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3D Models
:iconllewelld:
Collection by
Modeled in 3dsmax. Rendered in LuxRender (v1.0RC3).

Used the Megabevel modifier quite a bit for the creation of this shape. Megabevel, shell modifier, and Graphite tools were employed extensively for this model.
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Made with 3ds Max, Megabevel and Blender.
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3ds Max, Megabevel, and Blender.
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Made with TopMod, 3ds Max, Zbrush and Blender.
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Groboto + Cinema 4D + Photoshop

Thanks for stopping by for a look.....faves and comments are always very much appreciated!

:peace:
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Cinema 4D
:iconchazzturv:
Collection by
All I did was add the background, just wanted to see what I could do.
Original here > mc-designs88.deviantart.com/ar…
All credit should really go to him mc-designs88.deviantart.com/
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Just another abstract artwork.

Check out for more [link]
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Experimented with low poly techniques, this came out. Looked like a crystal, so I rendered it with a transparent, specular texture.

C4D
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Serving Holo.
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I use Photoshop and Cinema 4D.
All worktime: around 10 hours


I hope you'll like it ! !

Check My Website and portfolio : [link]


And join my facebook group, and you get the latest infos:

[link]

WORTH IT =)

And dont forget

( : >Please leave the comment< : )

IMPORTANT:
******PLEASE DON'T MODIFIED MY WORK WITHOUT MY PERMISSION, AND YOU CAN USE FREE FOR FACEBOOK, WALLPAPER AND OTHER PERSONAL USE******
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I think I will end this series as a trilogy!  This one is by request....thanks to mullet for the suggestions!!

Software used: Cinema 4D and some light postwork in Photoshop

Thanks as always for stopping by for a peek!!!  :peace:

All comments and faves are greatly appreciated even if I cannot reply to everyone individually!!!  :-) (Smile)Thanks for everything!Thank you! Thank you!:iconthankyousignplz:
Thank You For Faving by Gerguter Favs stamp by ankewehner Read Comments by LumiResources

Winner of the Weekly Deviation Award at :iconinspiration-showroom:  Inspiration-Showroom Weekly Deviation Award by InspiredAdmins
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Cinema 4D and me going overboard with post in AfterEffects

Thanks for stopping by for a look!!!
All comments and faves are greatly appreciated even if I cannot reply to everyone individually!!!  :-) (Smile)Thanks for everything!Thank you! Thank you!:iconthankyousignplz:
Thank You For Faving by Gerguter Favs stamp by ankewehner Read Comments by LumiResources

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Minimalist wallpaper made with Cinema 4D and some sharpening in Photoshop

Thanks for stopping by for a look!!!
All comments and faves are greatly appreciated even if I cannot reply to everyone individually!!!  :-) (Smile)Thanks for everything!Thank you! Thank you!:iconthankyousignplz:
Thank You For Faving by Gerguter Favs stamp by ankewehner Read Comments by LumiResources

EDIT: Wow!!!  A DD!!! What a great surprise!!!! Thanks so much!!! :happybounce:
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Created on July 16th, 2013
--------------------------

Was playing a bit with dynamics and explosion fX when this came up ...
It took around 6 hours to render@ 2560x1600, i think it was worth it :D

--------------------------

Cinema 4D R14
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Created on October 4th, 2013
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Cinema 4d - Photoshop
cat's stock is courtesy of :iconrainny-stock:
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Little sketch portrait of Glenn done in Zbrush and rendered in Cinema 4D.

Hope you guys like it!
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One my submissions for a 3D modeling class. This is actually the first ever car model I've ever fully modeled and textured, and lots of improvements to be made still.

Done in 3DS Max.
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A second variation of something I made up when I was 7. An earlier version on the original Spheroid. And I must admit, this version seems cooler.

Their final design is about the size of a pea or a marble. It includes a duo-output camera, sturdier shield-like legs, more dynamic folding design, and an external AI (via satellite). They're used as an exploratory probe or a spying device. My childhood imagination of them included a minute gun, for use as a tank against small soldiers, such as ants.

Less dynamic version.
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Playing around with shapes other than spheres for a change....made with cinema 4d and AfterEffects....:peace:

Comments and faves are always appreciated! :thanks:
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A caustics test I made with V-Ray 2.0 + Maya 2012
_____________
Jeremy Marchan ~ All rights reserved.
Do not reproduce in any form or by any means without my consent.
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Featured
:iconalbidusnull:
Collection by
X-008 "GUARDIAN" Mecha Concept
// 10 hrs
// G74-SX
// Wacom Intuos 4 M
// Adobe PS CS6

Inspiration: District 9, MGS, HALO 4, Blacklight: Retribution
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MARKSMAN CLASS SPECIALIST

[EXTREME LONG RANGE COMBAT CAPABILITES]

// 9 Hrs
// G74-SX
// Wacom Intuos 4 M
// Adobe PS CS6


// Inspirations: Blacklight: Retribution, Ghost Recon Online,Halo Series,Assassins' Creed,Rainbow Six,District 9,Call of duty modern warfare(The first one)

//2 of 4
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//Short-Medium Ranged combat, Stealth

// STANDARD:
PLASMA SWORD, ARM MOUNTED SUPPRESED Sub Machine Gun.

// G74-SX
// Wacom Intuos 4 M
// Adobe PS CS6

// Inspirations: Blacklight: Retribution, Ghost Recon Online,Halo Series,District 9,Ghost in the Shell

//WIP: [link]

4 of 4
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Cinema 4D and some tweaks in Photoshop

Thanks for stopping by for a look!!!
All comments and faves are greatly appreciated even if I cannot reply to everyone individually!!!  :-) (Smile)Thanks for everything!Thank you! Thank you!:iconthankyousignplz:
Thank You For Faving by Gerguter Favs stamp by ankewehner Read Comments by LumiResources
  Inspiration-Showroom Weekly Deviation Award by InspiredAdmins
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Cinema 4D and some tweaks in Magic Bullet Looks

Thanks for stopping by for a look!!!
All comments and faves are greatly appreciated even if I cannot reply to everyone individually!!!  :-) (Smile)Thanks for everything!Thank you! Thank you!:iconthankyousignplz:
Thank You For Faving by Gerguter Favs stamp by ankewehner Read Comments by LumiResources

inspiredadmins.deviantart.com/…
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3D
:iconcosteacc:
Collection by
ONE STEP CLOSER TO YOUR HOLIDAY.
From time to time, there came a project that you instantly fall in love with. Finally we can showcase it here.
Asked by MUW Saatchi & Saatchi to do the series of image visuals for their client, travel agency  Ruefa Reisen.

And there are two more - please check them out on Behance here www.behance.net/gallery/152630…
Or in our portfolio website www.radoxist.com/

Software used - 3Ds Max and Photoshop
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Just another render my from my Formula X2 concept
Hope you like it


Rear view [link]

--
#Modelled --> 3ds Max #Render --> V-ray #Post production --> Photoshop

Please use download for higher resolution

:bulletyellow: Do not use my picture without my permition :bulletyellow:

:wow: whaaaaatttt... a DD, I cant believe it.... my first DD..... :wow:
Thank you very much to :iconcymae:
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Part of the cubic series.

check out the others here

[link]
[link]

---

print will come
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Made and rendered in Blender 2.61 :D

Many thanks to ~dodgydavec for the help :hug:

Trying to achieve the same trick as in C4D here:
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Please visit [link] for more info and views about the project.
-------------------------------------------------------------------------------
We were asked by our recent friend in Belgium - Bee Factory, talented retouching guys to cooperate on a beautiful project.
Series of two visuals for campaign Do the right mix - European mobility week.
This time we were just responsible for making 3D objects.
All the retouching and photo shooting goes for Bee Factory - Thanks a lot guys, marvelous cooperation !
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3D Art
:iconmuzucya:
Collection by
Sculptgen to make the object
C4d to clean it up
Vray to render
Thanks and enjoy
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Made with cinema 4D and some slight adjustments in Photoshop...thanks for looking!!!

Comments and faves are always appreciated!!! :thanks:

:peace:
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Shiny silver space mushrooms lighting up in the dark. :D

:music: [link] Intru.der - Space Dust

Modeled in TopMod, arranged in 3ds max, rendered in Vray, edited in Photoshop.

You can see 3ds max viewport shots here:
[link] Final render perspective, showing wireframe geometry.
[link] Some other perspectives showing off the models and lighting setup, render perspective without wireframe.
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It's amazing to think that just a few km's under our feet is an alien world that is harder to reach than outer space.

TopMod, 3ds max, Vray, Photoshop.
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Modeled in 3dsmax after following a really cool tutorial on some advaned lofting techniques. It's basically the exact technique used in the tutorial, so the shape isn't really my own unique "happy accident", but it came out kinda cool. Rendered in Octane.
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:icondtmega:
Collection by
my new take on the slightly boring old logo for LUMS...
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A little wall for the new flux os coming out very soon
Made all by me in cinema 4d and rendered in vray

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This is a wallpaper of a magnificent heart, because only a beautiful love can show the meaning of the love.

It costs only 2 :points: , so let's spread love.

You have just to note me or add a comment and I'll send you this wallpaper once you donate the sum asked.
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This is my rather lame attempt at creating a nice-looking wallpaper in Blender 3D. I'm trying to learn Blender, but it's pretty complicated! Any suggestions for this render?
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1920x1200
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Featured
:iconsuperpamplemoose:
Collection by
Hammer time!
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Space marine :) Painting for training. Photoshop, few hours.
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brrrrrrr!
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My second DD?!?! Holy f....... Thankyou so much ^pica-ae :squee::happybounce:

This is another side part of my Year 12 major work. I've named it differently to the others cause, well, I reckon it sort of doesn't fit so well with the rest of the work as a whole, aesthetically. Anyway, my full major work can be seen here: [link]

All images used are my own.
Brushes:
[link] [link] [link]


Wallpaper version: [link]
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Featured
:iconbluesfan:
Collection by
Groundhog...monster style. :)

This took around 4 hours to model and paint. The unfinished look is intentional. I wanted the colors and model to really stand out.

zBrush 4r4
Photoshop.

Facebook
Twitter

Others in my "Surface" series:




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Wings3D, C4D, and Vray :D

1920 X 1080
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topmod and 3ds max

Thank you for stopping by to take a look! :peace:

resolution 2560 x 1440
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here a new WP, i hope, you like it
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