Writing Tips: Avoiding Bad WorldbuildingOne of the first mistakes that a writer of speculative fiction (science fiction, fantasy, or supernatural horror) makes is front-loading every little bit of information of their world that they painstakingly made. One of the last mistakes that a writer of speculative fiction makes is giving stupid details of their world, unknowingly retconing things, and explaining things that don't need explaining because this usually ends their career or irreparably damages a franchise. Today's lesson is about "bad worldbuilding" because the hardest part of actually creating a fictional world is giving too much detail.More Like This
This one is going to be different for different types of media. For example, most television shows have a build-as-you-go kind of feel (think Fairly Odd Parents), while a series of novels is usually planned out from the beginning. As an aside, if you're planning out an entire series of novels, make sure that at least the very first one can stand completely on its own to the point where
Worldbuilding: On Magic And Technology.Thought I'd share this here, since it's generic to Fantasy Literature, and might stir up thought/and or discussion. Feel free to express your own opinions on this!More Like This
One of the reasons I love to write Steampunk and Urban Fantasy is I don't have to make excuses for why there is both gunpowder and magic in my world.
Or better said, I don't have to argue why I shouldn't have to make an argument for having both magic and gunpowder in a fantasy. To me, one of the most annoying tropes in fantasy is the assertion that magic removes tech. First of all, it's applied with horrific inconsistency. There can be High Renaissance fashion, castles, rapiers, full plate armor, caravels, and even primitive steam engines. In other words, all the trappings of the late 1600s. But, JRR Tolkien forbid you ever, ever include anything that looks like even a primitive firearm. Somehow, the inclusion of a musket ruins fantasy.
I once read Raymond Feist's defe