Ansatsuken: The Style of the Murderous FistMore Like This
Ansatsuken: 暗殺拳 Murderous/Assassin's Fist
This deadly fighting style is used by many, but mastered by few. As one can deduce from the name, its primary use is for assassination, as nearly every move, special or otherwise, is designed to be a crippling or killing blow to the target.
The style is based not off of a certain style per se, but a loose concept, the origin of which is unknown. Some link it to Japan's Feudal Eras, others trace it to other countries. The elderly Chinese fighter known as Gen practices this concept with two interchangeable styles of Kung Fu, the Mourning Mantis and Hateful Crane. This analysis, however, will focus on the version created by Goutetsu.
Goutetsu: The founder of Ansatsuken Karate. He combined moves from Karate, Judo and Kenpo, and, with the application of ki, made his own style. The end result was a style that is, as a whole, lethal. He was aware of how violent his art was, but apparently did not think much on it. He knew about th
Satsui no Hado: The Surge of Murderous IntentMore Like This
Satsui no Hadō: 殺意の波動 Surge of Murderous Intent
Every fighting style has its strengths and weaknesses. What they all have in common, however, is the potential to be misused and become dangerous. This is especially true for users of Ansatsuken Karate, for within every user lies the possibility of becoming a ruthless killer, by way of the killing intent known as the Satsui no Hadō.
As stated in previous analyses, Ansatsuken Karate was created by Goutetsu to be a brutal fighting style, with nearly every move to be a crippling or fatal one. In order to achieve this, one must be willing to do whatever to takes to be strong and victorious in battle. You must desire victory, crave it, demand it. Nothing must stand in your way…even if your opponent must die in the process. It is this desire to eliminate all obstacles on your path to strength and power that awakens the Satsui no Hadō within.
Once awakened, this tempting ki slowly but surel
Hado: Principle of AnsatsukenMore Like This
Hadō: 波動 Surge
Ansatsuken's founding principle, believe it or not. The user focuses his or her will to gather a certain amount of ki and shoots it forth. Any other ki technique is just a different application of this principle.
This principle, as one might imagine, has seen a wide variety of uses and modifications, which have been listed from weakest to strongest. As new moves are introduced and current ones are modified, this list will always be subject to change.
Zanku Hadōshō: Performed by Oni. One of the few variations not used for attacking, Oni uses this for aerial mobility.
Gadōken: Performed by Dan Hibiki. He uses one hand for this, but fires a small ball of green ki which barely travels one foot (if at all) before dissipating. It's a bit more potent as an EX move. This is a decent way of breaking an opponent's offense, but pretty damn useless otherwise.
Hadōshō: Performed by Sakura Kasugano. A basic attempt that barely escapes Sakura
Shoryu: Principle of AnsatsukenMore Like This
Shōryū: 昇龍 Rising Dragon
Another powerful principle of Ansatsuken. Ki is used to propel one upwards towards the foe. While the ascent is invincible, the decent is not. This can be used for reversals, to punish frequent jumpers and counter against rushing attacks.
Many techniques are based off of this principle, and they have been listed from weakest to strongest. As new moves are introduced and current ones are modified, this list will always be subject to change.
Kōryūken: Performed by Dan Hibiki. Not bad, but not good either. Heck, Dan barely has his arm stretched out for this attack. Overall, pretty weak.
Dragon Smash: Performed by Sean Matsuda. An original take on the move, Sean uses both fists to strike his foe. It's not as powerful as you'd think, however.
Kōryūrekka: Performed by Dan Hibiki. Better, but Dan can only get in about 4 hits. Moreover, he barely covers any ground with this Super Art, unlike Ken.
Tatsumaki Senpu: Principle of AnsatsukenMore Like This
Tatsumaki Senpū: 竜巻旋風 Tornado Whirlwind
This is the third principle of Ansatsuken and, sadly, the one least focused upon by comparison. For this, the user supports themselves on a spinning column of ki for a short while. Good for attacks, but can still be defended against, so it's best used in the air.
As stated, this principle has seen its share of uses, though not to the extent of the other principles.
Dankūkyaku: Performed by Dan Hibiki. Dan leaps forth and kicks his opponent thrice. Like all his other moves, this one is useless unless your foe's guard is down.
Tatsumanado: Performed by Sean Matsuda. Similar to Dan's Dankūkyaku in execution. However, Sean is a basketball player (and quite good), which gives his leg muscles strength to propel him farther and harder than Dan.
Shunpūkyaku: Performed by Sakura Kasugano. A decent attempt, Sakura travels forward in an upward arc before knocking her opponent clear across the ring.