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mechs
:iconjhett5992:
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Designed by Kim yura 2006 ⓒ
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This one have some huge wings ! But it cannot really fly, it's far too heavy !
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commission :iconfallen-sun-asylum:

for his comic book ICHIDO

(c) Tomas Overbai
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and another of the crystal core set
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Had this drawing sitting for a few months but I never put it up. I was originally intending on making different head and arm units with radomes, hands, missiles, etc. Sections of the frame and each module are made up of 2-3 layers each so I can slide pieces in and out at will.

I haven't updated in awhile but I've been working on a new project that should kick more ass than anything else I've done in the past.

-Nick
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robot
:icontimewin:
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just had some momentum lately
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Commission, Full Character Concept for :icontopher8417:

Think I'm really proud of this series.

I took a more liberal approach to the character for the render, heavily inspired by the ZOE videogames and Yoji Shinkawa's art.
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Decided to try and design a mech from scratch using only the computer and a tablet.. no paper!
And here is the result.

Really happy with this, though I need to work more on the head.
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~30 min photo manipulations)
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Gundam
:iconmuldoon555:
Collection by
A Zaku wandering through the snow....


Gundam (c) Yoshiyuki Tomino
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Paintchat doodle of a Zaku II from Gundam...dunno why the cherry blossoms are there =/
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Not expecting any favs on this one. I'm just putting it up so that everyone knows it's done. I've got so much to do this week it isn't funny so I'll probably be away for a while. Took almost 2 hours to render this one and I'm bushed. This is the Zaku II F2 as featured in Gundam 0083. There are other slightly different versions of this model which are easy to revert/change to from this model alone. That's why I love 3D...make one zaku and you've practically made them all (save aesthetic changes). Well, it turns out that I'm too lazy to do anything else with this image tonight so I'll just wait till I get the GP01 done and I'll try for a desert scene... other than that, it's a good suit to blow up near the Neue Ziel mobile armor whenever I get to it.....

Software: Lightwave 8.3 (modelling/ rendering), Macromedia Freehand (logos).

Gundam (and Gundam Wing) is (c) Sunrise/Bandai/Sotsu Agency
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3 hours Ps6.0, airbrush

yes, its a top down perspective of a Parachutist Zaku (allright thats custom made lol) that got badly clipped during a fall, as well as been through a firefight and lost its arm. Its final resting place is in a large flooded area among some ancient ruins...

..and thats a pilot saluting an old friend, that will not fight with him anymore

last night halcyondf told me about gundamfanclub 's contest (due date: december) well i knew if i do it later id probably never start. out of respect for myself (lol) i just forced myself to sit out and complete the sketch!

Hope gundam(mobile suit fans especially) fans like this ^^

thinking of doing a city fight scene at night as well..
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just bought a master grade zaku, a very big fans of zaku but not gundam......zaku rocks!! they fight in terrible enviroment like this really hot desert....
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:iconhrayspitz:
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Finally I finished the Dresden Files Molly carpenter Window This picture is actually the reason I started making windows :D

Background
Molly is being soulgazed by Harry in a cathedral. He sees her future Options as reflections in the cathedral windows.

Now I thought of painting the cathedral windows with reflections but that's hard. So I went lurking through gothic windows and so, and thought, why not make a window? Started with the Dark Molly pic but found it hard to make people.

And then I found that tutorial, and thought, let's try and make first easy stuff, like Asoiaf house sigils. And then it went on and on and I didn't continue the Molly pic.

Finally though I thought, I've had enough practice, let's try again. And here it is.

In detail explanations

Header: It's the christian symbol for the Carpenter (like Joseph). Catholizism is very significant in Molly's family so that's why it's there.

Five pointed star: Symbol for magic. Present in all of them.

1) Emaciated Molly. Pretty much self explanatory
2) Molly with family. Her magic fades, hence the star has no colour
3) Warden Molly, hence the swords
4) Present Molly. YES this is Chicagos skyline
5) Working Molly. I interpreted it as studying, hence the books and Bob as a spirit of intellect.
6) Dark Molly. The darkest thing you can become is a Fallen Angel, hence the coin in the upper corner. The carpenter sign is darker. And a gargoyle because it's pretty.

Text: The side text is the bookquote of the scene. IN EACH WINDOW you have the text incorporated at the bottom that describes what Harry sees.

I've used A LOT of image references and a stained glass tutorial.

A few details can be seen here [link]
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Sort of a follow-up to this: [link]
Imagine both pages as taken from a large continuous comic, and don\'t wonder who these characters are that I just killed off that nobody ever introduced.

Anyway,
Homeworld, this great art piece of a space game, turns 10 years old today.

Let's hear some cheers for this good old title!

-- MK
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Mech inspirated from Armored Core.
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The Beta Mk. II (ExosQ Industries) is standard issue among many interstellar military and police forces, due to its versatility and relative affordability (< $60B).

Here the Beta Mk. II engages the SF-11 HailStorm (Spectrum Firearms) over the human settlement of Terra Prime.
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:iconatomskmaster6: ~atomskmaster6 Contacted me asking for another commission, which I gladly accepted. Here is the result.

The general looks down at the fleet, which is going through docking maneuvers with a station over mars. Hot tea anyone?
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ZOMG GUNDAMS
:icondemonicjaguar:
Collection by
Gundam is always Gundam!
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tried to design my very own gundam.....i dont think its design is functional though need to practice moreeeeee!!!
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gundam =)))))
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Gundam in Odaiba~
really cool~ the head of this gudam is able to move~
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HAHA!!!! DONE! DONE! DONE! DONE!!!!!!!!! This is the final thing I was working on in my graphics class, the Wing Gundam was a sample of WHAT WAS TO COME! THIS!!!

THIS TOOK ME ALL YEAR HAAAAAAAAAAAAAAAAAAAH! I'm so happy I finally finished! This has got to be the best thing I've ever made, I made this to please YOU!

All of you Gundam fans! Especially the ones that always argue saying which Gundam would beat another! This is for every Gundam fan in the world from 08th Ms Team to 00 and Wing, to Seed to After War Gundam X To G I made all of them! You know it you'll find it!

Enjoy everyone! Please comment this was the hardest thing I've ever done! Please ENJOY! =D
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:iconarsenic-poptarts:
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Some close-up shots of the Nemesis.

The Nemesis Assault Suit is the largest ever produced. Standing 140ft tall and packing enough advanced weaponry to take on a battleship.

They are piloted by the elite of the UEC ( United Earth colonies) in their fight against the corporate executives.

The kit is in 1/300th scale , approx. 14cm ( 5.5 inches) tall.

This mecha kit was sculpted, produced and painted by myself.

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A Nemesis painted in Aesir colours


The Nemesis Assault Suit is the largest ever produced. Standing 140ft tall and packing enough advanced weaponry to take on a battleship.

They are piloted by the elite of the UEC ( United Earth colonies) in their fight against the corporate executives.


This mecha kit was sculpted, produced and painted by myself.

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Hi

I've been trying to do some anime and came up with this hope you like

Song Used : PLUNKLOCK - World is mine

enjoy

Original Art
Wanna Go For A Ride ? by reda22 

Flash Animated
Breaking The Sound Barrier by reda22  
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A retro mecha... based loosely on warbirds from WW2... a warhawk front, Mustang cockpit and quad 50.cals from a Thunderbolt, and rockets...was fun to draw something with rivets again. will work on a Axis retro mech based on a Stuka...Correction... after attempting the Stuka and failing i went with the good old Me109...
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This is a 4th Edition Schnabel Gun Resin Kit by Kallamity (Luca Z) Painted and converted by me ;)

More pics are posted here :  www.resinaddict.com/forum/view…

And here: www.facebook.com/RageofAchille…
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:iconjy1997:
Collection by
Oh this took me a long time to do O_O + I didn’t even play any games while doing this one.

Model number: FAL-X117
Code name: Quantum Gundam
Unit type: prototype assault mobile suit
Manufacturer: The Falcon Corps
Operator(s): The Falcon Corps
First deployment: C.E. 76
Accommodation: pilot only, in standard cockpit in torso
Dimensions: overall height 18.36 meters
Weight: max gross weight 77.25 metric tons
Powerplant: ultracompact hyper deuterion nuclear reactor, power output 8830 kW
Equipment and design features: sensors, range unknown; Trans Phase armor; Neutron Jammer Canceller
Fixed armaments: None
Optional fixed armaments: None
Optional hand armaments: Type X154 Compact Shield, Quantum Bow Rifle, 2x Quantum Bow Rifle Add On mounted on back.

Historical/Technical Notes
The Quantum Gundam was the Falcon Corps main mobile suit before the Guardian. It was designed and manufactured the time the original Freedom was made and has been hiding ever since then. The Quantum Gundam was only rolled out recently to attack the Archangel in operation Fallen Angel. Although the mission was a failure, the Quantum Gundam managed to damage the Archangel severely.

Even though the Quantum Gundam only has one weapon at it's disposal, it is the most powerful beam weapon known and only second to Genesis/Neo Genesis. The Quantum Bow Rifle has rapid firing beam which shoot at least 700 rounds a minute. But this weapon has a deadly secret. In desperate situations, the pilot can add on the extra parts of the Quantum Bow Rifle (On it's back) and connect it to the main rifle. The final blast of this rifle can wipe out entire fleets of suits and ships in one shot. Although this has a major side effect on the mobile suit, it drains the power completely and usually destroys the suits arms and legs from the high energy output, also it damages the rest of the suit severely.
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So much saiyan hair!! Probably my most favourite transformation Love 
So much so that I've redrawn this image! check out my older version from probably about 4yrs ago???? (I'm not entirely sure....) xx-sado-xx.deviantart.com/art/…

Ink outlines, pencil shading
All rights to goku and this image go to their respecting owners, this is only a fan redraw.
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The RX-93 ν Gundam (aka Nu Gundam) is a mobile suit that appears in Mobile Suit Gundam: Char's Counterattack. It was designed and piloted by Amuro Ray - Source from Gundam Wiki
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Mech name: GN-0000/TWS 00 Gundam/T
Recon-Corps Mobile Suit - Scouting Legion / Titan Weapon System
About:
00 Gundam/T is a Fan-Made mobile suit that combines two series (Mobile Suit Gundam 00 and Attack on Titan) by using the 00 gundam and the 3d maneuver gear. Unlike the 00 gundam from the original series, the GN drives it uses run on Gas in which it uses to propel itself along with the use of the 3d maneuver gear. It's also equipped with 2-GN blades (pre-equipped) and 6 extra blades stored in the maneuver gear.

Programs used:
AutoDesk 3d studio MAX - Modelling/Rendering
Photoshop - Special effects/Textures
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original design
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Mecha
:iconel-mono-cromatico:
Collection by
1 hour speedpaint
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Leader of rag tag bunch of mechanized bounty hunters. Character design for a project I have been working on the past few weeks.
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(C) Tomas Overbai
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Full loadout version of: [link]

Related pieces:

Gedai original concept painting: [link]

Gedai and Treighe: [link]
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for Galaxy Saga game
(C) Applibot japan
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:iconshido-sama:
Collection by
UPDATE: Uploaded Final Image.

Give NASA all your money!

Based on this rough (which i flipped while working) [link]
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FULL VIEW IS MANDATORY!

Photoshop + Intuous 3

The Mole Men Tank! There is an earlier version of this posted on my blog as well as other goodies. This evolved from one of the recent Mech Thumbnails posted a short while ago. Originally I was drawing a different mech, but it started to linger, so I slapped this one together instead.

Blog! [link]
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Another design in my "flying vehicles" series.

This one was a bit different in that it is a "plane" instead of some kind of star fighter. I pretty much went to town on this thing.

A few notes:

Overview of Process: 3D rough Sketch>PS Line Drawing> PS Lighting Pass> PS texture and painting> PS post levels and other adjustments/tweaks.

I didn't render out the gun that much because i felt it wasn't that important to the overall design. Its there so you know its there.

I put "stealth" serration edged exhaust ports... because the just look really cool. This is not really a stealth fighter.

The decals were grabbed from an old model kit sheet, they don't have meaning other then what fits in context.


Based off of this 3D rough I did last night : [link]

My Blog: [link]
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In comparison to 'Old Town'

Started this recently, just finishing it up before a trip out of town. Don't really have time to refine all the details, so this is good for now. Love the future!

Old Town : [link]

A few evenings in CS3 on Intuous 4.

Blog : [link]
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More agile tank for scouting. Also it has ridiculously exposed machinery so it should focus on moving in and then moving out so to not get totaled.

You can view the original sketch for this as well as a few other goodies at my blog:

here [link]
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:iconcipherstudio:
Collection by
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WIP: battleship
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*radio noise*
- ... I repeat, there are too many of them!!
- shhh... hold your ground boys! Reinforcement on it's way!

You can imagine a scene like that somewhere on a distant planet...

I've repainted *Likozor's clay render to provide some sort of visual feedback [link]
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Thank you everybody for your feedback & interest.

Honestly I haven't expected DD and such attention at all.
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For Numbus movie project I created a bunch of images depicting key shots from the screenplay. Such paintings acts as a guide both for film crew and vfx team. I choose the scene with futuristic orbital game where two teams are trying to catch an asteroid near the planet. Here we see player's mech being dropped down by carrier shuttle.
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