manga sound effectsベキッMore Like This
sound of laughing proudly/having confidence
sound of starting to laugh, kind of sound that looks down on people
sound of someone jumping
sound of something flying through the air
Sound of someone moving fast to get to something
Sound of someone holding up a knife
sound of a wound
body moving just a little bit in pain after getting beat up or injured
shudder or twitch
Sound of gripping hand tight in preparation for a fight
Sound of noticing something
huh? または ah?!
sound of smiling, smirking, or an evil grin
Manga Sound Effects Index V1Manga Sound Effects IndexMore Like This
Zawa zawa chatter
Zaa (strike a pose)
Kara rattle (sliding door)
Zuru Zuru slide
Hero hero wobble
Zaa - chatter (cut off)
Bishi twang (yes I know bishi means a girly boy)
Doku dribble (blood)
Paneling tips for mangaMore Like This
Paneling is a part of Graphic design. O_- It's an art in itself, think of how you would do a collage and put together a puzzle, that's how paneling works.
You must understand the basic 2D design element:
movement, center of interest, value contrast, volume, size, perspective.... so on and on....
As for paneling.... there is no set way to do it, whether drawing the picture first, or draw the panel's first, or draw the panels and the pictures back and forth.... it's all upto the artist, as long as the result is satisfying to the artist. Just experiement and find the best way that suits you.
1. Panels must support your content: That's the most important thing.... if one line is going over an important character's head shot, omit that line and let the character stand out~ If one frame is more important than the other, you wish to make it a focus on the page, make that frame larger than the others, sometimes it can even overlap other panels alittle. However, being overly complicated
Character Design: An introductionMore Like This
Arvalis-2012 by arvalis
What does 'Character Design' mean?
The character design is the process which comes after the characterisation and consists in defining the character through his/her physical appearance.
We need to consider a character as a little fictional creature, human or not, that aims to please its creator and the public as well.
While the basic characterization of this fictional creature (his tastes, his fears, his behaviors) may take a little mental effort, as it is a sort of list of emotions, facts and feelings that come and go in the life of a character, the process of visual realization of this creature may not be as simple. That's why many writers and characters creators prefer to rely on experienced hands.
Also many of the mental aspects of the character are not possible to gain by using 'static' visual medium. For 'static' I mean all the illustrations and drawings unable to tell a