgtextures.org original size: 10000x5680px 300dpi reference: purchased

steps:
Nova - steps by MagicnaAnavi

Download wallpaper  size! COMMERCIAL USE IS NOT ALLOWED!!! FOR PERSONAL USE ONLY!!!!! IF YOU SHARE THIS, REMEMBER TO LINK BACK TO MY DEVIANTART PROFILE Thank you :heart:


Commander Shepard by MagicnaAnaviCortana by MagicnaAnaviSamus Aran by MagicnaAnaviMaya by MagicnaAnaviVi by MagicnaAnavi
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"During the Second Great War, Dominion was developing an experimental siege vehicle, designed to breach through zerg units, freeing the main passage for troops and supporting them with heavy fire."

yeah yeah, i used leviathan from ut3 for this, but who cares, it looks cool :P

SFM and Photoshop 

and some cool music: www.youtube.com/watch?v=3Y-7_l…
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Featured
:iconalternud:
Collection by
"I am the Swarm. Armies will be shattered. Worlds will burn. Now at last, on this world, vengeance shall be mine. For I am the Queen of Blades!"
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A turnaround and final head of the male rider.
Spring 2010
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Here's some Dark Templar concepts. As for the idea of the female Dark High Templar, I did it for fun, not sure how they would be significantly different from normal High Templar. I've never seen any female infantry for Protoss so I tried to figure out their anatomy, hopefully it looks obvious that she's female.

Someone over on SC's facebook (where this is also posted), said that High Templars are ones who embrace the Khala, while DT reject it. I admit I'm behind on my SC lore, but I like doing art that have twists on what's familiar. So I'd like to think DT figured out a way to harness similar High Templar powers through other means.
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Protoss Campaign Concepts [link]

Protoss Vanquisher Concept [link]

Protoss Nexus [link]

I remembered an old sketch of a Protoss character I made that had part of a Ultralisk kaiser blade for a sword, so I wanted to design a Protoss hero wielding that same weapon. I imagine the setting could be where Protoss harvest their psi-crystals and this guy is one of the guardians.
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my try on a Hybrid Version for the Protoss from Blizzards Starcraft game.
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Tate Hemlock is on Deviant Art! -> [link]
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<3
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Presenting Tonia Sotiropoulou, in a new 2012 shooting. Tonia is currently in the big screen with James Bond's Skyfall. This photo is a sample for magazine use, more photos will follow in the future. See previous work with her at nikosalpha.com/tonia.

model: Tonia Sotiropoulou
photography: nikosalpha.com
thanks to: Stylianos Papardelas
car: Nikos Karamitsopoulos
location: Athens
copyright: 2012
more: nikosalpha.com/tonia


Photoshop Lessons (GR) - Prints - Facebook - Website - Twitter - 500px - Google+
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Canon 5d m2
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Photographer: Michel Couvrette
Makeup: Jennifer Dagher

My facebook Page: [link]
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starcraft
:iconpame-chan-16:
Collection by
AIUR
This was the protoss home planet.

Aiur is under constant siege by the Protoss to retake it from the Zerg.
No planet information here... not much is known of Aiur.

Uploaded the small version. Big version is saved for use and exclusivity elsewhere :)
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All done with the papercraft part of my computer case:)
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Shop | Facebook | Gallery | Tumblr | Twitter | Flickr

So many minerals c:
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The Swarm is upon you.
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A bunch of work, but worth it in my opinion ! More comming soon.

Model : [link]
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